Player Matchup

Set
Set
BluYowie
Set
Level 122
God Stats
0W - 1L
1,544 SR
Queue Stats
9W - 7L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
DemonicDuck360
Sylvanus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,726 Elo+
Solo
Cerberus
Cerberus
ITS_ME_DANIELXx
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,419 Elo+
Party 1
Raijin
Raijin
RNG_TSM_GALAXY
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,407 Elo+
Party 1
Charybdis
Charybdis
vEclips
Charybdis
Level 77
God Stats
15W - 18L
1,438 SR
Queue Stats
114W - 99L
1,509 Elo+
Solo
Team Averages
Level 99
1,496 SR
1,519 Elo+

VS

Team Averages
Level 100
1,456 SR
1,490 Elo+
Cliodhna
Cliodhna
Anloocu
Cliodhna
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 61L
1,454 Elo+
Party 2
Surtr
Surtr
TOUGHPOWER
Surtr
Level 149
God Stats
2W - 3L
1,406 SR
Queue Stats
22W - 20L
1,531 Elo+
Solo
Bacchus
Bacchus
Xfranmi_11X
Bacchus
Level 101
God Stats
2W - 0L
1,701 SR
Queue Stats
54W - 46L
1,489 Elo+
Party 2
Scylla
Scylla
avenido
Scylla
Level 145
God Stats
5W - 10L
1,500 SR
Queue Stats
408W - 399L
1,492 Elo+
Solo
Izanami
Izanami
haydents10
Izanami
Level 77
God Stats
3W - 3L
1,172 SR
Queue Stats
11W - 10L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
9,096
535
10,975
18,393
10,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
15
2 / 5 / 5
9,150
538
9,953
16,520
11,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
9
0 / 5 / 1
6,486
382
5,285
21,352
14,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 0
8,099
476
3,725
5,774
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
vEclips
Charybdis
13
1 / 4 / 1
7,577
446
7,563
12,792
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Anloocu
Cliodhna
14
7 / 2 / 3
8,715
513
12,688
13,670
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
15
3 / 2 / 1
8,983
528
13,122
15,018
13,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Xfranmi_11X
Bacchus
13
3 / 1 / 7
9,132
537
9,697
14,940
18,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
avenido
Scylla
13
0 / 2 / 2
7,437
437
7,366
9,515
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
haydents10
Izanami
13
3 / 3 / 4
8,969
528
13,953
10,428
4,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
16
16
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Anloocu
Cliodhna
7
2
3
4.25
L
4
1
4
6
L
Sylvanus
2
5
5
0.9
L
Cerberus
0
5
1
0.1
L
3
1
0
3
W
Surtr
3
2
1
1.75
W
Bacchus
Xfranmi_11X
Bacchus
3
1
7
6.5
W
Scylla
avenido
Scylla
0
2
2
0.5
W
Izanami
haydents10
Izanami
3
3
4
1.67
L
Charybdis
vEclips
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,501
Damage
56,826
74,831
Taken
63,571
43,293
Mitigated
44,666
18,196
Healing
18,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Anloocu
Cliodhna
12,688
3,203
0
5,943
13,670
5,601
169
2,938
10,732
0
68,610
L
10,975
4,227
0
5,028
18,393
10,505
0
4,937
13,152
0
85,260
L
Sylvanus
9,953
3,089
438
3,402
16,520
11,437
0
1,913
13,620
58,287
11,992
L
Cerberus
5,285
134
0
3,610
21,352
14,997
0
7,189
14,163
27,711
176
L
3,725
570
0
1,455
5,774
1,925
920
1,473
4,301
46,659
1,603
W
Surtr
13,122
4,340
0
4,600
15,018
13,104
0
7,063
7,955
3,760
59,587
W
Bacchus
Xfranmi_11X
Bacchus
9,697
1,560
0
4,076
14,940
18,429
0
3,148
11,792
22,931
2,076
W
Scylla
avenido
Scylla
7,366
1,302
0
1,157
9,515
3,238
0
2,292
7,223
57,322
432
W
Izanami
haydents10
Izanami
13,953
9,479
0
3,042
10,428
4,294
779
3,020
7,408
0
86,336
L
Charybdis
vEclips
Charybdis
7,563
3,798
0
4,263
12,792
4,429
0
2,644
10,097
0
52,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,408
Gold Earned
43,236
490
Minions Killed
438
0
Camps Cleared
0
1,514,433
Distance Traveled
1,699,872
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,715
513
94
6
0
396,770
0
L
Set
9,096
535
132
8
0
358,911
0
L
Sylvanus
9,150
538
128
8
0
269,165
1
L
Cerberus
6,486
382
58
3
0
336,935
0
L
Raijin
8,099
476
86
5
0
221,678
0
W
Surtr
8,983
528
100
6
0
328,613
0
W
Bacchus
9,132
537
12
1
0
335,644
0
W
Scylla
7,437
437
80
5
0
340,434
8
W
Izanami
8,969
528
152
9
0
298,411
2
L
Charybdis
7,577
446
86
5
0
327,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role