Player Matchup

Fenrir
Fenrir
Rassim23Dz
Fenrir
Level 68
God Stats
29W - 31L
1,607 SR
Queue Stats
97W - 87L
1,495 Elo+
Solo
Jormungandr
Jormungandr
ScarZP
Jormungandr
Level 58
God Stats
0W - 2L
1,259 SR
Queue Stats
216W - 244L
1,430 Elo+
Solo
Chernobog
Chernobog
TheHoldUP
Chernobog
Level 39
God Stats
6W - 10L
1,478 SR
Queue Stats
57W - 66L
1,486 Elo+
Party 1
Baba Yaga
Baba Yaga
WarLord2482307
Baba Yaga
Level 37
God Stats
3W - 3L
1,879 SR
Queue Stats
47W - 62L
1,437 Elo+
Solo
Sobek
Sobek
niklLOL_Xdvg
Sobek
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 22L
1,505 Elo+
Party 1
Team Averages
Level 45
1,545 SR
1,471 Elo+

VS

Team Averages
Level 110
1,488 SR
1,454 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Angelasek
Surtr
Level 84
God Stats
28W - 21L
1,514 SR
Queue Stats
102W - 89L
1,436 Elo+
Solo
Nu Wa
Nu Wa
DvøNezukø
Nu Wa
Level 87
God Stats
6W - 4L
1,490 SR
Queue Stats
119W - 93L
1,384 Elo+
Solo
Fenrir
Fenrir
Sergi11240
Fenrir
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 33L
1,505 Elo+
Solo
Cupid
Cupid
Zombie3910330
Cupid
Level 156
God Stats
16W - 14L
1,436 SR
Queue Stats
185W - 169L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rassim23Dz
Fenrir
10
0 / 3 / 2
5,368
537
1,181
7,437
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
ScarZP
Jormungandr
9
1 / 5 / 0
5,570
557
4,068
9,572
6,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
TheHoldUP
Chernobog
10
1 / 3 / 1
5,275
528
6,345
9,588
3,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
WarLord2482307
Baba Yaga
9
0 / 3 / 0
5,329
533
2,342
4,810
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 1
5,906
591
2,174
7,977
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 1
4,842
484
3,134
7,203
4,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Surtr
Angelasek
Surtr
11
5 / 2 / 1
6,357
636
8,632
9,650
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 5
6,268
627
4,884
2,797
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sergi11240
Fenrir
12
4 / 0 / 3
6,352
635
3,100
6,861
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 0
6,141
614
6,429
9,029
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
14
14
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
1
1.5
W
Surtr
Angelasek
Surtr
5
2
1
2.75
W
1
0
5
3.5
L
Fenrir
Rassim23Dz
Fenrir
0
3
2
0.33
L
Jormungandr
ScarZP
Jormungandr
1
5
0
0.2
W
Fenrir
Sergi11240
Fenrir
4
0
3
5.5
L
Chernobog
TheHoldUP
Chernobog
1
3
1
0.5
L
Baba Yaga
WarLord2482307
Baba Yaga
0
3
0
0
W
3
2
0
1.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,110
Damage
26,179
39,384
Taken
35,540
21,173
Mitigated
15,986
12,251
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,134
188
643
2,415
7,203
4,149
0
1,585
5,618
22,090
0
W
Surtr
Angelasek
Surtr
8,632
3,374
0
2,621
9,650
4,432
36
4,020
5,630
363
37,596
W
4,884
2,520
0
750
2,797
947
0
1,685
1,112
33,143
0
L
Fenrir
Rassim23Dz
Fenrir
1,181
235
0
923
7,437
3,316
0
720
6,717
0
28,448
L
Jormungandr
ScarZP
Jormungandr
4,068
2,020
0
1,674
9,572
6,632
0
579
8,948
38,188
0
W
Fenrir
Sergi11240
Fenrir
3,100
892
0
4,422
6,861
2,866
0
480
6,381
0
43,406
L
Chernobog
TheHoldUP
Chernobog
6,345
4,158
0
4,115
9,588
3,459
0
1,489
7,994
0
42,234
L
Baba Yaga
WarLord2482307
Baba Yaga
2,342
40
0
622
4,810
1,647
0
2,394
2,375
34,427
695
W
6,429
4,010
682
3,284
9,029
3,592
0
771
8,258
0
48,415
L
2,174
235
0
4,917
7,977
6,119
0
2,618
5,106
20,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
29,960
276
Minions Killed
303
0
Camps Cleared
0
949,650
Distance Traveled
1,052,393
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,842
484
39
4
0
210,179
5
W
Surtr
6,357
636
57
6
0
200,802
0
W
Nu Wa
6,268
627
60
6
0
217,330
4
L
Fenrir
5,368
537
55
6
0
236,407
0
L
Jormungandr
5,570
557
66
7
0
163,883
0
W
Fenrir
6,352
635
73
7
0
241,425
0
L
Chernobog
5,275
528
69
7
0
167,189
0
L
Baba Yaga
5,329
533
64
6
0
162,254
1
W
Cupid
6,141
614
74
7
0
182,657
0
L
Sobek
5,906
591
22
2
0
219,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role