Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JaKeTheSniZZake4
Cthulhu
Level 153
God Stats
14W - 9L
1,500 SR
Queue Stats
384W - 365L
1,478 Elo+
Solo
Arachne
Arachne
Jayhank003
Arachne
Level 108
God Stats
12W - 6L
1,479 SR
Queue Stats
158W - 149L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Legitimatix
Kukulkan
Level 65
God Stats
4W - 6L
1,448 SR
Queue Stats
144W - 128L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
WannabeGoth
Erlang Shen
Level 145
God Stats
5W - 5L
1,360 SR
Queue Stats
55W - 64L
1,522 Elo+
Party 1
Team Averages
Level 120
1,458 SR
1,504 Elo+

VS

Team Averages
Level 110
1,531 SR
1,514 Elo+
Artio
Artio
 
Artio
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Akiitsuki
Tiamat
Level 153
God Stats
1W - 1L
1,741 SR
Queue Stats
95W - 82L
1,576 Elo+
Solo
Medusa
Medusa
MikeG92
Medusa
Level 148
God Stats
19W - 18L
1,412 SR
Queue Stats
371W - 344L
1,630 Elo+
Solo
Cupid
Cupid
Saintrixie
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,609 Elo+
Party 2
Ao Kuang
Ao Kuang
abby021806
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 0 / 8
8,205
547
9,496
7,568
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
1 / 1 / 7
6,992
466
7,479
10,787
8,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Jayhank003
Arachne
16
10 / 0 / 4
9,455
630
10,007
8,812
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Legitimatix
Kukulkan
15
3 / 1 / 6
8,486
566
7,482
8,366
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
WannabeGoth
Erlang Shen
14
1 / 0 / 6
8,533
569
5,634
14,445
11,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 3 / 1
6,516
434
2,664
12,001
9,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Akiitsuki
Tiamat
13
0 / 3 / 0
7,494
500
6,467
10,389
8,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
MikeG92
Medusa
13
1 / 4 / 0
7,669
511
5,196
10,688
4,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
10
0 / 5 / 0
5,468
365
2,821
9,783
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
abby021806
Ao Kuang
11
1 / 4 / 0
6,396
426
2,039
15,339
6,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
19
Kills
2
2
Deaths
19
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
8
8
L
Artio
 
Artio
0
3
1
0.17
L
Tiamat
Akiitsuki
Tiamat
0
3
0
0
W
1
1
7
4.5
W
Arachne
Jayhank003
Arachne
10
0
4
12
W
Kukulkan
Legitimatix
Kukulkan
3
1
6
6
L
Medusa
MikeG92
Medusa
1
4
0
0.25
L
Cupid
0
5
0
0
W
Erlang Shen
WannabeGoth
Erlang Shen
1
0
6
4
L
Ao Kuang
abby021806
Ao Kuang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,098
Damage
19,187
49,978
Taken
58,200
30,739
Mitigated
32,367
19,080
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,496
5,245
0
5,093
7,568
2,890
171
1,783
5,754
0
55,303
L
Artio
 
Artio
2,664
88
200
3,274
12,001
9,457
0
4,461
7,489
19,374
0
L
Tiamat
Akiitsuki
Tiamat
6,467
441
0
3,900
10,389
8,083
0
228
9,484
47,543
3,706
W
7,479
181
148
1,841
10,787
8,613
161
2,058
8,634
33,111
1,567
W
Arachne
Jayhank003
Arachne
10,007
6,600
0
4,163
8,812
4,084
0
1,722
7,027
0
64,197
W
Kukulkan
Legitimatix
Kukulkan
7,482
990
0
750
8,366
3,420
1,032
70
8,296
72,700
0
L
Medusa
MikeG92
Medusa
5,196
1,820
0
2,297
10,688
4,982
240
3,343
7,345
0
67,932
L
Cupid
2,821
816
173
1,393
9,783
3,545
0
3,921
5,862
0
21,885
W
Erlang Shen
WannabeGoth
Erlang Shen
5,634
1,775
0
7,085
14,445
11,732
0
4,684
9,206
0
51,574
L
Ao Kuang
abby021806
Ao Kuang
2,039
453
0
1,975
15,339
6,300
0
2,827
12,474
47,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
33,543
419
Minions Killed
376
0
Camps Cleared
0
1,502,236
Distance Traveled
1,363,018
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,205
547
83
6
0
267,911
0
L
Artio
6,516
434
22
1
0
304,421
3
L
Tiamat
7,494
500
102
7
0
250,808
1
W
Cthulhu
6,992
466
52
3
0
289,598
6
W
Arachne
9,455
630
86
6
0
350,150
5
W
Kukulkan
8,486
566
115
8
0
310,375
4
L
Medusa
7,669
511
135
9
0
244,962
0
L
Cupid
5,468
365
36
2
0
264,527
0
W
Erlang Shen
8,533
569
83
6
0
284,202
0
L
Ao Kuang
6,396
426
81
5
0
298,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role