Player Matchup

Charon
Charon
Gold I
 
Charon
Gold I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond V
ActionDayz
Heimdallr
Diamond V
Level 210
God Stats
1W - 0L
1,500 SR
Queue Stats
335W - 304L
1,975 MMR
Party 1
Arachne
Arachne
Diamond III
Mееks
Arachne
Diamond III
Level 148
God Stats
14W - 6L
1,927 SR
Queue Stats
95W - 81L
2,246 MMR
Solo
Odin
Odin
Platinum I
SilverHay
Odin
Platinum I
Level 159
God Stats
29W - 19L
1,663 SR
Queue Stats
159W - 150L
1,829 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
WednesdayXD
Morgan Le Fay
Platinum II
Level 149
God Stats
21W - 20L
1,630 SR
Queue Stats
218W - 191L
1,878 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,644 SR
1,886 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 96
1,639 SR
1,872 MMR
Cliodhna
Cliodhna
Platinum IV
 
Cliodhna
Platinum IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Platinum V
Funky530
Ymir
Platinum V
Level 148
God Stats
0W - 1L
1,715 SR
Queue Stats
49W - 32L
1,913 MMR
Solo
Hercules
Hercules
Platinum III
XXxxBLEXXxxXX
Hercules
Platinum III
Level 108
God Stats
5W - 7L
1,518 SR
Queue Stats
184W - 169L
1,818 MMR
Solo
Ra
Ra
Diamond V
biPolarBearMike
Ra
Diamond V
Level 59
God Stats
0W - 1L
1,749 SR
Queue Stats
76W - 47L
2,024 MMR
Party 2
Loki
Loki
Diamond IV
x2DECOYx
Loki
Diamond IV
Level 62
God Stats
108W - 82L
1,711 SR
Queue Stats
216W - 207L
2,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 0 / 2
8,039
574
6,142
8,575
7,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ActionDayz
Heimdallr
15
1 / 1 / 1
8,353
597
5,574
8,715
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Mееks
Arachne
15
5 / 1 / 1
8,400
600
5,370
9,840
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
14
1 / 1 / 2
8,213
587
8,059
10,326
12,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
WednesdayXD
Morgan Le Fay
15
1 / 0 / 2
8,308
593
5,454
2,010
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BellonaAthenaBake KujiraGeb

VS

Bans
KukulkanThothThorVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 2 / 0
7,745
553
5,082
9,889
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
11
0 / 1 / 0
6,799
486
1,966
11,809
8,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
XXxxBLEXXxxXX
Hercules
14
0 / 3 / 1
8,417
601
7,189
12,523
10,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 1
7,868
562
4,468
6,273
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
0 / 1 / 0
6,721
480
4,053
10,223
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
3
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
2
2
L
Cliodhna
 
Cliodhna
3
2
0
1.5
W
Heimdallr
ActionDayz
Heimdallr
1
1
1
1.5
L
Ymir
0
1
0
0
W
Arachne
Mееks
Arachne
5
1
1
5.5
W
Odin
1
1
2
2
W
Morgan Le Fay
WednesdayXD
Morgan Le Fay
1
0
2
2
L
Hercules
XXxxBLEXXxxXX
Hercules
0
3
1
0.17
L
0
2
1
0.25
L
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,599
Damage
22,758
39,466
Taken
50,717
28,987
Mitigated
29,885
14,389
Healing
15,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,142
1,775
0
2,134
8,575
7,571
75
977
7,598
24,927
0
L
Cliodhna
 
Cliodhna
5,082
548
0
3,886
9,889
3,707
0
2,094
7,795
0
68,484
W
Heimdallr
ActionDayz
Heimdallr
5,574
2,429
0
3,881
8,715
3,753
0
2,351
6,291
0
85,842
L
Ymir
1,966
825
0
1,954
11,809
8,951
0
5,402
6,407
31,245
4,839
W
Arachne
Mееks
Arachne
5,370
3,789
0
3,963
9,840
4,483
0
2,411
7,271
0
71,840
W
Odin
8,059
1,118
0
4,161
10,326
12,258
0
77
10,249
2,912
64,254
W
Morgan Le Fay
WednesdayXD
Morgan Le Fay
5,454
296
0
250
2,010
922
434
131
1,872
75,230
0
L
Hercules
XXxxBLEXXxxXX
Hercules
7,189
1,481
0
4,192
12,523
10,131
0
1,431
11,092
0
76,393
L
4,468
294
321
2,638
6,273
3,289
0
675
5,598
75,917
2,399
L
Loki
4,053
756
0
2,018
10,223
3,807
0
2,777
7,446
0
50,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,313
Gold Earned
37,550
550
Minions Killed
532
0
Camps Cleared
0
1,494,166
Distance Traveled
1,570,421
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,039
574
18
1
0
307,099
6
L
Cliodhna
7,745
553
116
8
0
381,100
0
W
Heimdallr
8,353
597
153
11
0
284,859
0
L
Ymir
6,799
486
49
4
0
287,652
3
W
Arachne
8,400
600
108
8
0
320,729
3
W
Odin
8,213
587
118
8
0
285,710
3
W
Morgan Le Fay
8,308
593
153
11
0
295,769
1
L
Hercules
8,417
601
139
10
0
269,132
3
L
Ra
7,868
562
142
10
0
332,788
0
L
Loki
6,721
480
86
6
0
299,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role