Player Matchup

Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CaptainSalty007
Merlin
Level 13
God Stats
2W - 2L
1,279 SR
Queue Stats
11W - 14L
1,405 Elo+
Party 1
Nox
Nox
DESTRUCTION_1987
Nox
Level 159
God Stats
99W - 98L
1,431 SR
Queue Stats
196W - 188L
1,533 Elo+
Solo
Chernobog
Chernobog
Interledger
Chernobog
Level 48
God Stats
5W - 8L
1,309 SR
Queue Stats
101W - 118L
1,398 Elo+
Party 1
Rama
Rama
PlasticPig
Rama
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,524 Elo+
Solo
Team Averages
Level 81
1,404 SR
1,472 Elo+

VS

Team Averages
Level 114
1,551 SR
1,515 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
OmNomOmNii
Ares
Level 122
God Stats
3W - 2L
1,600 SR
Queue Stats
17W - 14L
1,556 Elo+
Party 2
Merlin
Merlin
TACxDeath
Merlin
Level 135
God Stats
0W - 2L
1,459 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 2
Ravana
Ravana
TedPhm
Ravana
Level 48
God Stats
2W - 2L
1,417 SR
Queue Stats
36W - 34L
1,476 Elo+
Solo
Bastet
Bastet
hebernz
Bastet
Level 159
God Stats
0W - 1L
1,780 SR
Queue Stats
49W - 39L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
10 / 1 / 3
10,037
1,434
14,451
8,322
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 5
7,337
1,048
3,791
5,683
2,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 0 / 9
7,475
1,068
5,685
2,811
1,156
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Interledger
Chernobog
14
2 / 2 / 8
8,123
1,160
5,655
7,110
2,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 7
7,231
1,033
3,445
4,896
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

315

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 1 / 3
7,475
1,068
3,443
4,020
1,584
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 2 / 6
8,365
1,195
7,287
10,327
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
TACxDeath
Merlin
13
4 / 5 / 3
8,296
1,185
5,458
8,356
4,283
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
TedPhm
Ravana
13
1 / 4 / 6
7,587
1,084
4,479
10,021
9,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
hebernz
Bastet
12
0 / 1 / 4
6,735
962
6,397
4,213
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
13
Kills
7
7
Deaths
13
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
1
3
11.5
L
Sol
 
Sol
1
1
3
2.5
W
0
2
5
1.25
W
1
0
9
5.5
W
Chernobog
Interledger
Chernobog
2
2
8
3
L
1
2
6
2
W
0
2
7
1.75
L
Merlin
TACxDeath
Merlin
4
5
3
1.1
L
Ravana
TedPhm
Ravana
1
4
6
1
L
Bastet
hebernz
Bastet
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,027
Damage
27,064
28,822
Taken
36,937
10,821
Mitigated
29,577
2,038
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,451
6,408
0
193
8,322
3,500
0
4,719
3,603
0
19,782
L
Sol
 
Sol
3,443
1,034
0
531
4,020
1,584
0
690
3,330
26,420
693
W
3,791
219
0
0
5,683
2,045
0
3,189
2,494
25,738
126
W
5,685
767
0
317
2,811
1,156
0
2,208
603
11,302
0
W
Chernobog
Interledger
Chernobog
5,655
3,503
0
1,151
7,110
2,465
0
3,161
3,949
0
21,037
L
7,287
747
0
1,042
10,327
12,882
0
2,561
7,766
13,717
1,726
W
3,445
2,810
0
377
4,896
1,655
0
2,098
2,798
0
7,603
L
Merlin
TACxDeath
Merlin
5,458
336
0
125
8,356
4,283
0
1,892
6,464
20,969
677
L
Ravana
TedPhm
Ravana
4,479
1,270
0
1,031
10,021
9,296
0
3,125
6,896
0
11,105
L
Bastet
hebernz
Bastet
6,397
762
0
487
4,213
1,532
0
1,082
3,131
0
12,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,203
Gold Earned
38,458
132
Minions Killed
140
6
Camps Cleared
5
650,247
Distance Traveled
576,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,037
1,434
9
1
3
147,941
0
L
Sol
7,475
1,068
65
9
0
111,120
0
W
Merlin
7,337
1,048
48
7
0
124,464
0
W
Nox
7,475
1,068
13
2
0
129,745
0
W
Chernobog
8,123
1,160
44
6
2
124,901
0
L
Ares
8,365
1,195
12
2
0
139,619
0
W
Rama
7,231
1,033
18
3
1
123,196
0
L
Merlin
8,296
1,185
48
7
2
111,952
0
L
Ravana
7,587
1,084
8
1
2
124,625
0
L
Bastet
6,735
962
7
1
1
89,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role