Player Matchup

King Arthur
King Arthur
Kendedy
King Arthur
Level 89
God Stats
1W - 3L
1,360 SR
Queue Stats
17W - 13L
1,519 Elo+
Solo
Achilles
Achilles
MisterM1990
Achilles
Level 65
God Stats
43W - 46L
1,521 SR
Queue Stats
59W - 61L
1,451 Elo+
Solo
Chronos
Chronos
OswaldoBR4
Chronos
Level 40
God Stats
3W - 2L
1,231 SR
Queue Stats
20W - 47L
1,280 Elo+
Solo
Anhur
Anhur
Toxin_Respect
Anhur
Level 67
God Stats
17W - 17L
1,587 SR
Queue Stats
340W - 305L
1,504 Elo+
Solo
Kali
Kali
YvngRell666
Kali
Level 136
God Stats
0W - 3L
1,305 SR
Queue Stats
580W - 525L
1,558 Elo+
Solo
Team Averages
Level 79
1,401 SR
1,463 Elo+

VS

Team Averages
Level 90
1,477 SR
1,406 Elo+
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AdioHeart
Nu Wa
Level 85
God Stats
6W - 2L
1,770 SR
Queue Stats
54W - 56L
1,443 Elo+
Solo
Thanatos
Thanatos
Aranbeleg
Thanatos
Level 71
God Stats
6W - 4L
1,506 SR
Queue Stats
92W - 92L
1,579 Elo+
Solo
Hachiman
Hachiman
CookieTheBest
Hachiman
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 169L
1,335 Elo+
Solo
Ares
Ares
OLockedIn
Ares
Level 48
God Stats
6W - 8L
1,106 SR
Queue Stats
45W - 56L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kendedy
King Arthur
13
0 / 2 / 1
7,485
535
8,595
13,141
14,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
MisterM1990
Achilles
10
1 / 4 / 2
5,858
418
6,109
10,235
7,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
OswaldoBR4
Chronos
10
0 / 6 / 0
5,952
425
2,192
11,870
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 2 / 0
6,922
494
4,783
12,176
4,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
3 / 4 / 0
7,538
538
6,112
14,041
5,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 1 / 0
8,241
589
7,508
15,781
20,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
AdioHeart
Nu Wa
13
5 / 1 / 4
8,448
603
9,550
5,585
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Aranbeleg
Thanatos
16
8 / 1 / 2
8,991
642
7,151
11,069
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
CookieTheBest
Hachiman
13
1 / 1 / 5
7,733
552
9,238
8,330
2,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ares
12
2 / 2 / 3
7,221
516
5,232
10,487
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
18
18
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
0
2
W
Nu Wa
AdioHeart
Nu Wa
5
1
4
7
W
Thanatos
Aranbeleg
Thanatos
8
1
2
9
W
Hachiman
CookieTheBest
Hachiman
1
1
5
3.5
L
King Arthur
Kendedy
King Arthur
0
2
1
0.25
L
Achilles
MisterM1990
Achilles
1
4
2
0.5
W
Ares
2
2
3
1.75
L
Chronos
OswaldoBR4
Chronos
0
6
0
0
L
2
2
0
1
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,791
Damage
38,679
61,463
Taken
51,252
34,858
Mitigated
38,716
15,459
Healing
24,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,508
3,297
0
7,215
15,781
20,976
0
0
15,781
0
61,221
W
Nu Wa
AdioHeart
Nu Wa
9,550
2,666
0
748
5,585
1,948
120
822
4,763
53,546
0
W
Thanatos
Aranbeleg
Thanatos
7,151
2,771
0
10,548
11,069
5,547
0
917
10,152
0
74,533
W
Hachiman
CookieTheBest
Hachiman
9,238
6,157
0
4,068
8,330
2,881
924
625
7,705
0
63,151
L
King Arthur
Kendedy
King Arthur
8,595
1,127
0
2,816
13,141
14,589
6
514
12,552
0
63,087
L
Achilles
MisterM1990
Achilles
6,109
1,009
0
1,111
10,235
7,986
0
2,623
7,532
2,624
16,903
W
Ares
5,232
778
0
1,747
10,487
7,364
71
565
9,922
24,380
1,797
L
Chronos
OswaldoBR4
Chronos
2,192
331
0
448
11,870
2,804
1,092
4,983
6,592
32,706
3,941
L
4,783
2,353
0
5,607
12,176
4,402
0
3,217
8,879
0
59,589
L
6,112
3,499
0
5,477
14,041
5,077
0
2,519
11,407
0
69,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
40,634
360
Minions Killed
421
0
Camps Cleared
0
1,281,991
Distance Traveled
1,342,043
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,241
589
105
8
0
253,418
0
W
Nu Wa
8,448
603
75
5
0
259,169
5
W
Thanatos
8,991
642
110
8
0
301,724
0
W
Hachiman
7,733
552
100
7
0
257,027
0
L
King Arthur
7,485
535
101
7
0
263,788
0
L
Achilles
5,858
418
25
2
0
247,786
0
W
Ares
7,221
516
31
2
0
270,705
0
L
Chronos
5,952
425
55
4
0
217,424
0
L
Anhur
6,922
494
85
6
0
262,772
4
L
Kali
7,538
538
94
7
0
290,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role