Player Matchup

Ix Chel
Ix Chel
Bokimon
Ix Chel
Level 168
God Stats
23W - 29L
1,529 SR
Queue Stats
335W - 352L
1,611 Elo+
Party 2
Izanami
Izanami
FartGravy
Izanami
Level 147
God Stats
1W - 2L
1,685 SR
Queue Stats
19W - 22L
1,596 Elo+
Solo
He Bo
He Bo
Glenrush
He Bo
Level 180
God Stats
4W - 12L
1,165 SR
Queue Stats
398W - 433L
1,610 Elo+
Party 2
Bake Kujira
Bake Kujira
NoObBiZKit
Bake Kujira
Level 124
God Stats
2W - 2L
1,486 SR
Queue Stats
41W - 54L
1,535 Elo+
Solo
Nemesis
Nemesis
moodysatin
Nemesis
Level 139
God Stats
10W - 10L
1,532 SR
Queue Stats
51W - 62L
1,595 Elo+
Solo
Team Averages
Level 152
1,480 SR
1,590 Elo+

VS

Team Averages
Level 194
1,599 SR
1,586 Elo+
Fafnir
Fafnir
ApachePie
Fafnir
Level 144
God Stats
4W - 2L
1,728 SR
Queue Stats
149W - 85L
1,786 Elo+
Solo
Surtr
Surtr
DrSlayerJ
Surtr
Level 67
God Stats
3W - 6L
1,399 SR
Queue Stats
117W - 114L
1,465 Elo+
Solo
Aphrodite
Aphrodite
Kenshì
Aphrodite
Level 239
God Stats
74W - 45L
1,682 SR
Queue Stats
174W - 175L
1,586 Elo+
Party 1
Susano
Susano
Reayru
Susano
Level 363
God Stats
117W - 92L
1,622 SR
Queue Stats
331W - 326L
1,539 Elo+
Party 1
Nut
Nut
ThePhantomSnake
Nut
Level 158
God Stats
18W - 16L
1,563 SR
Queue Stats
76W - 64L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bokimon
Ix Chel
13
0 / 0 / 1
8,330
1,041
4,916
7,590
8,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
FartGravy
Izanami
12
0 / 0 / 0
7,055
882
2,062
1,414
457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

He Bo
Glenrush
He Bo
13
0 / 3 / 1
7,844
981
8,188
10,753
5,815
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
NoObBiZKit
Bake Kujira
13
1 / 2 / 0
7,740
968
8,315
16,120
19,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
moodysatin
Nemesis
13
0 / 1 / 1
7,583
948
11,642
10,149
5,144
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

299

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ApachePie
Fafnir
13
1 / 0 / 4
9,108
1,139
7,790
9,169
13,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Surtr
DrSlayerJ
Surtr
13
0 / 0 / 4
7,746
968
8,861
11,554
11,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Kenshì
Aphrodite
13
0 / 0 / 4
8,463
1,058
3,741
3,393
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Susano
Reayru
Susano
13
5 / 0 / 1
8,903
1,113
14,689
8,792
4,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 1
7,901
988
7,286
6,406
2,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
1
Kills
6
6
Deaths
1
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ApachePie
Fafnir
1
0
4
3
L
Ix Chel
Bokimon
Ix Chel
0
0
1
0.5
W
Surtr
DrSlayerJ
Surtr
0
0
4
2
L
Izanami
FartGravy
Izanami
0
0
0
0
L
He Bo
Glenrush
He Bo
0
3
1
0.17
W
Aphrodite
Kenshì
Aphrodite
0
0
4
2
L
Bake Kujira
NoObBiZKit
Bake Kujira
1
2
0
0.5
W
Susano
Reayru
Susano
5
0
1
5.5
W
0
1
1
0.5
L
Nemesis
moodysatin
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,123
Damage
42,367
46,026
Taken
39,314
39,063
Mitigated
34,772
7,309
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ApachePie
Fafnir
7,790
1,431
0
1,812
9,169
13,491
0
6,694
2,475
9,943
4,163
L
Ix Chel
Bokimon
Ix Chel
4,916
855
2,088
1,275
7,590
8,137
0
1,276
6,314
19,032
346
W
Surtr
DrSlayerJ
Surtr
8,861
2,356
0
797
11,554
11,156
0
5,433
6,121
432
19,011
L
Izanami
FartGravy
Izanami
2,062
1,204
0
197
1,414
457
0
123
1,291
0
7,460
L
He Bo
Glenrush
He Bo
8,188
481
0
92
10,753
5,815
0
1,864
8,889
32,387
0
W
Aphrodite
Kenshì
Aphrodite
3,741
95
4,677
2,615
3,393
2,790
0
1,097
2,296
16,629
0
L
Bake Kujira
NoObBiZKit
Bake Kujira
8,315
4,794
0
1,849
16,120
19,510
0
4,656
11,267
21,288
399
W
Susano
Reayru
Susano
14,689
4,229
0
640
8,792
4,470
0
4,466
4,326
0
23,597
W
7,286
4,492
0
1,479
6,406
2,865
0
3,183
3,223
0
33,274
L
Nemesis
moodysatin
Nemesis
11,642
4,135
0
1,808
10,149
5,144
0
2,032
8,117
0
20,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,552
Gold Earned
42,121
178
Minions Killed
154
4
Camps Cleared
6
652,151
Distance Traveled
792,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,108
1,139
12
2
0
162,806
0
L
Ix Chel
8,330
1,041
29
4
2
149,248
0
W
Surtr
7,746
968
20
3
3
161,518
0
L
Izanami
7,055
882
13
2
0
42,466
0
L
He Bo
7,844
981
70
9
2
142,602
0
W
Aphrodite
8,463
1,058
34
4
3
155,552
0
L
Bake Kujira
7,740
968
33
4
0
142,203
0
W
Susano
8,903
1,113
20
3
0
165,953
0
W
Nut
7,901
988
68
9
0
147,037
0
L
Nemesis
7,583
948
33
4
0
175,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role