Player Matchup

Bacchus
Bacchus
Liamc214
Bacchus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,465 Elo+
Solo
Surtr
Surtr
Shiroyazu
Surtr
Level 11
God Stats
4W - 5L
1,308 SR
Queue Stats
7W - 7L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
Warragu
Kukulkan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,401 Elo+
Party 1
Nut
Nut
babbarue
Nut
Level 149
God Stats
14W - 6L
1,944 SR
Queue Stats
77W - 84L
1,511 Elo+
Solo
Mercury
Mercury
keepout14
Mercury
Level 83
God Stats
7W - 4L
1,607 SR
Queue Stats
18W - 20L
1,418 Elo+
Solo
Team Averages
Level 91
1,572 SR
1,439 Elo+

VS

Team Averages
Level 82
1,643 SR
1,421 Elo+
Mercury
Mercury
AnthonyFromHell
Mercury
Level 69
God Stats
3W - 2L
1,755 SR
Queue Stats
63W - 60L
1,492 Elo+
Solo
Sol
Sol
Aquillasz69
Sol
Level 102
God Stats
2W - 1L
1,853 SR
Queue Stats
2W - 3L
1,458 Elo+
Solo
Hachiman
Hachiman
KAKASHI4091
Hachiman
Level 34
God Stats
4W - 5L
1,312 SR
Queue Stats
39W - 42L
1,324 Elo+
Solo
Vulcan
Vulcan
MilaAvatar
Vulcan
Level 165
God Stats
1W - 3L
1,777 SR
Queue Stats
608W - 613L
1,393 Elo+
Solo
Freya
Freya
bagend
Freya
Level 39
God Stats
16W - 13L
1,517 SR
Queue Stats
444W - 459L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Liamc214
Bacchus
12
4 / 0 / 6
7,637
587
6,616
10,615
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Surtr
Shiroyazu
Surtr
11
1 / 3 / 0
6,602
508
5,078
11,297
8,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Warragu
Kukulkan
11
2 / 2 / 3
6,882
529
5,013
4,956
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 5
7,912
609
10,936
8,585
3,433
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mercury
keepout14
Mercury
13
4 / 2 / 3
7,421
571
6,683
9,696
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
6,924
533
4,247
12,365
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 2
6,824
525
5,193
9,217
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
KAKASHI4091
Hachiman
9
0 / 4 / 1
5,253
404
4,263
10,080
3,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
MilaAvatar
Vulcan
9
1 / 6 / 0
5,178
398
5,068
9,744
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
bagend
Freya
14
3 / 1 / 1
8,140
626
6,514
8,724
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
9
9
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
1
2
2
1
L
Hachiman
KAKASHI4091
Hachiman
0
4
1
0.13
W
Bacchus
Liamc214
Bacchus
4
0
6
7
L
Vulcan
MilaAvatar
Vulcan
1
6
0
0.17
W
Surtr
Shiroyazu
Surtr
1
3
0
0.33
W
Kukulkan
Warragu
Kukulkan
2
2
3
1.75
W
5
2
5
3.75
L
Freya
bagend
Freya
3
1
1
3.5
W
Mercury
keepout14
Mercury
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,326
Damage
25,285
45,149
Taken
50,130
29,302
Mitigated
20,834
9,225
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,247
2,150
0
422
12,365
5,869
0
1,684
10,681
0
53,837
L
5,193
1,436
0
3,317
9,217
3,628
0
4,358
4,859
45,531
2,396
L
Hachiman
KAKASHI4091
Hachiman
4,263
1,880
0
2,166
10,080
3,670
0
3,152
6,928
0
26,221
W
Bacchus
Liamc214
Bacchus
6,616
433
0
3,742
10,615
10,975
0
3,187
7,428
19,969
2,408
L
Vulcan
MilaAvatar
Vulcan
5,068
3,043
95
1,937
9,744
3,948
0
2,456
7,288
25,039
0
W
Surtr
Shiroyazu
Surtr
5,078
2,059
0
2,213
11,297
8,434
0
5,653
5,359
483
38,003
W
Kukulkan
Warragu
Kukulkan
5,013
629
0
492
4,956
2,219
108
2,433
2,523
43,717
0
W
10,936
5,942
0
2,278
8,585
3,433
1,093
2,989
5,596
0
67,606
L
Freya
bagend
Freya
6,514
1,615
0
5,696
8,724
3,719
0
226
8,498
62,095
0
W
Mercury
keepout14
Mercury
6,683
3,358
0
500
9,696
4,241
0
1,997
7,683
0
48,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
32,319
364
Minions Killed
362
0
Camps Cleared
0
1,296,680
Distance Traveled
1,186,865
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,924
533
89
7
0
308,740
0
L
Sol
6,824
525
79
6
0
232,798
0
L
Hachiman
5,253
404
40
3
0
214,390
0
W
Bacchus
7,637
587
40
3
0
285,636
7
L
Vulcan
5,178
398
34
3
0
233,976
4
W
Surtr
6,602
508
62
5
0
219,911
0
W
Kukulkan
6,882
529
85
7
0
247,958
4
W
Nut
7,912
609
104
8
0
228,323
0
L
Freya
8,140
626
120
9
0
196,961
0
W
Mercury
7,421
571
73
6
0
314,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role