Player Matchup

Ishtar
Ishtar
Platinum II
IBre
Ishtar
Platinum II
Level 233
God Stats
6W - 2L
1,922 SR
Queue Stats
89W - 89L
1,880 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Incon
Sun Wukong
Masters
Level 346
God Stats
5W - 3L
1,714 SR
Queue Stats
422W - 356L
2,715 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
bubbafarts
Cabrakan
Diamond IV
Level 219
God Stats
64W - 36L
1,753 SR
Queue Stats
176W - 158L
2,217 MMR
Solo
Agni
Agni
Diamond V
hOtupINthe6bOi
Agni
Diamond V
Level 124
God Stats
33W - 18L
1,820 SR
Queue Stats
97W - 85L
2,125 MMR
Solo
Athena
Athena
Gold II
iTsOrangeXIV
Athena
Gold II
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 47L
1,700 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 210
1,742 SR
2,127 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,475 SR
2,163 MMR
He Bo
He Bo
Masters
Claw
He Bo
Masters
Level 233
God Stats
1W - 3L
1,287 SR
Queue Stats
239W - 190L
2,737 MMR
Party 1
King Arthur
King Arthur
Gold V
Davakis
King Arthur
Gold V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,676 MMR
Solo
Ravana
Ravana
Diamond IV
SkeebyBeeBee
Ravana
Diamond IV
Level 149
God Stats
5W - 3L
1,741 SR
Queue Stats
137W - 115L
2,122 MMR
Solo
Geb
Geb
Platinum III
carlosenrique94
Geb
Platinum III
Level 159
God Stats
5W - 5L
1,597 SR
Queue Stats
156W - 143L
1,676 MMR
Solo
Chernobog
Chernobog
Masters
t0rtillatyler47
Chernobog
Masters
Level 103
God Stats
0W - 4L
1,252 SR
Queue Stats
109W - 79L
2,604 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
IBre
Ishtar
11
2 / 0 / 2
6,036
604
7,550
7,877
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Incon
Sun Wukong
12
3 / 0 / 2
7,694
769
6,939
8,473
6,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
bubbafarts
Cabrakan
11
4 / 0 / 1
6,239
624
3,945
6,269
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 1 / 2
6,116
612
2,691
5,905
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
11
0 / 1 / 2
5,763
576
2,668
6,278
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
AwilixKuzenboAnhurThanatos

VS

Bans
Bake KujiraSobekSusanoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Claw
He Bo
10
0 / 3 / 1
5,504
550
3,106
5,039
1,934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Davakis
King Arthur
9
0 / 3 / 0
4,685
469
3,503
9,594
6,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ravana
10
2 / 1 / 0
5,260
526
4,440
6,943
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 1
5,326
533
2,430
4,712
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
t0rtillatyler47
Chernobog
10
0 / 3 / 1
5,391
539
6,619
8,618
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
2
2
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
Claw
He Bo
0
3
1
0.17
L
King Arthur
Davakis
King Arthur
0
3
0
0
W
Ishtar
IBre
Ishtar
2
0
2
3
W
Sun Wukong
Incon
Sun Wukong
3
0
2
4
L
Ravana
2
1
0
2
W
Cabrakan
bubbafarts
Cabrakan
4
0
1
4.5
L
0
0
1
0.5
W
1
1
2
2
W
Athena
0
1
2
1
L
Chernobog
t0rtillatyler47
Chernobog
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,793
Damage
20,098
34,802
Taken
34,906
21,283
Mitigated
18,929
10,809
Healing
9,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Claw
He Bo
3,106
513
0
1,138
5,039
1,934
0
3,016
1,903
49,790
346
L
King Arthur
Davakis
King Arthur
3,503
185
0
1,138
9,594
6,995
0
0
9,594
0
28,101
W
Ishtar
IBre
Ishtar
7,550
4,926
0
2,363
7,877
3,337
0
626
7,251
0
43,164
W
Sun Wukong
Incon
Sun Wukong
6,939
1,577
0
1,388
8,473
6,250
100
92
8,381
0
64,452
L
Ravana
4,440
1,224
0
2,752
6,943
2,824
0
3,500
3,415
0
36,569
W
Cabrakan
bubbafarts
Cabrakan
3,945
468
0
3,826
6,269
4,426
0
741
5,528
38,606
852
L
2,430
387
209
1,571
4,712
3,795
0
918
3,787
13,133
0
W
2,691
416
0
1,675
5,905
2,364
0
2,538
3,367
49,545
0
W
Athena
2,668
885
0
1,557
6,278
4,906
0
1,448
4,830
16,624
1,828
L
Chernobog
t0rtillatyler47
Chernobog
6,619
4,013
0
2,848
8,618
3,381
0
1,462
7,156
0
48,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,848
Gold Earned
26,166
384
Minions Killed
319
0
Camps Cleared
0
1,091,391
Distance Traveled
1,056,565
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,504
550
104
10
0
203,285
0
L
King Arthur
4,685
469
50
5
0
178,575
1
W
Ishtar
6,036
604
82
8
0
211,410
2
W
Sun Wukong
7,694
769
109
11
0
196,482
3
L
Ravana
5,260
526
66
7
0
234,045
1
W
Cabrakan
6,239
624
75
8
0
213,613
0
L
Geb
5,326
533
10
1
0
238,710
1
W
Agni
6,116
612
92
9
0
215,686
2
W
Athena
5,763
576
26
3
0
254,200
4
L
Chernobog
5,391
539
89
9
0
201,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role