Player Matchup

Ne Zha
Ne Zha
BerenQ
Ne Zha
Level 153
God Stats
1W - 3L
1,948 SR
Queue Stats
146W - 128L
1,486 Elo+
Solo
Nemesis
Nemesis
Jee-Bey35
Nemesis
Level 31
God Stats
11W - 19L
1,709 SR
Queue Stats
192W - 203L
1,375 Elo+
Solo
Ymir
Ymir
SWAGSIX
Ymir
Level 85
God Stats
1W - 3L
1,495 SR
Queue Stats
99W - 101L
1,511 Elo+
Party 1
Zeus
Zeus
nestdeath
Zeus
Level 74
God Stats
21W - 16L
1,593 SR
Queue Stats
53W - 49L
1,504 Elo+
Solo
Xbalanque
Xbalanque
锦世繁花
Xbalanque
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 90L
1,497 Elo+
Party 1
Team Averages
Level 94
1,649 SR
1,475 Elo+

VS

Team Averages
Level 114
1,537 SR
1,505 Elo+
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Mitnichten
Ah Puch
Level 146
God Stats
18W - 12L
1,407 SR
Queue Stats
83W - 63L
1,522 Elo+
Solo
Artemis
Artemis
Radnatus
Artemis
Level 147
God Stats
20W - 7L
1,912 SR
Queue Stats
126W - 117L
1,531 Elo+
Solo
Xing Tian
Xing Tian
XTRMAT
Xing Tian
Level 89
God Stats
11W - 11L
1,484 SR
Queue Stats
75W - 81L
1,484 Elo+
Party 2
Osiris
Osiris
acesaboluffy231
Osiris
Level 68
God Stats
2W - 2L
1,380 SR
Queue Stats
59W - 53L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BerenQ
Ne Zha
7
1 / 2 / 0
4,045
809
1,978
5,466
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nemesis
Jee-Bey35
Nemesis
6
0 / 1 / 0
3,376
675
663
4,941
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
SWAGSIX
Ymir
6
0 / 0 / 2
3,753
751
1,144
3,097
1,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
4
0 / 2 / 0
3,012
602
1,076
1,858
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
锦世繁花
Xbalanque
6
2 / 0 / 1
4,078
816
3,738
2,725
655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 0 / 0
3,907
781
1,510
3,558
1,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Mitnichten
Ah Puch
8
2 / 0 / 1
4,362
872
2,306
2,226
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Radnatus
Artemis
5
0 / 0 / 0
3,411
682
2,370
2,895
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
XTRMAT
Xing Tian
5
0 / 2 / 0
3,370
674
637
4,401
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 1
4,257
851
2,655
4,857
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
5
5
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
0
2
L
Ne Zha
BerenQ
Ne Zha
1
2
0
0.5
L
Nemesis
Jee-Bey35
Nemesis
0
1
0
0
W
Ah Puch
Mitnichten
Ah Puch
2
0
1
2.5
W
Artemis
Radnatus
Artemis
0
0
0
0
L
Ymir
SWAGSIX
Ymir
0
0
2
1
W
Xing Tian
XTRMAT
Xing Tian
0
2
0
0
W
1
1
1
1.5
L
Zeus
0
2
0
0
L
Xbalanque
锦世繁花
Xbalanque
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,599
Damage
9,478
18,087
Taken
17,937
6,374
Mitigated
8,900
4,270
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,510
1,296
0
987
3,558
1,394
0
38
3,520
0
21,643
L
Ne Zha
BerenQ
Ne Zha
1,978
1,110
0
1,764
5,466
1,552
0
0
5,466
0
21,920
L
Nemesis
Jee-Bey35
Nemesis
663
114
0
500
4,941
1,629
0
991
3,950
0
15,217
W
Ah Puch
Mitnichten
Ah Puch
2,306
152
0
995
2,226
673
0
959
1,150
25,239
0
W
Artemis
Radnatus
Artemis
2,370
1,080
0
1,060
2,895
824
0
347
2,548
0
21,301
L
Ymir
SWAGSIX
Ymir
1,144
352
0
1,290
3,097
1,979
0
444
2,653
9,113
0
W
Xing Tian
XTRMAT
Xing Tian
637
50
0
1,158
4,401
2,710
0
759
3,642
6,519
0
W
2,655
1,346
0
2,241
4,857
3,299
0
0
4,857
0
25,134
L
Zeus
1,076
275
0
250
1,858
559
0
1,315
543
7,775
0
L
Xbalanque
锦世繁花
Xbalanque
3,738
1,374
0
466
2,725
655
0
193
2,532
0
21,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,264
Gold Earned
19,307
143
Minions Killed
175
0
Camps Cleared
0
501,486
Distance Traveled
601,115
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,907
781
41
8
0
129,692
0
L
Ne Zha
4,045
809
45
9
0
125,767
0
L
Nemesis
3,376
675
30
6
0
96,255
0
W
Ah Puch
4,362
872
47
9
0
121,282
0
W
Artemis
3,411
682
38
8
0
98,964
0
L
Ymir
3,753
751
7
1
0
118,130
2
W
Xing Tian
3,370
674
12
2
0
141,973
0
W
Osiris
4,257
851
37
7
0
109,204
0
L
Zeus
3,012
602
19
4
0
52,989
0
L
Xbalanque
4,078
816
42
8
0
108,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role