Player Matchup

Agni
Agni
Bisari
Agni
Level 123
God Stats
3W - 5L
1,671 SR
Queue Stats
12W - 11L
1,567 Elo+
Party 3
Cabrakan
Cabrakan
JuMpYyY bEaNzZz
Cabrakan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,358 Elo+
Party 1
Loki
Loki
LewTollers
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,387 Elo+
Party 1
Lancelot
Lancelot
Padware
Lancelot
Level 103
God Stats
0W - 1L
1,352 SR
Queue Stats
25W - 13L
1,616 Elo+
Party 3
Izanami
Izanami
bktedgar15
Izanami
Level 13
God Stats
7W - 5L
1,651 SR
Queue Stats
8W - 7L
1,550 Elo+
Party 3
Team Averages
Level 64
1,535 SR
1,496 Elo+

VS

Team Averages
Level 53
1,558 SR
1,433 Elo+
Atlas
Atlas
Arraxy
Atlas
Level 68
God Stats
32W - 25L
1,541 SR
Queue Stats
237W - 241L
1,533 Elo+
Party 4
Nut
Nut
Darkherolord
Nut
Level 84
God Stats
13W - 8L
1,623 SR
Queue Stats
236W - 226L
1,585 Elo+
Solo
Izanami
Izanami
IGeoiw
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 2
Kukulkan
Kukulkan
Ola01
Kukulkan
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,275 Elo+
Party 2
Aphrodite
Aphrodite
purplessa
Aphrodite
Level 27
God Stats
38W - 23L
1,627 SR
Queue Stats
59W - 62L
1,497 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bisari
Agni
13
4 / 2 / 4
8,836
1,262
13,955
7,990
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
12
0 / 3 / 3
7,414
1,059
1,952
7,969
8,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 5
6,925
989
2,384
5,128
2,133
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
Padware
Lancelot
12
3 / 2 / 3
7,933
1,133
9,135
11,641
5,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
bktedgar15
Izanami
13
1 / 7 / 6
7,816
1,117
2,831
12,501
5,690
Team 1 Tickets

224

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arraxy
Atlas
13
4 / 3 / 10
8,248
1,178
8,807
10,259
8,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 1 / 8
9,169
1,310
10,400
7,560
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
IGeoiw
Izanami
14
4 / 3 / 10
8,611
1,230
9,326
5,970
2,574
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Ola01
Kukulkan
14
3 / 0 / 10
8,614
1,231
9,025
3,714
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
purplessa
Aphrodite
13
1 / 1 / 11
8,178
1,168
4,664
7,036
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
8
Kills
17
17
Deaths
8
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Atlas
Arraxy
Atlas
4
3
10
3
L
Agni
Bisari
Agni
4
2
4
3
W
5
1
8
9
W
Izanami
IGeoiw
Izanami
4
3
10
3
L
Cabrakan
0
3
3
0.5
L
0
3
5
0.83
W
Kukulkan
Ola01
Kukulkan
3
0
10
8
L
Lancelot
Padware
Lancelot
3
2
3
2.25
L
Izanami
bktedgar15
Izanami
1
7
6
0.57
W
Aphrodite
purplessa
Aphrodite
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,257
Damage
42,222
45,229
Taken
34,539
25,250
Mitigated
22,236
1,380
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Arraxy
Atlas
8,807
3,915
0
0
10,259
8,391
0
3,674
5,825
13,098
840
L
Agni
Bisari
Agni
13,955
1,161
0
160
7,990
3,220
0
2,592
5,364
38,528
0
W
10,400
5,570
0
1,993
7,560
3,241
0
4,228
3,332
0
25,297
W
Izanami
IGeoiw
Izanami
9,326
6,784
0
486
5,970
2,574
0
4,105
1,865
0
19,401
L
Cabrakan
1,952
290
0
488
7,969
8,663
0
3,917
3,979
7,009
0
L
2,384
344
0
500
5,128
2,133
0
2,144
2,947
0
4,490
W
Kukulkan
Ola01
Kukulkan
9,025
789
0
0
3,714
1,627
0
1,600
2,114
23,203
438
L
Lancelot
Padware
Lancelot
9,135
1,205
0
232
11,641
5,544
0
7,277
4,213
0
13,542
L
Izanami
bktedgar15
Izanami
2,831
1,103
0
0
12,501
5,690
0
5,775
6,622
0
13,329
W
Aphrodite
purplessa
Aphrodite
4,664
402
2,193
2,704
7,036
6,403
0
2,300
4,736
12,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,924
Gold Earned
42,820
103
Minions Killed
141
3
Camps Cleared
6
625,963
Distance Traveled
685,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,248
1,178
6
1
0
138,443
0
L
Agni
8,836
1,262
59
8
0
154,922
0
W
Nut
9,169
1,310
36
5
4
146,423
0
W
Izanami
8,611
1,230
21
3
2
119,281
0
L
Cabrakan
7,414
1,059
9
1
1
90,289
0
L
Loki
6,925
989
3
0
2
92,004
0
W
Kukulkan
8,614
1,231
50
7
0
139,214
0
L
Lancelot
7,933
1,133
6
1
0
172,842
0
L
Izanami
7,816
1,117
26
4
0
115,906
0
W
Aphrodite
8,178
1,168
28
4
0
141,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role