Player Matchup

Ganesha
Ganesha
Allotta
Ganesha
Level 127
God Stats
20W - 17L
1,582 SR
Queue Stats
268W - 270L
1,455 Elo+
Solo
Kukulkan
Kukulkan
FearKevin-
Kukulkan
Level 52
God Stats
1W - 6L
1,426 SR
Queue Stats
8W - 19L
1,308 Elo+
Solo
Cthulhu
Cthulhu
cape8p
Cthulhu
Level 180
God Stats
5W - 9L
1,605 SR
Queue Stats
110W - 104L
1,526 Elo+
Solo
Nut
Nut
miles2morale
Nut
Level 65
God Stats
1W - 3L
1,533 SR
Queue Stats
70W - 70L
1,399 Elo+
Solo
Kali
Kali
xXThree_6Xx
Kali
Level 68
God Stats
5W - 5L
1,801 SR
Queue Stats
133W - 106L
1,579 Elo+
Solo
Team Averages
Level 98
1,589 SR
1,454 Elo+

VS

Team Averages
Level 89
1,455 SR
1,480 Elo+
Chiron
Chiron
CatholicTalionis
Chiron
Level 69
God Stats
45W - 42L
1,476 SR
Queue Stats
52W - 55L
1,365 Elo+
Solo
Set
Set
JAREDGUT
Set
Level 98
God Stats
9W - 9L
1,315 SR
Queue Stats
159W - 159L
1,526 Elo+
Party 1
Bake Kujira
Bake Kujira
SheluzJD
Bake Kujira
Level 121
God Stats
4W - 0L
1,785 SR
Queue Stats
59W - 69L
1,484 Elo+
Party 2
Fenrir
Fenrir
TrellTheGoat631
Fenrir
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 102L
1,631 Elo+
Party 2
Nu Wa
Nu Wa
ismacrack13
Nu Wa
Level 57
God Stats
46W - 35L
1,202 SR
Queue Stats
114W - 118L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Allotta
Ganesha
8
0 / 2 / 0
5,101
464
3,170
8,627
6,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
FearKevin-
Kukulkan
10
0 / 5 / 0
5,340
485
3,885
6,175
2,377
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
cape8p
Cthulhu
12
1 / 0 / 0
7,041
640
5,550
6,338
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 0
5,470
497
4,837
7,873
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 0
4,757
432
1,480
9,088
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,558
505
6,281
6,679
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
6 / 1 / 3
6,359
578
4,869
7,794
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
SheluzJD
Bake Kujira
10
2 / 0 / 5
6,001
546
5,307
7,809
6,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 0 / 0
4,931
448
2,200
8,645
5,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 3
6,072
552
3,885
3,957
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
13
13
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Allotta
Ganesha
0
2
0
0
W
2
0
3
3.5
L
Kukulkan
FearKevin-
Kukulkan
0
5
0
0
W
6
1
3
7.5
W
Bake Kujira
SheluzJD
Bake Kujira
2
0
5
4.5
W
0
0
0
0
L
Cthulhu
cape8p
Cthulhu
1
0
0
1
W
3
0
3
4.5
L
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,922
Damage
22,542
38,101
Taken
34,884
20,294
Mitigated
19,251
6,307
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Allotta
Ganesha
3,170
745
239
912
8,627
6,290
0
2,929
5,698
14,879
0
W
6,281
2,165
342
3,145
6,679
2,315
88
1,197
5,482
0
30,762
L
Kukulkan
FearKevin-
Kukulkan
3,885
393
0
301
6,175
2,377
0
2,841
3,334
38,684
0
W
4,869
1,666
0
1,305
7,794
3,826
0
1,493
6,301
0
44,737
W
Bake Kujira
SheluzJD
Bake Kujira
5,307
2,367
0
929
7,809
6,639
0
2,626
5,183
32,084
0
W
2,200
758
0
2,241
8,645
5,016
0
4,242
4,403
0
27,360
L
Cthulhu
cape8p
Cthulhu
5,550
724
0
1,240
6,338
5,058
0
465
5,873
41,245
3,066
W
3,885
1,019
0
500
3,957
1,455
0
2,596
1,361
37,742
1,796
L
4,837
3,463
0
959
7,873
3,063
0
1,610
6,263
0
44,445
L
1,480
694
0
2,656
9,088
3,506
0
1,325
7,763
0
28,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,709
Gold Earned
28,921
297
Minions Killed
275
0
Camps Cleared
0
1,009,126
Distance Traveled
1,036,886
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,101
464
5
0
0
206,351
0
W
Chiron
5,558
505
35
3
0
195,288
1
L
Kukulkan
5,340
485
78
7
0
185,125
3
W
Set
6,359
578
63
6
0
232,497
0
W
Bake Kujira
6,001
546
56
5
0
209,392
1
W
Fenrir
4,931
448
45
4
0
204,362
0
L
Cthulhu
7,041
640
93
8
0
194,540
2
W
Nu Wa
6,072
552
76
7
0
195,347
0
L
Nut
5,470
497
78
7
0
193,238
0
L
Kali
4,757
432
43
4
0
229,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role