Player Matchup

Ne Zha
Ne Zha
Haliteblade123
Ne Zha
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Solo
Ymir
Ymir
SONOFASERPANT
Ymir
Level 138
God Stats
9W - 7L
1,304 SR
Queue Stats
155W - 148L
1,505 Elo+
Solo
Nut
Nut
ThatOneWaifu
Nut
Level 124
God Stats
16W - 8L
1,547 SR
Queue Stats
245W - 227L
1,466 Elo+
Solo
Cabrakan
Cabrakan
WDGTj33
Cabrakan
Level 54
God Stats
15W - 10L
1,263 SR
Queue Stats
264W - 250L
1,441 Elo+
Solo
Neith
Neith
XDAILYMOTION_QCX
Neith
Level 84
God Stats
41W - 33L
1,588 SR
Queue Stats
100W - 109L
1,501 Elo+
Solo
Team Averages
Level 89
1,440 SR
1,483 Elo+

VS

Team Averages
Level 98
1,547 SR
1,500 Elo+
Zhong Kui
Zhong Kui
KugelAkrobat841
Zhong Kui
Level 172
God Stats
9W - 13L
1,418 SR
Queue Stats
176W - 169L
1,440 Elo+
Solo
Ra
Ra
MUNCHER2345
Ra
Level 86
God Stats
7W - 12L
1,808 SR
Queue Stats
461W - 444L
1,445 Elo+
Solo
Vamana
Vamana
TemPMayo
Vamana
Level 64
God Stats
2W - 3L
1,348 SR
Queue Stats
61W - 67L
1,569 Elo+
Party 1
Thanatos
Thanatos
TheLumberjackx
Thanatos
Level 101
God Stats
5W - 2L
1,659 SR
Queue Stats
35W - 27L
1,600 Elo+
Party 1
Anhur
Anhur
bub319
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
7,218
481
6,939
14,461
6,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 11
8,043
536
4,240
12,771
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 0 / 3
8,648
577
15,184
12,075
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
WDGTj33
Cabrakan
13
5 / 5 / 3
7,712
514
5,507
13,452
11,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 6
7,313
488
13,713
11,197
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KugelAkrobat841
Zhong Kui
13
0 / 3 / 1
6,942
463
9,261
13,160
10,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 4 / 4
6,722
448
7,943
10,785
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
TemPMayo
Vamana
15
4 / 3 / 2
9,188
613
11,079
14,725
15,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
13
5 / 6 / 4
7,343
490
7,728
16,495
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
bub319
Anhur
10
1 / 4 / 6
6,552
437
4,051
12,759
9,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
20
Kills
13
13
Deaths
20
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
Zhong Kui
KugelAkrobat841
Zhong Kui
0
3
1
0.17
L
3
4
4
1.25
W
3
1
11
8.5
L
Vamana
TemPMayo
Vamana
4
3
2
1.67
W
7
0
3
8.5
L
Thanatos
5
6
4
1.17
W
Cabrakan
WDGTj33
Cabrakan
5
5
3
1.3
W
3
3
6
2
L
Anhur
bub319
Anhur
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,583
Damage
40,062
63,956
Taken
67,924
40,504
Mitigated
46,111
19,414
Healing
24,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,939
2,442
0
6,728
14,461
6,614
0
3,205
11,163
0
63,518
L
Zhong Kui
KugelAkrobat841
Zhong Kui
9,261
553
0
6,855
13,160
10,176
0
979
12,181
62,175
3,258
L
7,943
1,559
607
1,614
10,785
4,410
0
1,685
9,100
42,680
1,918
W
4,240
732
0
3,190
12,771
12,121
81
4,774
7,955
24,830
0
L
Vamana
TemPMayo
Vamana
11,079
4,783
0
3,275
14,725
15,847
0
4,580
10,145
0
73,385
W
15,184
8,842
0
2,667
12,075
5,719
210
3,610
8,366
0
75,971
L
Thanatos
7,728
2,649
0
10,670
16,495
6,329
0
410
16,085
0
38,888
W
Cabrakan
WDGTj33
Cabrakan
5,507
929
0
1,548
13,452
11,440
0
1,594
11,129
43,606
1,206
W
13,713
5,500
0
5,281
11,197
4,610
660
4,034
7,059
0
61,472
L
Anhur
bub319
Anhur
4,051
1,291
0
1,214
12,759
9,349
0
1,922
10,837
0
15,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,934
Gold Earned
36,747
409
Minions Killed
351
0
Camps Cleared
0
1,378,533
Distance Traveled
1,356,865
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,218
481
92
6
0
321,635
0
L
Zhong Kui
6,942
463
111
7
0
263,701
0
L
Ra
6,722
448
61
4
0
244,695
0
W
Ymir
8,043
536
31
2
0
293,661
4
L
Vamana
9,188
613
109
7
0
281,204
0
W
Nut
8,648
577
122
8
0
272,096
5
L
Thanatos
7,343
490
52
3
0
320,191
0
W
Cabrakan
7,712
514
79
5
0
247,631
6
W
Neith
7,313
488
85
6
0
243,510
0
L
Anhur
6,552
437
18
1
0
247,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role