Player Matchup

Nike
Nike
 
Nike
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AnimeAfroMN
Fafnir
Level 125
God Stats
2W - 6L
1,302 SR
Queue Stats
54W - 47L
1,518 Elo+
Party 2
Sobek
Sobek
Cote Levee
Sobek
Level 145
God Stats
3W - 6L
1,414 SR
Queue Stats
191W - 203L
1,514 Elo+
Solo
Ymir
Ymir
KamisoriHanzo
Ymir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,484 Elo+
Party 2
Artemis
Artemis
NaM3L3sZ
Artemis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,521 Elo+
Party 2
Team Averages
Level 134
1,443 SR
1,507 Elo+

VS

Team Averages
Level 184
1,545 SR
1,487 Elo+
Ganesha
Ganesha
 
Ganesha
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Issa j0k3
Kukulkan
Level 222
God Stats
2W - 1L
1,605 SR
Queue Stats
68W - 86L
1,482 Elo+
Party 1
Fenrir
Fenrir
emma_dios
Fenrir
Level 129
God Stats
4W - 2L
1,785 SR
Queue Stats
24W - 21L
1,510 Elo+
Solo
Achilles
Achilles
个种空虚冷冷冷
Achilles
Level 61
God Stats
18W - 27L
1,336 SR
Queue Stats
63W - 69L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 0 / 0
5,163
516
3,663
7,380
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
7
0 / 1 / 0
4,321
432
0
7,931
5,318
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
11
0 / 1 / 0
5,654
565
4,359
8,473
6,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 0 / 0
5,832
583
3,966
8,500
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
NaM3L3sZ
Artemis
7
0 / 4 / 0
4,242
424
2,206
5,911
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 5
6,595
660
3,376
5,443
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
 
Charybdis
11
5 / 1 / 0
5,986
599
5,321
7,209
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Issa j0k3
Kukulkan
13
1 / 0 / 0
6,370
637
2,414
4,527
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
emma_dios
Fenrir
9
0 / 0 / 1
4,649
465
2,546
7,146
2,690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
5,207
521
4,402
8,385
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
3
Kills
6
6
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
0
0
1
W
Ganesha
 
Ganesha
0
0
5
2.5
W
Charybdis
 
Charybdis
5
1
0
5
L
Fafnir
0
1
0
0
L
Sobek
0
1
0
0
W
Kukulkan
Issa j0k3
Kukulkan
1
0
0
1
L
2
0
0
2
L
Artemis
NaM3L3sZ
Artemis
0
4
0
0
W
Fenrir
emma_dios
Fenrir
0
0
1
0.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,194
Damage
18,059
38,195
Taken
32,710
21,026
Mitigated
16,469
9,965
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,663
753
0
1,250
7,380
3,612
0
1,125
6,255
0
34,807
W
Ganesha
 
Ganesha
3,376
349
0
1,887
5,443
4,242
0
0
5,297
20,714
4,065
W
Charybdis
 
Charybdis
5,321
2,347
0
4,053
7,209
2,750
55
0
6,946
0
57,323
L
Fafnir
0
0
0
655
7,931
5,318
0
91
7,840
18,438
0
L
Sobek
4,359
459
0
5,095
8,473
6,533
0
2,042
6,431
36,240
6,737
W
Kukulkan
Issa j0k3
Kukulkan
2,414
806
0
415
4,527
1,834
0
2,536
1,947
57,582
1,625
L
3,966
1,828
0
2,170
8,500
3,749
0
0
7,983
27,544
3,646
L
Artemis
NaM3L3sZ
Artemis
2,206
1,125
0
795
5,911
1,814
0
1,984
3,927
0
16,092
W
Fenrir
emma_dios
Fenrir
2,546
592
0
1,706
7,146
2,690
0
1,827
5,319
0
20,332
W
4,402
1,582
0
1,816
8,385
4,953
0
3,583
4,802
0
32,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
28,807
234
Minions Killed
340
0
Camps Cleared
0
978,792
Distance Traveled
969,699
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,163
516
65
7
0
215,029
2
W
Ganesha
6,595
660
6
1
0
199,604
0
W
Charybdis
5,986
599
128
13
0
188,082
0
L
Fafnir
4,321
432
31
3
0
187,158
0
L
Sobek
5,654
565
65
7
0
205,530
0
W
Kukulkan
6,370
637
119
12
0
202,009
0
L
Ymir
5,832
583
54
5
0
192,090
1
L
Artemis
4,242
424
19
2
0
178,985
0
W
Fenrir
4,649
465
32
3
0
213,691
0
W
Achilles
5,207
521
55
6
0
166,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role