Player Matchup

Fenrir
Fenrir
Chito Too ez
Fenrir
Level 240
God Stats
0W - 2L
1,297 SR
Queue Stats
59W - 82L
1,378 Elo+
Solo
Janus
Janus
H0L0gRaPHiiC
Janus
Level 196
God Stats
6W - 6L
1,265 SR
Queue Stats
762W - 784L
1,476 Elo+
Solo
Charon
Charon
Hunter_Hub
Charon
Level 158
God Stats
0W - 1L
1,984 SR
Queue Stats
1W - 3L
1,477 Elo+
Solo
Hera
Hera
ahhshiii
Hera
Level 82
God Stats
4W - 4L
1,169 SR
Queue Stats
352W - 357L
1,438 Elo+
Solo
Athena
Athena
friendly_coffee0
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Team Averages
Level 138
1,443 SR
1,407 Elo+

VS

Team Averages
Level 135
1,569 SR
1,508 Elo+
Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AseityTv
Nu Wa
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 156L
1,578 Elo+
Solo
Medusa
Medusa
XiledWarrior
Medusa
Level 127
God Stats
7W - 2L
1,814 SR
Queue Stats
604W - 600L
1,465 Elo+
Solo
Raijin
Raijin
stealthshot410
Raijin
Level 122
God Stats
6W - 3L
1,531 SR
Queue Stats
443W - 475L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 1 / 1
5,234
1,047
2,074
4,114
3,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 2
5,383
1,077
3,752
3,251
1,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon
Hunter_Hub
Charon
10
0 / 1 / 1
5,128
1,026
2,795
5,268
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
1
0 / 0 / 0
1,224
245
0
226
73
9
1 / 4 / 0
5,044
1,009
2,410
6,232
2,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
6 / 1 / 1
6,191
1,238
1,991
3,183
1,852
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
 
Jormungandr
9
0 / 0 / 7
5,349
1,070
2,381
1,654
1,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
AseityTv
Nu Wa
10
0 / 0 / 7
5,245
1,049
4,415
2,398
1,264
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
11
2 / 0 / 5
5,711
1,142
4,560
4,027
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
0 / 1 / 5
5,529
1,106
1,746
4,895
3,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
8
8
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
1
6.5
W
Jormungandr
 
Jormungandr
0
0
7
3.5
W
Nu Wa
AseityTv
Nu Wa
0
0
7
3.5
L
Fenrir
1
1
1
1.5
L
0
2
2
0.5
L
Charon
Hunter_Hub
Charon
0
1
1
0.5
W
Medusa
2
0
5
4.5
L
Hera
0
0
0
0
L
1
4
0
0.25
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,031
Damage
15,093
19,091
Taken
16,157
10,484
Mitigated
9,982
3,463
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,991
341
603
795
3,183
1,852
0
1,368
1,771
0
3,082
W
Jormungandr
 
Jormungandr
2,381
361
0
370
1,654
1,344
96
663
978
3,880
0
W
Nu Wa
AseityTv
Nu Wa
4,415
1,119
0
500
2,398
1,264
0
1,823
555
10,681
0
L
Fenrir
2,074
661
0
1,191
4,114
3,124
0
1,550
2,509
0
4,354
L
3,752
40
137
425
3,251
1,213
0
1,702
1,549
18,318
0
L
Charon
Hunter_Hub
Charon
2,795
130
197
1,174
5,268
3,569
0
2,030
3,160
7,915
719
W
Medusa
4,560
1,694
1,005
615
4,027
2,075
210
2,465
1,501
0
13,554
L
Hera
0
0
0
0
226
73
0
226
0
0
0
L
2,410
467
216
123
6,232
2,505
0
2,872
3,331
6,134
0
W
1,746
367
702
1,516
4,895
3,447
105
2,276
2,558
7,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,013
Gold Earned
28,025
54
Minions Killed
61
0
Camps Cleared
0
380,429
Distance Traveled
476,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,191
1,238
7
1
0
82,315
0
W
Jormungandr
5,349
1,070
5
1
0
98,434
0
W
Nu Wa
5,245
1,049
2
0
0
97,939
0
L
Fenrir
5,234
1,047
1
0
0
79,111
0
L
Janus
5,383
1,077
42
8
0
115,704
0
L
Charon
5,128
1,026
10
2
0
96,110
0
W
Medusa
5,711
1,142
24
5
0
97,191
0
L
Hera
1,224
245
0
0
0
0
0
L
Athena
5,044
1,009
1
0
0
89,504
0
W
Raijin
5,529
1,106
23
5
0
100,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role