Player Matchup

Nut
Nut
 
Nut
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Gurnkle8332
Loki
Level 154
God Stats
16W - 5L
1,767 SR
Queue Stats
29W - 19L
1,585 Elo+
Party 2
Osiris
Osiris
Izziany
Osiris
Level 129
God Stats
3W - 2L
1,305 SR
Queue Stats
143W - 130L
1,452 Elo+
Solo
Sol
Sol
xXSR BURGUER2Xx
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,460 Elo+
Solo
Team Averages
Level 112
1,514 SR
1,500 Elo+

VS

Team Averages
Level 119
1,437 SR
1,511 Elo+
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Aidoneus4038
Ymir
Level 92
God Stats
9W - 7L
1,412 SR
Queue Stats
62W - 43L
1,492 Elo+
Party 1
Aphrodite
Aphrodite
EpicGammerAdrian
Aphrodite
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,521 Elo+
Party 1
King Arthur
King Arthur
Kendedy
King Arthur
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 13L
1,522 Elo+
Solo
Nut
Nut
TylerRock
Nut
Level 246
God Stats
0W - 3L
1,271 SR
Queue Stats
109W - 108L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
5 / 0 / 1
6,304
630
7,032
6,814
2,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
 
Aphrodite
10
0 / 0 / 6
6,217
622
1,936
5,825
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 2 / 2
6,258
626
5,440
9,087
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
Izziany
Osiris
11
3 / 1 / 0
6,771
677
5,873
9,238
6,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 1 / 0
5,729
573
2,674
5,841
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 3 / 1
5,511
551
2,927
7,570
7,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 4 / 0
4,996
500
2,911
9,587
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
11
1 / 1 / 1
6,014
601
4,460
5,568
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Kendedy
King Arthur
9
1 / 1 / 0
5,111
511
1,723
10,249
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 2 / 1
4,319
432
2,953
4,402
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
4
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
0
1
5.5
W
Aphrodite
 
Aphrodite
0
0
6
3
L
Hercules
 
Hercules
0
3
1
0.17
L
1
4
0
0.25
L
Aphrodite
1
1
1
1.5
W
2
2
2
1.5
W
Osiris
Izziany
Osiris
3
1
0
3
L
King Arthur
Kendedy
King Arthur
1
1
0
1
L
0
2
1
0.25
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,955
Damage
14,974
36,805
Taken
37,376
17,438
Mitigated
20,604
18,637
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,032
4,813
0
3,182
6,814
2,701
868
1,785
5,029
0
51,159
W
Aphrodite
 
Aphrodite
1,936
706
2,447
3,310
5,825
3,037
124
1,233
4,592
18,157
2,009
L
Hercules
 
Hercules
2,927
630
0
2,274
7,570
7,790
0
51
7,519
0
32,489
L
2,911
311
0
1,540
9,587
4,769
0
913
8,674
23,233
0
L
Aphrodite
4,460
400
468
3,920
5,568
2,176
0
2,038
3,530
39,214
460
W
5,440
1,570
0
3,838
9,087
2,951
299
841
8,246
0
44,019
W
Osiris
Izziany
Osiris
5,873
2,008
0
3,152
9,238
6,689
159
0
8,733
0
44,147
L
King Arthur
Kendedy
King Arthur
1,723
517
0
4,504
10,249
4,378
0
1,137
9,112
0
39,113
L
2,953
1,886
0
1,608
4,402
1,491
0
269
4,133
0
21,339
W
2,674
1,303
0
2,708
5,841
2,060
521
3,301
2,540
38,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
25,951
323
Minions Killed
278
0
Camps Cleared
0
999,590
Distance Traveled
911,393
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,304
630
89
9
0
181,683
0
W
Aphrodite
6,217
622
26
3
0
189,250
0
L
Hercules
5,511
551
61
6
0
189,673
3
L
Ymir
4,996
500
37
4
0
188,107
3
L
Aphrodite
6,014
601
79
8
0
193,305
0
W
Loki
6,258
626
74
7
0
227,498
0
W
Osiris
6,771
677
80
8
0
209,347
5
L
King Arthur
5,111
511
63
6
0
228,286
0
L
Nut
4,319
432
38
4
0
112,022
0
W
Sol
5,729
573
54
5
0
191,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role