Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CABESITAAAAAAA
Sun Wukong
Level 27
God Stats
0W - 4L
1,234 SR
Queue Stats
2W - 19L
1,253 Elo+
Party 1
Nut
Nut
Dani13878431
Nut
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 155L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
Migunsss
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,253 Elo+
Party 1
Da Ji
Da Ji
xd13go__
Da Ji
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,253 Elo+
Party 1
Team Averages
Level 66
1,447 SR
1,345 Elo+

VS

Team Averages
Level 136
1,621 SR
1,484 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Maitregeek_8544
Nike
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 112L
1,425 Elo+
Solo
Kukulkan
Kukulkan
MilaAvatar
Kukulkan
Level 165
God Stats
14W - 5L
1,937 SR
Queue Stats
708W - 715L
1,397 Elo+
Solo
Mercury
Mercury
Rubentxi10
Mercury
Level 84
God Stats
4W - 1L
1,720 SR
Queue Stats
64W - 31L
1,655 Elo+
Solo
Nut
Nut
kabrog
Nut
Level 166
God Stats
21W - 22L
1,447 SR
Queue Stats
612W - 613L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 1
6,155
473
4,039
9,308
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
CABESITAAAAAAA
Sun Wukong
11
2 / 2 / 1
6,656
512
3,732
10,204
6,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

10
0 / 3 / 0
5,743
442
2,407
8,880
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Migunsss
Ao Kuang
10
0 / 3 / 1
5,940
457
1,386
8,324
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
xd13go__
Da Ji
11
2 / 2 / 1
6,321
486
4,988
10,225
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 5
7,199
554
6,356
7,900
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 3 / 0
8,007
616
6,496
8,622
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
MilaAvatar
Kukulkan
12
1 / 1 / 3
6,967
536
4,520
3,620
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Rubentxi10
Mercury
14
3 / 0 / 5
7,394
569
4,641
12,000
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nut
kabrog
Nut
13
2 / 0 / 4
7,689
591
5,170
4,502
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
11
11
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
1
0.5
W
Baron Samedi
 
Baron Samedi
2
0
5
4.5
L
Sun Wukong
CABESITAAAAAAA
Sun Wukong
2
2
1
1.25
L
0
3
0
0
W
3
3
0
1
L
Ao Kuang
Migunsss
Ao Kuang
0
3
1
0.17
W
Kukulkan
MilaAvatar
Kukulkan
1
1
3
2.5
W
Mercury
Rubentxi10
Mercury
3
0
5
5.5
W
Nut
kabrog
Nut
2
0
4
4
L
Da Ji
xd13go__
Da Ji
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,552
Damage
27,183
46,941
Taken
36,644
25,706
Mitigated
20,547
9,939
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,039
337
0
2,110
9,308
6,233
0
1,416
7,892
23,267
0
W
Baron Samedi
 
Baron Samedi
6,356
500
504
3,053
7,900
5,712
297
2,232
5,668
26,993
1,874
L
Sun Wukong
CABESITAAAAAAA
Sun Wukong
3,732
440
0
693
10,204
6,857
0
1,154
8,370
0
35,763
L
2,407
1,432
0
2,894
8,880
3,535
0
1,542
7,338
0
38,617
W
6,496
642
0
2,319
8,622
6,253
0
612
8,010
0
54,676
L
Ao Kuang
Migunsss
Ao Kuang
1,386
83
0
2,249
8,324
3,845
0
3,835
4,441
21,566
3,866
W
Kukulkan
MilaAvatar
Kukulkan
4,520
791
0
453
3,620
1,471
870
835
2,785
46,930
0
W
Mercury
Rubentxi10
Mercury
4,641
1,650
0
2,324
12,000
5,365
656
442
11,558
0
70,694
W
Nut
kabrog
Nut
5,170
2,742
0
2,661
4,502
1,746
1,680
1,042
3,460
0
63,742
L
Da Ji
xd13go__
Da Ji
4,988
1,037
0
1,993
10,225
5,236
0
2,849
7,338
0
44,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
37,256
264
Minions Killed
424
0
Camps Cleared
0
1,185,665
Distance Traveled
1,272,923
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,155
473
3
0
0
251,315
0
W
Baron Samedi
7,199
554
28
2
0
258,912
3
L
Sun Wukong
6,656
512
61
5
0
227,589
0
L
Nut
5,743
442
71
5
0
220,019
4
W
Nike
8,007
616
106
8
0
260,148
0
L
Ao Kuang
5,940
457
48
4
0
226,949
0
W
Kukulkan
6,967
536
72
6
0
210,425
3
W
Mercury
7,394
569
103
8
0
311,121
0
W
Nut
7,689
591
115
9
0
232,317
0
L
Da Ji
6,321
486
81
6
0
259,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role