Player Matchup

Charon
Charon
 
Charon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
MuffinHumpin
Bakasura
Level 103
God Stats
1W - 2L
1,694 SR
Queue Stats
57W - 50L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
SheTookDaKids
Gilgamesh
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,830 Elo+
Party 1
Aphrodite
Aphrodite
Wiccasol
Aphrodite
Level 46
God Stats
1W - 4L
1,703 SR
Queue Stats
209W - 205L
1,554 Elo+
Party 1
Anubis
Anubis
onehunlow6920
Anubis
Level 85
God Stats
18W - 23L
1,409 SR
Queue Stats
262W - 216L
1,516 Elo+
Party 1
Team Averages
Level 80
1,561 SR
1,592 Elo+

VS

Team Averages
Level 141
1,572 SR
1,544 Elo+
Awilix
Awilix
GaurdianAngelv1
Awilix
Level 158
God Stats
5W - 6L
1,274 SR
Queue Stats
382W - 346L
1,468 Elo+
Party 2
Chronos
Chronos
MasterPblo
Chronos
Level 145
God Stats
14W - 15L
1,430 SR
Queue Stats
579W - 514L
1,503 Elo+
Party 2
Hercules
Hercules
SENTEYITA
Hercules
Level 109
God Stats
2W - 4L
1,763 SR
Queue Stats
177W - 178L
1,566 Elo+
Party 3
Janus
Janus
ScrubPotatoKing
Janus
Level 153
God Stats
21W - 26L
1,748 SR
Queue Stats
491W - 469L
1,626 Elo+
Party 3
Charon
Charon
iEatFishie
Charon
Level 142
God Stats
8W - 5L
1,644 SR
Queue Stats
80W - 64L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 1 / 0
6,724
517
5,122
9,076
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
MuffinHumpin
Bakasura
10
2 / 5 / 1
6,005
462
5,599
11,456
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
SheTookDaKids
Gilgamesh
13
2 / 1 / 3
7,035
541
6,780
11,217
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Wiccasol
Aphrodite
10
0 / 3 / 1
5,740
442
2,431
13,029
9,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 2 / 2
6,545
503
5,541
7,149
3,496
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,291
638
4,383
9,331
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
MasterPblo
Chronos
13
1 / 1 / 4
7,324
563
6,694
5,602
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
SENTEYITA
Hercules
12
3 / 1 / 2
6,844
526
5,356
9,108
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 2
7,485
576
3,760
6,077
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
iEatFishie
Charon
12
5 / 1 / 4
7,811
601
10,274
8,487
5,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
10
12
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
W
0
1
1
0.5
W
Chronos
MasterPblo
Chronos
1
1
4
3
L
Bakasura
MuffinHumpin
Bakasura
2
5
1
0.5
W
Hercules
SENTEYITA
Hercules
3
1
2
4
W
1
1
2
2
L
Gilgamesh
SheTookDaKids
Gilgamesh
2
1
3
3.5
L
Aphrodite
Wiccasol
Aphrodite
0
3
1
0.17
W
Charon
iEatFishie
Charon
5
1
4
7
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,473
Damage
30,467
51,927
Taken
38,605
30,664
Mitigated
17,299
20,896
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,122
352
0
2,965
9,076
5,990
0
0
9,076
48,410
4,170
W
4,383
1,414
0
2,420
9,331
3,632
0
3,837
4,608
0
68,144
W
Chronos
MasterPblo
Chronos
6,694
2,842
0
1,982
5,602
2,182
1,357
1,193
3,805
58,339
5,345
L
Bakasura
MuffinHumpin
Bakasura
5,599
3,607
0
2,337
11,456
4,992
0
6,383
5,049
0
33,012
W
Hercules
SENTEYITA
Hercules
5,356
1,544
0
1,516
9,108
3,759
0
2,870
6,036
0
45,498
W
3,760
120
0
730
6,077
1,805
0
1,825
4,042
64,901
1,771
L
Gilgamesh
SheTookDaKids
Gilgamesh
6,780
2,421
0
4,681
11,217
6,666
0
2,842
8,299
0
60,913
L
Aphrodite
Wiccasol
Aphrodite
2,431
908
1,985
5,786
13,029
9,520
0
6,901
6,128
24,671
1,801
W
Charon
iEatFishie
Charon
10,274
1,872
0
2,588
8,487
5,921
0
2,051
6,109
29,704
4,347
L
5,541
211
0
3,142
7,149
3,496
0
3,339
3,716
47,490
1,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,049
Gold Earned
37,755
407
Minions Killed
468
0
Camps Cleared
0
1,350,045
Distance Traveled
1,372,745
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,724
517
100
8
0
233,926
1
W
Awilix
8,291
638
126
10
0
243,125
3
W
Chronos
7,324
563
128
10
0
266,568
0
L
Bakasura
6,005
462
76
6
0
303,070
0
W
Hercules
6,844
526
66
5
0
318,793
0
W
Janus
7,485
576
115
9
0
288,938
2
L
Gilgamesh
7,035
541
105
8
0
329,242
0
L
Aphrodite
5,740
442
26
2
0
232,207
0
W
Charon
7,811
601
33
3
0
255,321
0
L
Anubis
6,545
503
100
8
0
251,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role