Player Matchup

Cerberus
Cerberus
LordOfBongs420
Cerberus
Level 61
God Stats
2W - 5L
1,369 SR
Queue Stats
115W - 126L
1,460 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LordSquilliam2
Ah Muzen Cab
Level 32
God Stats
1W - 0L
1,896 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Thanatos
Thanatos
SOUL_ADRIFT
Thanatos
Level 173
God Stats
31W - 24L
1,558 SR
Queue Stats
242W - 235L
1,478 Elo+
Party 1
Izanami
Izanami
XxOG_Elite_420xX
Izanami
Level 179
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 238L
1,480 Elo+
Party 1
Ra
Ra
u-Learn-
Ra
Level 129
God Stats
6W - 3L
1,301 SR
Queue Stats
126W - 118L
1,532 Elo+
Party 1
Team Averages
Level 115
1,525 SR
1,490 Elo+

VS

Team Averages
Level 61
1,374 SR
1,494 Elo+
Nut
Nut
BoneSoda
Nut
Level 38
God Stats
4W - 4L
1,406 SR
Queue Stats
62W - 70L
1,386 Elo+
Solo
Achilles
Achilles
BubbleGod3395
Achilles
Level 67
God Stats
4W - 6L
1,493 SR
Queue Stats
104W - 94L
1,463 Elo+
Party 2
Atlas
Atlas
TheRealKronk744
Atlas
Level 27
God Stats
4W - 6L
1,148 SR
Queue Stats
28W - 36L
1,424 Elo+
Party 2
Loki
Loki
YNG_Ghxst-_-
Loki
Level 105
God Stats
7W - 11L
1,322 SR
Queue Stats
70W - 65L
1,465 Elo+
Party 2
Janus
Janus
Ğuts
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
2 / 1 / 1
5,948
595
2,966
8,651
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
LordSquilliam2
Ah Muzen Cab
9
0 / 1 / 0
5,340
534
3,873
4,568
1,895
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
SOUL_ADRIFT
Thanatos
11
1 / 1 / 1
5,793
579
2,342
10,404
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
6,151
615
4,659
7,324
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 1
6,240
624
2,076
5,361
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
5,597
560
4,355
6,444
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
BubbleGod3395
Achilles
6
0 / 0 / 1
4,556
456
1,688
3,288
1,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 1
5,246
525
2,995
7,735
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 1
5,651
565
3,488
6,878
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Ğuts
Janus
11
0 / 0 / 0
5,418
542
4,195
3,844
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
5
5
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Achilles
BubbleGod3395
Achilles
0
0
1
0.5
W
Cerberus
2
1
1
2.5
W
Ah Muzen Cab
LordSquilliam2
Ah Muzen Cab
0
1
0
0
W
Thanatos
SOUL_ADRIFT
Thanatos
1
1
1
1.5
L
1
1
1
1.5
W
1
2
0
0.5
L
3
1
1
3.5
W
0
0
1
0.5
L
Janus
Ğuts
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,916
Damage
16,721
36,308
Taken
28,189
16,029
Mitigated
12,819
19,976
Healing
6,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,355
1,895
0
1,242
6,444
2,154
0
857
5,587
0
42,323
L
Achilles
BubbleGod3395
Achilles
1,688
242
0
1,430
3,288
1,717
0
0
2,972
0
14,241
W
Cerberus
2,966
264
0
2,974
8,651
5,474
0
2,231
6,347
16,114
992
W
Ah Muzen Cab
LordSquilliam2
Ah Muzen Cab
3,873
1,543
0
1,064
4,568
1,895
80
843
3,455
0
27,469
W
Thanatos
SOUL_ADRIFT
Thanatos
2,342
368
0
9,965
10,404
3,840
0
526
9,773
0
44,420
L
2,995
1,348
0
1,759
7,735
5,130
0
1,381
6,033
19,149
0
W
4,659
3,338
0
2,172
7,324
2,750
152
982
6,342
0
62,464
L
3,488
1,118
0
656
6,878
2,635
0
1,219
5,525
0
31,178
W
2,076
154
695
3,106
5,361
2,070
0
2,334
2,912
56,913
0
L
Janus
Ğuts
Janus
4,195
207
0
984
3,844
1,183
0
1,327
2,400
48,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,472
Gold Earned
26,468
394
Minions Killed
265
0
Camps Cleared
0
995,685
Distance Traveled
999,942
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,597
560
74
7
0
197,034
2
L
Achilles
4,556
456
29
3
0
105,176
0
W
Cerberus
5,948
595
40
4
0
185,317
1
W
Ah Muzen Cab
5,340
534
45
5
0
170,664
0
W
Thanatos
5,793
579
88
9
0
238,536
0
L
Atlas
5,246
525
27
3
0
219,847
0
W
Izanami
6,151
615
115
12
0
175,848
0
L
Loki
5,651
565
54
5
0
242,297
0
W
Ra
6,240
624
106
11
0
225,320
0
L
Janus
5,418
542
81
8
0
235,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role