Player Matchup

Neith
Neith
BashButtons
Neith
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 96L
1,474 Elo+
Party 1
Bacchus
Bacchus
Budokai9471
Bacchus
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 45L
1,447 Elo+
Solo
Ishtar
Ishtar
McChickie69
Ishtar
Level 67
God Stats
1W - 1L
1,268 SR
Queue Stats
51W - 38L
1,516 Elo+
Party 1
Nut
Nut
paultjuh
Nut
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,356 Elo+
Party 1
Zhong Kui
Zhong Kui
xPENNYWlSEx
Zhong Kui
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,567 Elo+
Solo
Team Averages
Level 107
1,454 SR
1,472 Elo+

VS

Team Averages
Level 138
1,539 SR
1,530 Elo+
Shiva
Shiva
Potato-_-Papi
Shiva
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 189L
1,496 Elo+
Solo
Tiamat
Tiamat
StormshadowFX
Tiamat
Level 128
God Stats
2W - 3L
1,473 SR
Queue Stats
138W - 133L
1,519 Elo+
Solo
Ishtar
Ishtar
parham103
Ishtar
Level 127
God Stats
1W - 1L
1,703 SR
Queue Stats
17W - 24L
1,506 Elo+
Solo
Baba Yaga
Baba Yaga
tracer6745321
Baba Yaga
Level 132
God Stats
1W - 2L
1,306 SR
Queue Stats
96W - 81L
1,602 Elo+
Solo
Vamana
Vamana
xSaintMychaelx
Vamana
Level 146
God Stats
2W - 2L
1,715 SR
Queue Stats
148W - 157L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 13
9,722
884
11,925
11,288
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Budokai9471
Bacchus
16
5 / 2 / 13
10,078
916
9,422
12,908
14,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
15
5 / 3 / 9
8,701
791
5,033
8,122
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
4 / 2 / 12
9,021
820
12,962
9,810
4,471
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
xPENNYWlSEx
Zhong Kui
15
2 / 2 / 15
8,604
782
11,926
12,328
11,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
7,337
667
8,049
14,294
13,309
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 2
7,182
653
11,009
10,034
8,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
parham103
Ishtar
13
0 / 4 / 2
6,764
615
5,689
10,365
4,569
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
tracer6745321
Baba Yaga
16
6 / 4 / 2
8,633
785
15,194
10,070
5,046
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
1 / 3 / 4
7,412
674
8,102
11,598
12,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
22
Kills
10
10
Deaths
22
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
Bacchus
Budokai9471
Bacchus
5
2
13
5.75
W
Ishtar
5
3
9
3.17
L
2
6
3
0.58
L
1
5
2
0.4
L
Ishtar
parham103
Ishtar
0
4
2
0.25
W
4
2
12
5
L
Baba Yaga
tracer6745321
Baba Yaga
6
4
2
1.75
W
Zhong Kui
xPENNYWlSEx
Zhong Kui
2
2
15
4.75
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,268
Damage
48,043
54,456
Taken
56,361
39,038
Mitigated
43,336
23,534
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,925
3,491
876
4,320
11,288
5,319
630
5,115
5,989
0
33,676
W
Bacchus
Budokai9471
Bacchus
9,422
540
2,170
3,046
12,908
14,732
0
6,513
5,882
15,023
0
W
Ishtar
5,033
3,126
2,352
1,516
8,122
3,465
459
3,912
3,985
0
13,062
L
8,049
538
1,769
3,036
14,294
13,309
0
5,688
8,606
0
11,817
L
11,009
242
723
849
10,034
8,333
396
4,269
5,765
17,891
704
L
Ishtar
parham103
Ishtar
5,689
2,710
818
1,415
10,365
4,569
0
4,398
5,967
0
13,903
W
12,962
6,193
3,200
2,225
9,810
4,471
290
4,488
5,140
0
25,084
L
Baba Yaga
tracer6745321
Baba Yaga
15,194
424
499
1,263
10,070
5,046
210
3,556
6,514
29,555
0
W
Zhong Kui
xPENNYWlSEx
Zhong Kui
11,926
1,020
765
3,064
12,328
11,051
193
5,769
6,036
18,115
0
L
8,102
2,238
661
1,476
11,598
12,079
320
3,437
8,161
63
15,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,126
Gold Earned
37,328
133
Minions Killed
96
0
Camps Cleared
0
1,098,598
Distance Traveled
978,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,722
884
52
5
0
212,918
0
W
Bacchus
10,078
916
7
1
0
241,585
0
W
Ishtar
8,701
791
26
2
0
210,685
0
L
Shiva
7,337
667
8
1
0
174,292
0
L
Tiamat
7,182
653
21
2
0
196,418
0
L
Ishtar
6,764
615
20
2
0
180,610
0
W
Nut
9,021
820
31
3
0
203,511
0
L
Baba Yaga
8,633
785
25
2
0
206,691
0
W
Zhong Kui
8,604
782
17
2
0
229,899
0
L
Vamana
7,412
674
22
2
0
220,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role