Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CragnDazzle
Cliodhna
Level 167
God Stats
3W - 2L
1,824 SR
Queue Stats
210W - 184L
1,592 Elo+
Party 1
Geb
Geb
Nav_HK
Geb
Level 64
God Stats
18W - 16L
1,586 SR
Queue Stats
158W - 153L
1,561 Elo+
Party 1
Rama
Rama
Svaida88
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,510 Elo+
Solo
Poseidon
Poseidon
biggsy32123
Poseidon
Level 65
God Stats
21W - 28L
1,417 SR
Queue Stats
226W - 229L
1,499 Elo+
Solo
Team Averages
Level 104
1,565 SR
1,532 Elo+

VS

Team Averages
Level 116
1,535 SR
1,559 Elo+
Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Bonecro
Odin
Level 120
God Stats
21W - 12L
1,686 SR
Queue Stats
133W - 147L
1,500 Elo+
Solo
Kali
Kali
Sezenticc
Kali
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,678 Elo+
Solo
Hel
Hel
Tevezf20
Hel
Level 158
God Stats
7W - 6L
1,487 SR
Queue Stats
197W - 206L
1,528 Elo+
Solo
Sol
Sol
Xmanbob26
Sol
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 30L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
0 / 2 / 0
3,477
580
1,612
4,538
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
CragnDazzle
Cliodhna
7
1 / 1 / 0
3,898
650
1,148
4,603
1,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Nav_HK
Geb
6
0 / 3 / 0
3,662
610
1,166
5,485
3,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
6
0 / 3 / 0
3,585
598
894
4,868
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
biggsy32123
Poseidon
7
0 / 2 / 0
3,960
660
1,201
3,557
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 0 / 0
5,414
902
2,636
4,524
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
Bonecro
Odin
7
2 / 0 / 3
4,424
737
2,354
2,745
1,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
8
1 / 0 / 1
4,508
751
1,512
5,343
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 1
4,648
775
2,228
2,800
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 1 / 2
5,672
945
3,685
3,731
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
11
11
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
0
0
W
Bellona
 
Bellona
2
0
0
2
W
Odin
Bonecro
Odin
2
0
3
3.5
L
Cliodhna
CragnDazzle
Cliodhna
1
1
0
1
L
Geb
Nav_HK
Geb
0
3
0
0
W
Kali
1
0
1
1.5
L
Rama
0
3
0
0
W
2
0
1
2.5
W
4
1
2
5
L
Poseidon
biggsy32123
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,021
Damage
12,415
23,051
Taken
19,143
8,225
Mitigated
9,524
3,487
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,612
383
0
750
4,538
1,392
0
0
4,538
0
13,493
W
Bellona
 
Bellona
2,636
898
0
2,176
4,524
3,978
0
60
4,464
0
34,176
W
Odin
Bonecro
Odin
2,354
684
0
1,104
2,745
1,662
0
561
2,184
0
8,224
L
Cliodhna
CragnDazzle
Cliodhna
1,148
0
0
575
4,603
1,312
0
573
3,921
0
17,673
L
Geb
Nav_HK
Geb
1,166
174
0
1,086
5,485
3,062
0
1,915
3,428
8,205
0
W
Kali
1,512
798
0
1,420
5,343
2,098
0
358
4,947
0
27,711
L
Rama
894
836
0
386
4,868
1,476
0
1,849
2,879
0
19,288
W
2,228
129
227
1,252
2,800
753
0
999
1,723
26,821
0
W
3,685
2,517
0
2,184
3,731
1,033
737
258
3,473
34,517
7,912
L
Poseidon
biggsy32123
Poseidon
1,201
183
0
690
3,557
983
0
1,546
2,011
23,001
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,582
Gold Earned
24,666
155
Minions Killed
255
0
Camps Cleared
0
656,390
Distance Traveled
671,368
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,477
580
24
4
0
106,384
0
W
Bellona
5,414
902
69
12
0
128,182
0
W
Odin
4,424
737
14
2
0
141,307
0
L
Cliodhna
3,898
650
29
5
0
156,318
0
L
Geb
3,662
610
6
1
0
139,722
0
W
Kali
4,508
751
56
9
0
153,088
0
L
Rama
3,585
598
39
7
0
122,647
0
W
Hel
4,648
775
48
8
0
127,712
1
W
Sol
5,672
945
68
11
0
121,079
2
L
Poseidon
3,960
660
57
10
0
131,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role