Player Matchup

Ymir
Ymir
 
Ymir
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Minebadazz
Zhong Kui
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,453 Elo+
Party 1
Hou Yi
Hou Yi
TheKindBerserker
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 197L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
VaselinedUp
Ne Zha
Level 126
God Stats
1W - 0L
1,458 SR
Queue Stats
40W - 29L
1,541 Elo+
Party 1
Bastet
Bastet
xLadyClaymore143
Bastet
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,585 Elo+
Party 1
Team Averages
Level 136
1,492 SR
1,523 Elo+

VS

Team Averages
Level 163
1,508 SR
1,509 Elo+
Apollo
Apollo
Atom89
Apollo
Level 257
God Stats
5W - 2L
1,500 SR
Queue Stats
255W - 266L
1,514 Elo+
Solo
Nu Wa
Nu Wa
BDBgoon22
Nu Wa
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 84L
1,533 Elo+
Solo
Janus
Janus
Elcalambres
Janus
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
406W - 372L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
bimmer_flow
Ao Kuang
Level 155
God Stats
9W - 6L
1,538 SR
Queue Stats
223W - 210L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
ottolow
Gilgamesh
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 142L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 7
5,974
1,195
911
4,610
3,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Minebadazz
Zhong Kui
13
5 / 0 / 3
7,532
1,506
3,905
3,797
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 5
6,134
1,227
4,569
3,328
1,596
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
10
2 / 0 / 6
6,104
1,221
4,053
4,379
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 7
5,553
1,111
5,106
3,859
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Atom89
Apollo
11
2 / 4 / 0
5,497
1,099
5,044
6,685
2,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
BDBgoon22
Nu Wa
1
0 / 0 / 0
1,392
278
0
0
0
12
0 / 1 / 1
5,468
1,094
4,774
2,134
734
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
bimmer_flow
Ao Kuang
12
0 / 1 / 1
5,148
1,030
1,069
4,469
3,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
ottolow
Gilgamesh
8
0 / 5 / 0
4,976
995
1,818
8,697
5,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
10
Kills
2
2
Deaths
11
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
7
3.5
L
Apollo
Atom89
Apollo
2
4
0
0.5
L
Nu Wa
BDBgoon22
Nu Wa
0
0
0
0
L
0
1
1
0.5
W
Zhong Kui
Minebadazz
Zhong Kui
5
0
3
6.5
W
2
1
5
4.5
W
Ne Zha
2
0
6
5
L
Ao Kuang
bimmer_flow
Ao Kuang
0
1
1
0.5
L
Gilgamesh
ottolow
Gilgamesh
0
5
0
0
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,544
Damage
12,705
19,973
Taken
21,985
12,779
Mitigated
11,974
9,490
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
911
52
384
550
4,610
3,342
492
918
3,609
2,766
0
L
Apollo
Atom89
Apollo
5,044
2,410
0
763
6,685
2,770
0
1,173
5,512
0
10,242
L
Nu Wa
BDBgoon22
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
4,774
81
0
277
2,134
734
0
421
1,713
16,171
216
W
Zhong Kui
Minebadazz
Zhong Kui
3,905
286
426
2,201
3,797
4,189
80
1,139
2,554
14,091
2,795
W
4,569
2,005
935
651
3,328
1,596
801
1,334
1,973
0
10,882
W
Ne Zha
4,053
800
829
1,883
4,379
2,224
0
1,117
3,176
0
6,967
L
Ao Kuang
bimmer_flow
Ao Kuang
1,069
231
135
730
4,469
3,205
0
929
3,540
2,987
0
L
Gilgamesh
ottolow
Gilgamesh
1,818
61
374
382
8,697
5,265
0
1,751
6,946
0
4,006
W
5,106
914
326
1,305
3,859
1,428
299
909
2,910
0
7,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
22,481
70
Minions Killed
61
0
Camps Cleared
0
549,119
Distance Traveled
357,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,974
1,195
3
1
0
107,281
0
L
Apollo
5,497
1,099
15
3
0
94,928
0
L
Nu Wa
1,392
278
0
0
0
0
0
L
Janus
5,468
1,094
34
7
0
109,115
0
W
Zhong Kui
7,532
1,506
38
8
0
102,780
0
W
Hou Yi
6,134
1,227
13
3
0
86,430
0
W
Ne Zha
6,104
1,221
8
2
0
102,389
0
L
Ao Kuang
5,148
1,030
9
2
0
70,082
0
L
Gilgamesh
4,976
995
3
1
0
83,368
0
W
Bastet
5,553
1,111
8
2
0
150,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role