Player Matchup

Mercury
Mercury
 
Mercury
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Mr Meepsta
Sobek
Level 63
God Stats
2W - 3L
1,359 SR
Queue Stats
122W - 122L
1,429 Elo+
Solo
Anubis
Anubis
alirezaef7
Anubis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,370 Elo+
Solo
Nut
Nut
herbal-swap3
Nut
Level 62
God Stats
4W - 10L
1,326 SR
Queue Stats
487W - 487L
1,473 Elo+
Solo
Yu Huang
Yu Huang
nichoji
Yu Huang
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 39L
1,181 Elo+
Solo
Team Averages
Level 76
1,437 SR
1,390 Elo+

VS

Team Averages
Level 77
1,484 SR
1,477 Elo+
Hera
Hera
 
Hera
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DiamondNipz
Ymir
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 29L
1,528 Elo+
Party 1
Loki
Loki
SysyTheBeast999
Loki
Level 74
God Stats
5W - 3L
1,515 SR
Queue Stats
21W - 22L
1,413 Elo+
Solo
Janus
Janus
YXVXY
Janus
Level 125
God Stats
2W - 1L
1,354 SR
Queue Stats
17W - 12L
1,500 Elo+
Solo
Hachiman
Hachiman
shrisu
Hachiman
Level 104
God Stats
10W - 9L
1,550 SR
Queue Stats
137W - 127L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 4 / 1
6,055
404
1,553
11,631
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
9
2 / 3 / 1
6,975
465
3,243
13,728
10,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
alirezaef7
Anubis
10
0 / 5 / 2
5,920
395
2,744
9,479
4,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 1
7,956
530
7,942
8,051
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Yu Huang
nichoji
Yu Huang
11
0 / 1 / 1
6,207
414
3,877
6,077
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 1 / 4
8,876
592
8,257
5,711
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 6
6,838
456
4,421
9,709
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 2 / 7
7,778
519
6,093
11,228
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
YXVXY
Janus
13
3 / 1 / 7
8,180
545
8,077
8,870
3,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
shrisu
Hachiman
15
0 / 1 / 0
8,781
585
1,867
8,474
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
14
14
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
1
0.13
W
Hera
 
Hera
4
1
4
6
W
2
0
6
5
L
Sobek
2
3
1
0.83
W
5
2
7
4.25
W
Janus
YXVXY
Janus
3
1
7
6.5
L
Anubis
alirezaef7
Anubis
0
5
2
0.2
L
1
1
1
1.5
L
Yu Huang
nichoji
Yu Huang
0
1
1
0.5
W
Hachiman
shrisu
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,359
Damage
28,715
48,966
Taken
43,992
24,814
Mitigated
20,362
9,959
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,553
824
0
2,498
11,631
4,265
0
2,782
8,849
0
39,820
W
Hera
 
Hera
8,257
1,489
0
1,412
5,711
2,363
595
881
4,830
66,204
1,348
W
4,421
1,170
0
1,312
9,709
8,029
144
2,520
7,189
12,332
0
L
Sobek
3,243
213
980
3,025
13,728
10,685
0
6,334
7,394
18,011
0
W
6,093
2,549
0
2,862
11,228
3,721
1,301
2,050
9,178
0
41,409
W
Janus
YXVXY
Janus
8,077
1,201
0
3,535
8,870
3,141
341
4,106
4,764
54,177
2,890
L
Anubis
alirezaef7
Anubis
2,744
383
0
1,353
9,479
4,416
0
5,435
4,044
27,569
0
L
7,942
3,555
0
875
8,051
3,265
616
2,698
5,353
0
74,786
L
Yu Huang
nichoji
Yu Huang
3,877
310
0
1,228
6,077
2,183
0
3,209
2,868
38,903
0
W
Hachiman
shrisu
Hachiman
1,867
670
0
2,259
8,474
3,108
1,196
307
8,167
0
76,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
40,453
323
Minions Killed
396
0
Camps Cleared
0
1,341,683
Distance Traveled
1,324,844
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,055
404
70
5
0
320,001
0
W
Hera
8,876
592
105
7
0
267,256
1
W
Ymir
6,838
456
15
1
0
253,331
0
L
Sobek
6,975
465
22
1
0
279,678
0
W
Loki
7,778
519
59
4
0
278,706
0
W
Janus
8,180
545
81
5
0
249,420
0
L
Anubis
5,920
395
51
3
0
225,592
0
L
Nut
7,956
530
123
8
0
257,489
2
L
Yu Huang
6,207
414
57
4
0
258,923
0
W
Hachiman
8,781
585
136
9
0
276,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role