Player Matchup

Artemis
Artemis
EzBotBoy
Artemis
Level 124
God Stats
6W - 3L
1,811 SR
Queue Stats
31W - 36L
1,562 Elo+
Party 1
Freya
Freya
GoblinPants
Freya
Level 140
God Stats
1W - 2L
1,524 SR
Queue Stats
195W - 178L
1,560 Elo+
Solo
Jormungandr
Jormungandr
Pelus5088
Jormungandr
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 50L
1,550 Elo+
Party 1
Rama
Rama
Pomnah
Rama
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 60L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
weeshie
Cthulhu
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 59L
1,555 Elo+
Party 1
Team Averages
Level 111
1,567 SR
1,552 Elo+

VS

Team Averages
Level 124
1,576 SR
1,615 Elo+
Bellona
Bellona
Ranbob McGoober
Bellona
Level 126
God Stats
2W - 3L
1,169 SR
Queue Stats
219W - 221L
1,567 Elo+
Party 3
Thanatos
Thanatos
SirLlamaIV
Thanatos
Level 170
God Stats
8W - 6L
1,593 SR
Queue Stats
116W - 109L
1,626 Elo+
Party 2
Kuzenbo
Kuzenbo
ThyDodo
Kuzenbo
Level 59
God Stats
5W - 0L
1,797 SR
Queue Stats
54W - 39L
1,565 Elo+
Party 3
Kukulkan
Kukulkan
Zaxiem
Kukulkan
Level 137
God Stats
15W - 3L
1,820 SR
Queue Stats
38W - 22L
1,693 Elo+
Party 2
Heimdallr
Heimdallr
xYesChefx
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 96L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EzBotBoy
Artemis
13
1 / 5 / 0
8,190
482
9,652
12,486
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 2 / 1
7,944
467
5,808
15,137
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Pelus5088
Jormungandr
14
0 / 4 / 0
9,106
536
4,163
13,631
12,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Pomnah
Rama
16
1 / 3 / 0
9,443
555
6,665
14,888
5,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
weeshie
Cthulhu
12
0 / 2 / 0
7,342
432
3,640
10,428
8,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 6
10,880
640
11,808
17,171
17,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SirLlamaIV
Thanatos
17
10 / 1 / 4
10,761
633
14,495
14,579
6,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
ThyDodo
Kuzenbo
13
1 / 0 / 7
8,992
529
3,996
11,381
12,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Kukulkan
Zaxiem
Kukulkan
16
1 / 0 / 8
10,338
608
8,743
6,713
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
xYesChefx
Heimdallr
15
1 / 1 / 6
9,152
538
6,820
8,939
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
16
16
Deaths
2
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
EzBotBoy
Artemis
1
5
0
0.2
L
0
2
1
0.25
L
Jormungandr
Pelus5088
Jormungandr
0
4
0
0
L
Rama
Pomnah
Rama
1
3
0
0.33
W
3
0
6
6
W
Thanatos
SirLlamaIV
Thanatos
10
1
4
12
W
Kuzenbo
ThyDodo
Kuzenbo
1
0
7
4.5
W
Kukulkan
Zaxiem
Kukulkan
1
0
8
5
L
Cthulhu
weeshie
Cthulhu
0
2
0
0
W
Heimdallr
xYesChefx
Heimdallr
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,928
Damage
45,862
66,570
Taken
58,783
36,413
Mitigated
44,152
15,231
Healing
27,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
EzBotBoy
Artemis
9,652
2,274
0
1,225
12,486
4,101
0
3,616
8,818
0
72,151
L
5,808
1,614
0
4,182
15,137
6,379
0
3,374
11,621
69,395
0
L
Jormungandr
Pelus5088
Jormungandr
4,163
1,256
0
3,650
13,631
12,206
1,058
166
12,535
60,986
2,936
L
Rama
Pomnah
Rama
6,665
4,801
0
4,320
14,888
5,074
638
1,986
12,902
0
91,178
W
11,808
3,413
0
3,764
17,171
17,561
411
6,553
10,618
780
90,182
W
Thanatos
SirLlamaIV
Thanatos
14,495
5,587
0
17,830
14,579
6,775
741
2,278
12,301
0
82,757
W
Kuzenbo
ThyDodo
Kuzenbo
3,996
1,916
0
1,642
11,381
12,349
80
2,934
8,447
30,827
2,342
W
Kukulkan
Zaxiem
Kukulkan
8,743
590
0
1,221
6,713
2,955
518
1,998
4,715
97,215
800
L
Cthulhu
weeshie
Cthulhu
3,640
363
159
1,695
10,428
8,653
0
3,915
6,360
28,171
1,392
W
Heimdallr
xYesChefx
Heimdallr
6,820
3,262
0
2,657
8,939
4,512
2,225
1,201
7,738
0
75,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,025
Gold Earned
50,123
513
Minions Killed
581
0
Camps Cleared
0
1,564,505
Distance Traveled
1,809,617
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,190
482
120
7
0
286,942
5
L
Freya
7,944
467
95
6
0
396,451
0
L
Jormungandr
9,106
536
112
7
0
318,591
0
L
Rama
9,443
555
145
9
0
313,088
3
W
Bellona
10,880
640
145
9
0
318,684
2
W
Thanatos
10,761
633
116
7
0
415,649
3
W
Kuzenbo
8,992
529
41
2
0
348,689
2
W
Kukulkan
10,338
608
154
9
0
384,033
7
L
Cthulhu
7,342
432
41
2
0
249,433
1
W
Heimdallr
9,152
538
125
7
0
342,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role