Player Matchup

Thanatos
Thanatos
FadeTrYxHaRd
Thanatos
Level 68
God Stats
1W - 2L
1,285 SR
Queue Stats
93W - 93L
1,405 Elo+
Solo
Bacchus
Bacchus
HairyBarrys58
Bacchus
Level 118
God Stats
5W - 4L
1,094 SR
Queue Stats
157W - 147L
1,435 Elo+
Solo
Baba Yaga
Baba Yaga
M3X1C4N1S1M0
Baba Yaga
Level 147
God Stats
3W - 4L
1,812 SR
Queue Stats
249W - 278L
1,464 Elo+
Solo
Medusa
Medusa
Wiseth
Medusa
Level 82
God Stats
1W - 0L
1,272 SR
Queue Stats
8W - 14L
1,246 Elo+
Solo
Anhur
Anhur
yaya39
Anhur
Level 71
God Stats
1W - 1L
1,285 SR
Queue Stats
153W - 167L
1,461 Elo+
Solo
Team Averages
Level 97
1,349 SR
1,402 Elo+

VS

Team Averages
Level 133
1,490 SR
1,484 Elo+
Hera
Hera
 
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AFG COUNTRY
Chernobog
Level 66
God Stats
1W - 1L
1,676 SR
Queue Stats
37W - 27L
1,566 Elo+
Solo
Achilles
Achilles
Allah_The_Dragon
Achilles
Level 154
God Stats
0W - 3L
1,276 SR
Queue Stats
956W - 1,079L
1,405 Elo+
Solo
Atlas
Atlas
DADER96
Atlas
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FadeTrYxHaRd
Thanatos
17
9 / 8 / 6
11,826
739
13,259
18,165
9,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
19
7 / 2 / 8
12,668
792
8,994
19,941
27,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
M3X1C4N1S1M0
Baba Yaga
19
1 / 2 / 12
11,287
705
12,608
14,018
8,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Wiseth
Medusa
18
1 / 1 / 10
10,747
672
6,829
9,705
5,377
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
yaya39
Anhur
20
5 / 3 / 12
12,181
761
15,053
15,928
9,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
5 / 5 / 8
11,115
695
20,385
13,355
6,330
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
 
Shiva
1
0 / 1 / 0
3,844
240
0
756
0
Chernobog
AFG COUNTRY
Chernobog
17
2 / 7 / 8
9,593
600
7,860
15,748
10,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 4 / 6
11,011
688
6,700
13,067
11,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
DADER96
Atlas
19
5 / 6 / 5
11,346
709
16,029
18,790
22,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
42
23
Kills
15
16
Deaths
23
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
5
8
1.8
L
Shiva
 
Shiva
0
1
0
0
L
Chernobog
AFG COUNTRY
Chernobog
2
7
8
0.86
L
3
4
6
1.5
L
Atlas
DADER96
Atlas
5
6
5
1.25
W
Thanatos
FadeTrYxHaRd
Thanatos
9
8
6
1.5
W
Bacchus
7
2
8
5.5
W
Baba Yaga
M3X1C4N1S1M0
Baba Yaga
1
2
12
3.5
W
Medusa
Wiseth
Medusa
1
1
10
6
W
Anhur
yaya39
Anhur
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,743
Damage
50,974
77,757
Taken
61,716
59,655
Mitigated
50,827
36,437
Healing
8,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
20,385
5,116
878
669
13,355
6,330
159
4,477
8,878
45,312
237
L
Shiva
 
Shiva
0
0
0
0
756
0
0
0
756
0
0
L
Chernobog
AFG COUNTRY
Chernobog
7,860
2,945
953
624
15,748
10,084
0
5,456
10,292
0
16,849
L
6,700
1,070
1,559
1,834
13,067
11,918
0
4,061
9,006
0
11,968
L
Atlas
DADER96
Atlas
16,029
2,537
380
1,278
18,790
22,495
0
6,912
11,878
29,622
232
W
Thanatos
FadeTrYxHaRd
Thanatos
13,259
3,414
1,110
8,170
18,165
9,222
41
6,198
11,967
0
22,463
W
Bacchus
8,994
958
1,088
6,077
19,941
27,361
680
7,812
12,129
16,454
579
W
Baba Yaga
M3X1C4N1S1M0
Baba Yaga
12,608
577
3,405
7,085
14,018
8,441
1,439
8,030
5,988
38,731
908
W
Medusa
Wiseth
Medusa
6,829
2,100
58
2,436
9,705
5,377
3,220
5,694
4,011
0
29,406
W
Anhur
yaya39
Anhur
15,053
10,099
934
6,074
15,928
9,254
3,702
8,425
7,503
0
34,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,709
Gold Earned
46,909
171
Minions Killed
117
0
Camps Cleared
0
1,314,397
Distance Traveled
855,160
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,115
695
63
4
0
253,569
0
L
Shiva
3,844
240
0
0
0
0
0
L
Chernobog
9,593
600
15
1
0
197,269
0
L
Achilles
11,011
688
17
1
0
148,687
2
L
Atlas
11,346
709
22
1
0
255,635
3
W
Thanatos
11,826
739
21
1
0
275,957
0
W
Bacchus
12,668
792
8
1
0
304,214
0
W
Baba Yaga
11,287
705
57
4
0
250,502
0
W
Medusa
10,747
672
44
3
0
258,704
0
W
Anhur
12,181
761
41
3
0
225,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role