Player Matchup

Nike
Nike
Diamond III
 
Nike
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum V
Gutsy Goddess
Sol
Platinum V
Level 106
God Stats
47W - 42L
1,680 SR
Queue Stats
572W - 485L
1,237 MMR
Party 1
Medusa
Medusa
Silver II
PTKTRIBUTE55
Medusa
Silver II
Level 114
God Stats
15W - 8L
1,970 SR
Queue Stats
78W - 85L
1,111 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,717 SR
1,283 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 57
1,607 SR
822 MMR
Ravana
Ravana
Silver I
Afroninja537
Ravana
Silver I
Level 46
God Stats
12W - 9L
1,560 SR
Queue Stats
64W - 78L
1,117 MMR
Solo
Ymir
Ymir
Bronze I
I ocarina I
Ymir
Bronze I
Level 67
God Stats
13W - 20L
1,428 SR
Queue Stats
100W - 116L
733 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze I
oWankey
Zhong Kui
Bronze I
Level 58
God Stats
2W - 5L
1,834 SR
Queue Stats
195W - 215L
615 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
7 / 0 / 2
9,478
862
12,444
8,030
6,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
0 / 0 / 9
7,935
721
9,576
6,723
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
14
3 / 0 / 6
8,611
783
7,896
5,383
2,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesKuzenboAthenaDiscordiaNe Zha

VS

Bans
Hou YiThothXbalanquePersephoneNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
0 / 2 / 0
6,517
592
3,549
8,088
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
6,319
574
2,380
14,136
12,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
oWankey
Zhong Kui
11
0 / 6 / 0
6,490
590
3,175
11,489
8,554
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
0
2
8
L
Ravana
0
2
0
0
W
0
0
9
4.5
L
0
2
0
0
W
Medusa
3
0
6
6
L
Zhong Kui
oWankey
Zhong Kui
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,916
Damage
9,104
20,136
Taken
33,713
10,695
Mitigated
27,418
4,329
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,444
536
0
500
8,030
6,192
88
2,334
5,524
50
43,245
L
Ravana
3,549
743
0
1,567
8,088
6,588
0
2,414
5,638
0
18,641
W
9,576
1,917
0
2,864
6,723
2,248
1,850
1,466
5,007
27,983
0
L
2,380
238
0
1,649
14,136
12,276
0
4,050
10,046
13,730
0
W
Medusa
7,896
1,894
0
965
5,383
2,255
751
1,806
3,536
0
37,522
L
Zhong Kui
oWankey
Zhong Kui
3,175
394
0
2,054
11,489
8,554
0
3,198
8,239
23,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,024
Gold Earned
19,326
170
Minions Killed
89
0
Camps Cleared
0
647,075
Distance Traveled
570,814
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,478
862
55
5
0
233,894
0
L
Ravana
6,517
592
32
3
0
215,618
0
W
Sol
7,935
721
48
4
0
197,178
1
L
Ymir
6,319
574
14
1
0
191,250
0
W
Medusa
8,611
783
67
6
0
216,003
0
L
Zhong Kui
6,490
590
43
4
0
163,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role