Player Matchup

Khepri
Khepri
IRON_WOLF_ITA
Khepri
Level 156
God Stats
1W - 3L
1,310 SR
Queue Stats
137W - 134L
1,480 Elo+
Party 3
Odin
Odin
TameNibs
Odin
Level 9
God Stats
1W - 1L
1,808 SR
Queue Stats
3W - 5L
1,556 Elo+
Party 2
Pele
Pele
VindaLlama
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,498 Elo+
Party 2
Guan Yu
Guan Yu
colonelcrumpets
Guan Yu
Level 140
God Stats
2W - 4L
1,205 SR
Queue Stats
189W - 179L
1,465 Elo+
Solo
Medusa
Medusa
zighic92
Medusa
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,487 Elo+
Party 3
Team Averages
Level 94
1,465 SR
1,497 Elo+

VS

Team Averages
Level 81
1,518 SR
1,512 Elo+
Hachiman
Hachiman
AdriEPA17
Hachiman
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 88L
1,629 Elo+
Party 1
Danzaburou
Danzaburou
Aldxsuda
Danzaburou
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,547 Elo+
Party 1
King Arthur
King Arthur
Gigantes___
King Arthur
Level 144
God Stats
7W - 4L
1,500 SR
Queue Stats
283W - 264L
1,455 Elo+
Solo
Chang'e
Chang'e
KotuKiller
Chang'e
Level 87
God Stats
2W - 1L
1,486 SR
Queue Stats
49W - 43L
1,498 Elo+
Solo
Kukulkan
Kukulkan
TryptaMin3
Kukulkan
Level 65
God Stats
17W - 8L
1,606 SR
Queue Stats
206W - 202L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,862
429
3,475
14,376
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Odin
11
1 / 2 / 0
6,550
409
3,219
7,727
7,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 4 / 0
7,711
482
7,133
17,338
7,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 1
7,964
498
8,272
13,023
13,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Medusa
zighic92
Medusa
14
1 / 3 / 3
7,826
489
5,786
9,685
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdriEPA17
Hachiman
17
6 / 1 / 3
10,108
632
10,820
8,477
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Aldxsuda
Danzaburou
14
0 / 2 / 6
7,962
498
10,675
10,870
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Gigantes___
King Arthur
15
1 / 0 / 3
9,078
567
6,727
14,047
14,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
KotuKiller
Chang'e
16
6 / 0 / 4
9,428
589
10,018
11,796
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
TryptaMin3
Kukulkan
14
0 / 4 / 5
8,182
511
4,626
7,815
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
13
13
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AdriEPA17
Hachiman
6
1
3
7.5
W
Danzaburou
Aldxsuda
Danzaburou
0
2
6
1.5
W
King Arthur
Gigantes___
King Arthur
1
0
3
2.5
L
0
2
1
0.25
W
Chang'e
KotuKiller
Chang'e
6
0
4
8
L
Odin
1
2
0
0.5
W
Kukulkan
TryptaMin3
Kukulkan
0
4
5
0.63
L
5
4
0
1.25
L
0
2
1
0.25
L
Medusa
zighic92
Medusa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,885
Damage
42,866
62,149
Taken
53,005
45,536
Mitigated
28,866
17,467
Healing
21,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AdriEPA17
Hachiman
10,820
5,995
0
4,815
8,477
3,352
737
687
7,790
0
81,095
W
Danzaburou
Aldxsuda
Danzaburou
10,675
5,170
234
2,553
10,870
4,431
700
2,704
7,827
0
58,073
W
King Arthur
Gigantes___
King Arthur
6,727
1,007
0
2,318
14,047
14,105
32
0
13,165
0
65,303
L
3,475
390
0
3,970
14,376
13,075
0
1,992
12,384
37,211
0
W
Chang'e
KotuKiller
Chang'e
10,018
1,504
1,715
8,923
11,796
3,958
1,068
550
11,123
70,183
2,357
L
Odin
3,219
0
0
368
7,727
7,939
0
3,865
3,862
3,246
23,077
W
Kukulkan
TryptaMin3
Kukulkan
4,626
39
0
836
7,815
3,020
139
180
7,504
60,431
920
L
7,133
1,382
0
4,426
17,338
7,255
0
5,407
11,931
0
66,067
L
8,272
1,566
68
5,950
13,023
13,665
0
2,725
10,298
0
59,404
L
Medusa
zighic92
Medusa
5,786
2,049
0
2,685
9,685
3,602
0
337
9,348
0
58,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,913
Gold Earned
44,758
417
Minions Killed
531
0
Camps Cleared
0
1,483,803
Distance Traveled
1,495,685
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,108
632
135
8
0
295,895
2
W
Danzaburou
7,962
498
77
5
0
304,129
4
W
King Arthur
9,078
567
104
7
0
277,304
2
L
Khepri
6,862
429
48
3
0
306,208
7
W
Chang'e
9,428
589
96
6
0
327,691
3
L
Odin
6,550
409
56
4
0
267,325
0
W
Kukulkan
8,182
511
119
7
0
290,666
2
L
Pele
7,711
482
87
5
0
319,900
0
L
Guan Yu
7,964
498
116
7
0
282,604
0
L
Medusa
7,826
489
110
7
0
307,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role