Player Matchup

Ix Chel
Ix Chel
Gifted mayan
Ix Chel
Level 146
God Stats
8W - 12L
1,266 SR
Queue Stats
177W - 197L
1,401 Elo+
Solo
Charon
Charon
MoneyMako4675
Charon
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
Romance12B
Sun Wukong
Level 127
God Stats
1W - 0L
1,730 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 123
1,499 SR
1,413 Elo+

VS

Team Averages
Level 178
1,434 SR
1,365 Elo+
Sol
Sol
CAPTAINWAKANDAA
Sol
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,336 Elo+
Party 1
Susano
Susano
POLTERJEIST
Susano
Level 253
God Stats
0W - 3L
1,303 SR
Queue Stats
170W - 171L
1,525 Elo+
Solo
Bellona
Bellona
XKingJackalX
Bellona
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gifted mayan
Ix Chel
14
7 / 1 / 5
8,566
857
9,619
5,862
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 7
8,026
803
7,477
6,939
5,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Romance12B
Sun Wukong
12
1 / 1 / 9
7,277
728
7,894
10,007
6,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
6,994
699
5,292
8,462
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
9
0 / 6 / 1
6,174
617
3,456
9,950
3,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
XKingJackalX
Bellona
11
1 / 5 / 1
7,115
712
6,261
11,920
8,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Ix Chel
Gifted mayan
Ix Chel
7
1
5
9.5
W
5
0
7
8.5
L
Susano
0
6
1
0.08
W
Sun Wukong
Romance12B
Sun Wukong
1
1
9
5.5
L
Bellona
XKingJackalX
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,990
Damage
15,009
22,808
Taken
30,332
14,580
Mitigated
15,366
4,034
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,292
1,624
0
2,271
8,462
3,047
0
4,444
3,803
25,742
3,597
W
Ix Chel
Gifted mayan
Ix Chel
9,619
1,067
593
1,368
5,862
2,546
339
1,050
4,796
34,592
689
W
7,477
1,321
0
382
6,939
5,386
136
1,785
5,136
18,004
382
L
Susano
3,456
262
0
860
9,950
3,789
0
4,763
4,801
0
18,140
W
Sun Wukong
Romance12B
Sun Wukong
7,894
860
0
1,691
10,007
6,648
89
2,238
7,732
0
28,452
L
Bellona
XKingJackalX
Bellona
6,261
1,688
0
2,117
11,920
8,530
0
6,624
5,070
0
15,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,869
Gold Earned
20,283
129
Minions Killed
104
0
Camps Cleared
0
557,000
Distance Traveled
454,569
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,994
699
65
7
0
155,641
0
W
Ix Chel
8,566
857
68
7
0
178,094
0
W
Charon
8,026
803
23
2
0
171,144
0
L
Susano
6,174
617
20
2
0
140,173
1
W
Sun Wukong
7,277
728
38
4
0
207,762
0
L
Bellona
7,115
712
19
2
0
158,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role