Player Matchup

Heimdallr
Heimdallr
Gold IV
Daycerk
Heimdallr
Gold IV
Level 126
God Stats
4W - 6L
1,523 SR
Queue Stats
36W - 32L
1,556 MMR
Party 2
Thanatos
Thanatos
Silver II
MrGara
Thanatos
Silver II
Level 219
God Stats
1W - 1L
1,144 SR
Queue Stats
9W - 15L
1,457 MMR
Solo
Shiva
Shiva
Gold V
iD3sTr0y
Shiva
Gold V
Level 146
God Stats
3W - 2L
1,491 SR
Queue Stats
30W - 31L
1,463 MMR
Party 2
Nu Wa
Nu Wa
Gold II
koutun
Nu Wa
Gold II
Level 159
God Stats
1W - 2L
1,246 SR
Queue Stats
123W - 112L
1,522 MMR
Solo
Cerberus
Cerberus
Gold II
spiderze1906
Cerberus
Gold II
Level 129
God Stats
1W - 2L
1,173 SR
Queue Stats
42W - 41L
1,506 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,315 SR
1,501 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,507 SR
1,497 MMR
Ares
Ares
Silver I
FrSkylek
Ares
Silver I
Level 89
God Stats
1W - 2L
1,470 SR
Queue Stats
6W - 7L
1,531 MMR
Solo
Janus
Janus
Bronze III
Fujin_xX
Janus
Bronze III
Level 105
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Tyr
Tyr
Gold II
Llonchh
Tyr
Gold II
Level 136
God Stats
7W - 10L
1,504 SR
Queue Stats
117W - 108L
1,526 MMR
Solo
Cliodhna
Cliodhna
Bronze III
Saphy_3
Cliodhna
Bronze III
Level 86
God Stats
0W - 1L
1,603 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Charybdis
Charybdis
Gold II
lmDrakey
Charybdis
Gold II
Level 107
God Stats
1W - 3L
1,418 SR
Queue Stats
108W - 106L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daycerk
Heimdallr
19
6 / 2 / 7
11,423
601
12,272
11,025
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MrGara
Thanatos
15
4 / 4 / 3
8,939
470
14,314
18,619
9,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
iD3sTr0y
Shiva
17
1 / 2 / 4
10,597
558
14,920
17,618
18,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
koutun
Nu Wa
17
5 / 3 / 5
10,730
565
12,372
7,611
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
spiderze1906
Cerberus
16
7 / 0 / 9
10,176
536
10,161
19,455
17,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Ao KuangHachimanSetBellona

VS

Bans
Bake KujiraAphroditeGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 5 / 5
9,406
495
8,371
19,590
20,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
Fujin_xX
Janus
14
2 / 8 / 5
8,308
437
6,164
13,125
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tyr
17
2 / 2 / 4
10,909
574
12,446
24,446
20,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Saphy_3
Cliodhna
16
3 / 3 / 3
8,951
471
12,147
15,807
6,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
lmDrakey
Charybdis
17
1 / 5 / 2
9,932
523
10,292
14,099
5,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
23
Kills
11
11
Deaths
23
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Daycerk
Heimdallr
6
2
7
4.75
L
Ares
3
5
5
1.1
L
Janus
Fujin_xX
Janus
2
8
5
0.56
L
Tyr
2
2
4
2
W
Thanatos
MrGara
Thanatos
4
4
3
1.38
L
Cliodhna
Saphy_3
Cliodhna
3
3
3
1.5
W
Shiva
iD3sTr0y
Shiva
1
2
4
1.5
W
Nu Wa
koutun
Nu Wa
5
3
5
2.5
L
Charybdis
lmDrakey
Charybdis
1
5
2
0.4
W
Cerberus
spiderze1906
Cerberus
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,039
Damage
49,420
74,328
Taken
87,067
53,483
Mitigated
57,321
27,092
Healing
22,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Daycerk
Heimdallr
12,272
6,446
0
3,326
11,025
5,225
0
3,553
7,444
0
111,887
L
Ares
8,371
991
0
1,924
19,590
20,125
0
6,166
13,233
24,248
0
L
Janus
Fujin_xX
Janus
6,164
552
0
250
13,125
4,157
0
4,707
8,279
41,219
772
L
Tyr
12,446
1,582
0
10,176
24,446
20,582
0
5,631
18,684
0
101,169
W
Thanatos
MrGara
Thanatos
14,314
3,422
0
12,304
18,619
9,121
0
4,409
14,115
0
77,965
L
Cliodhna
Saphy_3
Cliodhna
12,147
2,029
0
6,686
15,807
6,852
0
4,841
10,868
0
86,038
W
Shiva
iD3sTr0y
Shiva
14,920
2,814
170
3,974
17,618
18,925
0
1,343
16,255
16,791
84,353
W
Nu Wa
koutun
Nu Wa
12,372
1,907
0
384
7,611
3,059
200
1,960
5,603
86,112
1,328
L
Charybdis
lmDrakey
Charybdis
10,292
5,895
0
3,795
14,099
5,605
24
4,400
9,645
0
105,461
W
Cerberus
spiderze1906
Cerberus
10,161
710
0
6,934
19,455
17,153
0
2,999
16,376
25,216
744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,865
Gold Earned
47,506
623
Minions Killed
578
0
Camps Cleared
0
1,895,496
Distance Traveled
2,025,944
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,423
601
171
9
0
339,903
4
L
Ares
9,406
495
25
1
0
428,168
5
L
Janus
8,308
437
72
4
0
418,993
2
L
Tyr
10,909
574
167
9
0
380,139
2
W
Thanatos
8,939
470
99
5
0
411,388
4
L
Cliodhna
8,951
471
130
7
0
439,183
0
W
Shiva
10,597
558
171
9
0
372,223
3
W
Nu Wa
10,730
565
142
7
0
357,466
3
L
Charybdis
9,932
523
184
10
0
359,461
5
W
Cerberus
10,176
536
40
2
0
414,516
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role