Player Matchup

Ganesha
Ganesha
AssAssinO5459
Ganesha
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 114L
1,296 Elo+
Solo
Discordia
Discordia
EverTroll BR
Discordia
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,348 Elo+
Solo
Ix Chel
Ix Chel
Mr1119SCvA
Ix Chel
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VKGs Ryan
Ah Muzen Cab
Level 137
God Stats
0W - 2L
1,671 SR
Queue Stats
65W - 70L
1,500 Elo+
Solo
King Arthur
King Arthur
ahhshiii
King Arthur
Level 82
God Stats
2W - 6L
1,192 SR
Queue Stats
352W - 357L
1,447 Elo+
Solo
Team Averages
Level 100
1,473 SR
1,418 Elo+

VS

Team Averages
Level 144
1,486 SR
1,523 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Dog_Biscuit_94
Guan Yu
Level 149
God Stats
8W - 4L
1,500 SR
Queue Stats
316W - 337L
1,528 Elo+
Solo
Xing Tian
Xing Tian
Gwargaan
Xing Tian
Level 156
God Stats
3W - 3L
1,431 SR
Queue Stats
334W - 358L
1,546 Elo+
Solo
Chronos
Chronos
MoneyManLex
Chronos
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 248L
1,498 Elo+
Solo
Discordia
Discordia
OneShotNinja1987
Discordia
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 179L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 2 / 3
7,025
703
2,360
8,914
9,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
EverTroll BR
Discordia
15
0 / 1 / 3
7,487
749
14,881
4,882
2,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
Mr1119SCvA
Ix Chel
11
1 / 5 / 1
6,733
673
3,721
8,452
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
VKGs Ryan
Ah Muzen Cab
14
1 / 3 / 1
7,407
741
12,931
8,626
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
ahhshiii
King Arthur
13
1 / 2 / 3
7,007
701
4,668
13,489
8,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
8 / 2 / 5
9,058
906
13,919
10,022
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 12
8,178
818
5,221
15,688
11,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
Gwargaan
Xing Tian
14
2 / 1 / 7
8,629
863
6,185
11,191
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
MoneyManLex
Chronos
13
2 / 1 / 6
7,588
759
6,307
9,576
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
14
1 / 0 / 9
7,910
791
8,211
5,962
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
3
Kills
13
13
Deaths
5
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
2
5
5.25
L
Ganesha
0
2
3
0.75
W
0
1
12
6
L
Discordia
EverTroll BR
Discordia
0
1
3
1.5
W
Xing Tian
Gwargaan
Xing Tian
2
1
7
5.5
W
Chronos
MoneyManLex
Chronos
2
1
6
5
L
Ix Chel
Mr1119SCvA
Ix Chel
1
5
1
0.3
W
Discordia
1
0
9
5.5
L
Ah Muzen Cab
VKGs Ryan
Ah Muzen Cab
1
3
1
0.5
L
King Arthur
ahhshiii
King Arthur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,561
Damage
39,843
44,363
Taken
52,439
28,272
Mitigated
32,720
13,123
Healing
30,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,919
456
662
1,123
10,022
4,244
546
4,323
5,699
26,343
680
L
Ganesha
2,360
33
574
2,562
8,914
9,055
0
6,394
2,377
5,258
70
W
5,221
692
12,499
8,671
15,688
11,430
377
5,960
9,728
406
10,503
L
Discordia
EverTroll BR
Discordia
14,881
443
1,895
1,707
4,882
2,639
0
3,579
1,244
33,076
0
W
Xing Tian
Gwargaan
Xing Tian
6,185
199
2,512
3,376
11,191
10,333
0
2,765
8,426
15,756
857
W
Chronos
MoneyManLex
Chronos
6,307
2,237
1,013
606
9,576
4,322
72
5,634
3,942
14,141
435
L
Ix Chel
Mr1119SCvA
Ix Chel
3,721
467
634
601
8,452
3,717
0
6,145
2,203
7,738
0
W
Discordia
8,211
178
0
0
5,962
2,391
520
2,275
3,687
15,268
387
L
Ah Muzen Cab
VKGs Ryan
Ah Muzen Cab
12,931
1,838
0
630
8,626
4,274
0
7,437
1,067
0
29,103
L
King Arthur
ahhshiii
King Arthur
4,668
313
524
3,996
13,489
8,587
0
10,003
3,289
0
8,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,659
Gold Earned
41,363
92
Minions Killed
126
0
Camps Cleared
0
778,383
Distance Traveled
990,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,058
906
41
4
0
193,886
0
L
Ganesha
7,025
703
0
0
0
133,984
0
W
Guan Yu
8,178
818
13
1
0
226,677
0
L
Discordia
7,487
749
38
4
0
155,984
0
W
Xing Tian
8,629
863
17
2
0
214,784
0
W
Chronos
7,588
759
33
3
0
165,424
0
L
Ix Chel
6,733
673
9
1
0
156,980
0
W
Discordia
7,910
791
22
2
0
189,995
0
L
Ah Muzen Cab
7,407
741
31
3
0
158,519
0
L
King Arthur
7,007
701
14
1
0
172,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role