Player Matchup

Pele
Pele
 
Pele
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
K1NGQ234
Yu Huang
Level 126
God Stats
2W - 3L
1,476 SR
Queue Stats
219W - 222L
1,481 Elo+
Solo
Aphrodite
Aphrodite
SquadDropNRoll
Aphrodite
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,419 Elo+
Solo
Discordia
Discordia
TWOGalOfMiltank
Discordia
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,383 Elo+
Solo
Athena
Athena
oraclemeng
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,351 Elo+
Solo
Team Averages
Level 105
1,495 SR
1,427 Elo+

VS

Team Averages
Level 76
1,618 SR
1,448 Elo+
Hun Batz
Hun Batz
Giggle 77
Hun Batz
Level 84
God Stats
2W - 2L
1,587 SR
Queue Stats
123W - 97L
1,455 Elo+
Solo
Loki
Loki
SasukeBankai
Loki
Level 161
God Stats
5W - 5L
1,705 SR
Queue Stats
291W - 284L
1,430 Elo+
Solo
Atlas
Atlas
lTheRealCKl
Atlas
Level 74
God Stats
2W - 4L
1,798 SR
Queue Stats
216W - 215L
1,507 Elo+
Party 1
Sol
Sol
llTheRealNKll
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,347 Elo+
Party 1
Yemoja
Yemoja
theMATRIXchickn
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 1 / 4
6,138
1,228
4,396
3,906
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
K1NGQ234
Yu Huang
12
3 / 1 / 2
6,308
1,262
3,271
2,967
1,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SquadDropNRoll
Aphrodite
5
0 / 0 / 0
4,408
882
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
TWOGalOfMiltank
Discordia
10
1 / 0 / 3
5,475
1,095
3,498
1,942
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
oraclemeng
Athena
10
0 / 1 / 2
5,543
1,109
1,905
4,190
3,225
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Giggle 77
Hun Batz
10
1 / 2 / 0
5,311
1,062
1,540
3,730
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 1
5,386
1,077
1,886
2,460
937
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 2 / 2
5,742
1,148
1,784
5,364
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 1
5,257
1,051
2,855
2,544
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 3
6,048
1,210
1,733
5,290
3,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
6
Kills
3
3
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
1
4
4
W
Hun Batz
Giggle 77
Hun Batz
1
2
0
0.5
L
Yu Huang
K1NGQ234
Yu Huang
3
1
2
4
W
1
1
1
1.5
L
Aphrodite
SquadDropNRoll
Aphrodite
0
0
0
0
L
Discordia
TWOGalOfMiltank
Discordia
1
0
3
2.5
W
1
2
2
1
W
0
1
1
0.5
L
Athena
oraclemeng
Athena
0
1
2
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,070
Damage
9,798
13,005
Taken
19,388
7,425
Mitigated
11,446
3,506
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,396
253
0
707
3,906
2,013
0
1,905
2,001
0
13,760
W
Hun Batz
Giggle 77
Hun Batz
1,540
278
0
250
3,730
1,833
0
2,138
1,592
0
9,537
L
Yu Huang
K1NGQ234
Yu Huang
3,271
90
126
253
2,967
1,459
0
1,683
1,284
12,035
0
W
1,886
71
512
780
2,460
937
0
782
1,678
0
3,531
L
Aphrodite
SquadDropNRoll
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
TWOGalOfMiltank
Discordia
3,498
77
145
345
1,942
728
0
1,108
834
6,469
0
W
1,784
641
178
389
5,364
3,925
0
1,817
3,547
4,690
221
W
2,855
630
0
502
2,544
1,040
0
1,871
673
7,199
344
L
Athena
oraclemeng
Athena
1,905
447
775
1,155
4,190
3,225
0
1,662
2,528
3,258
0
W
1,733
189
1,254
940
5,290
3,711
12
2,066
3,224
7,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,872
Gold Earned
27,744
52
Minions Killed
54
0
Camps Cleared
0
422,986
Distance Traveled
571,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,138
1,228
19
4
0
127,821
0
W
Hun Batz
5,311
1,062
16
3
0
127,410
0
L
Yu Huang
6,308
1,262
17
3
0
98,341
0
W
Loki
5,386
1,077
4
1
0
116,467
0
L
Aphrodite
4,408
882
0
0
0
6,297
0
L
Discordia
5,475
1,095
12
2
0
83,053
0
W
Atlas
5,742
1,148
7
1
0
109,810
0
W
Sol
5,257
1,051
19
4
0
109,946
0
L
Athena
5,543
1,109
4
1
0
107,474
0
W
Yemoja
6,048
1,210
8
2
0
107,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role