Player Matchup

Shiva
Shiva
Anbu Lunar
Shiva
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,451 Elo+
Party 1
Raijin
Raijin
Anbu Nemesis
Raijin
Level 58
God Stats
33W - 24L
1,267 SR
Queue Stats
456W - 455L
1,501 Elo+
Party 1
Hun Batz
Hun Batz
Check A Vibe
Hun Batz
Level 37
God Stats
3W - 6L
1,291 SR
Queue Stats
315W - 313L
1,461 Elo+
Party 1
Team Averages
Level 48
1,353 SR
1,471 Elo+

VS

Team Averages
Level 82
1,364 SR
1,415 Elo+
Nut
Nut
ChiccoBeam
Nut
Level 58
God Stats
5W - 9L
1,327 SR
Queue Stats
58W - 68L
1,391 Elo+
Solo
Izanami
Izanami
DeadShooter911
Izanami
Level 128
God Stats
0W - 2L
1,378 SR
Queue Stats
14W - 18L
1,417 Elo+
Party 2
Guan Yu
Guan Yu
PurplMistofDoom
Guan Yu
Level 60
God Stats
1W - 3L
1,389 SR
Queue Stats
29W - 29L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
2 / 0 / 5
6,413
802
3,594
7,303
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
11
2 / 0 / 4
6,398
800
6,917
2,820
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Check A Vibe
Hun Batz
10
3 / 1 / 3
6,507
813
2,998
5,145
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,059
632
1,278
2,857
949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 4 / 0
5,081
635
1,768
6,112
2,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 0
5,424
678
1,395
8,579
3,571
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
0
5
4.5
W
Raijin
2
0
4
4
W
Hun Batz
Check A Vibe
Hun Batz
3
1
3
4.5
L
0
1
1
0.5
L
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,509
Damage
4,441
15,268
Taken
17,548
8,456
Mitigated
6,530
3,216
Healing
4,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
3,594
365
522
1,942
7,303
5,705
0
18
7,285
0
18,656
W
Raijin
6,917
360
0
0
2,820
952
422
16
2,804
24,087
401
W
Hun Batz
Check A Vibe
Hun Batz
2,998
971
0
752
5,145
1,799
0
24
5,121
0
17,248
L
1,278
517
0
20
2,857
949
0
988
1,619
0
7,359
L
1,768
1,121
0
42
6,112
2,010
0
2,687
2,962
0
15,668
L
1,395
150
1,777
2,826
8,579
3,571
23
2,349
5,597
0
10,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,318
Gold Earned
15,564
118
Minions Killed
68
0
Camps Cleared
0
464,781
Distance Traveled
374,340
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,413
802
33
4
0
168,998
0
W
Raijin
6,398
800
57
7
0
133,764
0
W
Hun Batz
6,507
813
28
4
0
162,019
0
L
Nut
5,059
632
20
3
0
77,046
0
L
Izanami
5,081
635
28
4
0
127,168
1
L
Guan Yu
5,424
678
20
3
0
170,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role