Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DANROS2004
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Janus
Janus
Pedruchis
Janus
Level 183
God Stats
3W - 2L
1,556 SR
Queue Stats
21W - 29L
1,381 Elo+
Party 1
Sun Wukong
Sun Wukong
StarNico
Sun Wukong
Level 107
God Stats
6W - 4L
1,457 SR
Queue Stats
46W - 44L
1,490 Elo+
Party 1
Team Averages
Level 122
1,503 SR
1,474 Elo+

VS

Team Averages
Level 77
1,460 SR
1,428 Elo+
Hel
Hel
Claudie
Hel
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Freya
Freya
MADARAΞGY
Freya
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 27L
1,523 Elo+
Solo
Achilles
Achilles
MATUTIS_TUTIS
Achilles
Level 39
God Stats
0W - 1L
1,050 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo
Bastet
Bastet
Retr0B2
Bastet
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 65L
1,397 Elo+
Solo
Charybdis
Charybdis
pawilon12
Charybdis
Level 120
God Stats
2W - 1L
1,747 SR
Queue Stats
19W - 19L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
2 / 0 / 0
3,524
705
1,848
3,475
1,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
5
0 / 0 / 2
3,083
617
1,863
2,462
567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
DANROS2004
Bacchus
5
0 / 0 / 2
3,304
661
478
3,294
2,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Pedruchis
Janus
7
0 / 0 / 0
3,671
734
404
977
263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
StarNico
Sun Wukong
7
1 / 0 / 0
4,216
843
448
2,605
918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
5
0 / 0 / 0
3,116
623
2,153
2,662
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
2
0 / 0 / 0
2,503
501
0
652
144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
MATUTIS_TUTIS
Achilles
3
0 / 1 / 0
2,656
531
479
1,440
739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Retr0B2
Bastet
6
0 / 0 / 0
3,173
635
373
3,088
777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
pawilon12
Charybdis
5
0 / 2 / 0
3,042
608
1,998
4,667
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
0
2
W
Sol
 
Sol
0
0
2
1
L
Hel
0
0
0
0
W
Bacchus
DANROS2004
Bacchus
0
0
2
1
L
Freya
0
0
0
0
L
Achilles
MATUTIS_TUTIS
Achilles
0
1
0
0
W
Janus
Pedruchis
Janus
0
0
0
0
L
Bastet
Retr0B2
Bastet
0
0
0
0
W
Sun Wukong
StarNico
Sun Wukong
1
0
0
1
L
Charybdis
pawilon12
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,041
Damage
5,003
12,813
Taken
12,509
4,811
Mitigated
3,602
6,070
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,848
428
0
2,914
3,475
1,017
0
838
2,637
0
15,793
W
Sol
 
Sol
1,863
1,056
0
1,164
2,462
567
0
442
2,020
14,719
0
L
Hel
2,153
368
782
1,537
2,662
728
0
1,415
1,237
9,078
648
W
Bacchus
DANROS2004
Bacchus
478
70
0
738
3,294
2,046
0
862
2,432
4,986
0
L
Freya
0
0
0
0
652
144
0
0
652
0
0
L
Achilles
MATUTIS_TUTIS
Achilles
479
135
0
304
1,440
739
0
0
1,440
0
3,413
W
Janus
Pedruchis
Janus
404
42
0
336
977
263
0
0
977
21,756
0
L
Bastet
Retr0B2
Bastet
373
95
0
2,045
3,088
777
0
142
2,946
0
14,199
W
Sun Wukong
StarNico
Sun Wukong
448
165
0
918
2,605
918
0
0
2,540
0
24,981
L
Charybdis
pawilon12
Charybdis
1,998
662
0
1,075
4,667
1,214
0
1,178
3,489
0
20,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,798
Gold Earned
14,490
162
Minions Killed
91
0
Camps Cleared
0
545,582
Distance Traveled
361,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,524
705
29
6
0
120,911
0
W
Sol
3,083
617
25
5
0
93,532
0
L
Hel
3,116
623
19
4
0
108,219
0
W
Bacchus
3,304
661
9
2
0
118,734
0
L
Freya
2,503
501
0
0
0
7,267
0
L
Achilles
2,656
531
5
1
0
50,200
0
W
Janus
3,671
734
43
9
0
108,227
0
L
Bastet
3,173
635
37
7
0
114,206
0
W
Sun Wukong
4,216
843
56
11
0
104,178
0
L
Charybdis
3,042
608
30
6
0
81,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role