Player Matchup

Anhur
Anhur
CrazyGlew
Anhur
Level 180
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 127L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Everheartt
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 120L
1,486 Elo+
Solo
Thor
Thor
REKKZ19
Thor
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,436 Elo+
Solo
Terra
Terra
johnnyshot87
Terra
Level 178
God Stats
3W - 0L
1,391 SR
Queue Stats
146W - 133L
1,556 Elo+
Solo
Atlas
Atlas
xKillerpitx 18
Atlas
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 184L
1,466 Elo+
Solo
Team Averages
Level 146
1,478 SR
1,493 Elo+

VS

Team Averages
Level 121
1,450 SR
1,526 Elo+
Merlin
Merlin
CalebTorque
Merlin
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 66L
1,533 Elo+
Party 1
Ix Chel
Ix Chel
Jus-Malicious
Ix Chel
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 194L
1,552 Elo+
Party 1
Sol
Sol
MR GUMMYB34R
Sol
Level 147
God Stats
0W - 4L
1,248 SR
Queue Stats
99W - 109L
1,558 Elo+
Solo
Bellona
Bellona
MidnightInJapan
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 145L
1,497 Elo+
Solo
Hun Batz
Hun Batz
TurtleCramm
Hun Batz
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
232W - 238L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CrazyGlew
Anhur
17
5 / 3 / 7
10,289
735
7,735
13,191
6,067
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Muzen Cab
Everheartt
Ah Muzen Cab
17
3 / 3 / 12
10,459
747
13,081
12,534
6,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
REKKZ19
Thor
18
9 / 6 / 13
11,844
846
16,862
14,512
9,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 0 / 21
10,971
784
14,719
22,569
17,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 3 / 16
11,406
815
20,501
22,680
18,836
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 4 / 3
8,807
629
11,305
13,247
6,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
16
4 / 4 / 5
9,409
672
11,388
14,826
10,259
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 5 / 5
9,121
652
14,168
14,261
5,971
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 6
10,397
743
13,620
23,667
34,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
TurtleCramm
Hun Batz
16
2 / 6 / 5
9,487
678
18,182
14,120
8,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
39
24
Kills
15
15
Deaths
24
69
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
3
0.63
W
Anhur
CrazyGlew
Anhur
5
3
7
2.83
W
Ah Muzen Cab
Everheartt
Ah Muzen Cab
3
3
12
3
L
Ix Chel
4
4
5
1.63
L
3
5
5
1.1
L
5
5
6
1.6
W
Thor
REKKZ19
Thor
9
6
13
2.58
L
Hun Batz
TurtleCramm
Hun Batz
2
6
5
0.75
W
3
0
21
13.5
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,898
Damage
68,663
85,486
Taken
80,121
57,630
Mitigated
65,089
34,473
Healing
22,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,305
1,057
1,356
2,203
13,247
6,316
117
7,059
5,976
28,559
0
W
Anhur
CrazyGlew
Anhur
7,735
4,398
2,832
3,238
13,191
6,067
1,935
4,511
8,680
0
14,499
W
Ah Muzen Cab
Everheartt
Ah Muzen Cab
13,081
4,762
818
643
12,534
6,509
2,155
5,726
6,808
0
35,970
L
Ix Chel
11,388
1,754
3,947
4,201
14,826
10,259
120
6,202
8,505
19,728
848
L
14,168
4,117
925
3,243
14,261
5,971
480
5,652
8,352
28,747
0
L
13,620
1,767
512
4,630
23,667
34,309
126
8,043
14,942
927
22,488
W
Thor
REKKZ19
Thor
16,862
1,922
2,089
680
14,512
9,111
155
5,933
8,579
0
28,692
L
Hun Batz
TurtleCramm
Hun Batz
18,182
1,351
634
885
14,120
8,234
0
6,027
7,633
0
26,909
W
14,719
801
4,807
11,616
22,569
17,107
204
8,968
13,601
22,183
0
W
20,501
4,670
3,308
4,442
22,680
18,836
58
12,087
10,593
35,441
1,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,969
Gold Earned
47,221
152
Minions Killed
160
0
Camps Cleared
0
1,336,494
Distance Traveled
1,200,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,807
629
43
3
0
229,859
0
W
Anhur
10,289
735
22
2
0
226,968
0
W
Ah Muzen Cab
10,459
747
50
4
0
269,944
0
L
Ix Chel
9,409
672
23
2
0
247,534
0
L
Sol
9,121
652
43
3
0
218,220
0
L
Bellona
10,397
743
19
1
0
277,875
0
W
Thor
11,844
846
33
2
0
214,245
0
L
Hun Batz
9,487
678
32
2
0
226,728
0
W
Terra
10,971
784
20
1
0
326,037
0
W
Atlas
11,406
815
27
2
0
299,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role