Player Matchup

Baba Yaga
Baba Yaga
B-ALEJANDRO-B
Baba Yaga
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 82L
1,494 Elo+
Solo
Geb
Geb
DreamzAngels
Geb
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,454 Elo+
Party 1
Rama
Rama
HotshotGameshop
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,235 Elo+
Party 1
Cthulhu
Cthulhu
Rasminush
Cthulhu
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 61L
1,495 Elo+
Solo
Nike
Nike
UrbansAnthem
Nike
Level 82
God Stats
8W - 9L
1,263 SR
Queue Stats
684W - 713L
1,496 Elo+
Solo
Team Averages
Level 113
1,453 SR
1,435 Elo+

VS

Team Averages
Level 116
1,505 SR
1,546 Elo+
Athena
Athena
 
Athena
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Golf-3all
Surtr
Level 119
God Stats
1W - 0L
1,704 SR
Queue Stats
15W - 15L
1,812 Elo+
Solo
Chernobog
Chernobog
nolomk
Chernobog
Level 114
God Stats
8W - 10L
1,503 SR
Queue Stats
696W - 734L
1,449 Elo+
Solo
Agni
Agni
renkobatina
Agni
Level 89
God Stats
1W - 1L
1,320 SR
Queue Stats
144W - 137L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
B-ALEJANDRO-B
Baba Yaga
1
0 / 0 / 0
1,360
272
0
0
0
13
3 / 2 / 3
6,449
1,290
5,504
7,138
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 3
6,101
1,220
2,487
5,704
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Rasminush
Cthulhu
7
0 / 1 / 1
4,724
945
1,771
3,144
1,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
2 / 1 / 0
5,144
1,029
2,345
2,292
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 2 / 3
6,574
1,315
1,925
7,631
5,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
 
Cabrakan
10
2 / 2 / 4
6,300
1,260
2,217
5,127
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Golf-3all
Surtr
9
0 / 3 / 6
5,660
1,132
3,294
6,399
6,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
nolomk
Chernobog
12
1 / 1 / 6
6,686
1,337
4,542
4,413
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 1 / 3
6,394
1,279
4,426
3,874
1,606
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
7
7
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
3
2.25
W
Cabrakan
 
Cabrakan
2
2
4
2
L
Baba Yaga
B-ALEJANDRO-B
Baba Yaga
0
0
0
0
L
3
2
3
2.25
W
Surtr
Golf-3all
Surtr
0
3
6
1
L
3
3
3
1.5
L
Cthulhu
Rasminush
Cthulhu
0
1
1
0.5
L
2
1
0
2
W
Chernobog
nolomk
Chernobog
1
1
6
4
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,107
Damage
16,404
18,278
Taken
27,444
11,269
Mitigated
21,236
3,501
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,925
388
1,831
2,172
7,631
5,309
365
1,589
5,951
5,871
0
W
Cabrakan
 
Cabrakan
2,217
175
182
761
5,127
6,001
436
886
4,053
3,127
0
L
Baba Yaga
B-ALEJANDRO-B
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
5,504
295
114
783
7,138
6,054
0
3,595
3,543
13,639
716
W
Surtr
Golf-3all
Surtr
3,294
948
0
426
6,399
6,269
320
908
5,453
143
5,721
L
2,487
1,866
283
1,083
5,704
2,258
0
2,868
2,836
0
6,275
L
Cthulhu
Rasminush
Cthulhu
1,771
85
308
715
3,144
1,440
0
1,410
1,734
4,776
0
L
2,345
466
88
127
2,292
1,517
0
706
1,586
0
3,289
W
Chernobog
nolomk
Chernobog
4,542
3,132
190
1,649
4,413
2,051
1,600
1,432
2,849
0
16,613
W
4,426
400
200
455
3,874
1,606
1,393
1,434
2,312
11,378
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,778
Gold Earned
31,614
42
Minions Killed
63
0
Camps Cleared
0
301,564
Distance Traveled
488,485
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,574
1,315
6
1
0
106,383
0
W
Cabrakan
6,300
1,260
2
0
0
83,727
0
L
Baba Yaga
1,360
272
0
0
0
0
0
L
Geb
6,449
1,290
22
4
0
109,938
2
W
Surtr
5,660
1,132
6
1
0
109,985
0
L
Rama
6,101
1,220
10
2
0
96,548
0
L
Cthulhu
4,724
945
10
2
0
47,079
0
L
Nike
5,144
1,029
0
0
0
47,999
0
W
Chernobog
6,686
1,337
28
6
0
81,349
0
W
Agni
6,394
1,279
21
4
0
107,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role