Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Arya-22
Cabrakan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,429 Elo+
Party 1
Horus
Horus
DivineLevel
Horus
Level 99
God Stats
3W - 2L
1,894 SR
Queue Stats
121W - 132L
1,489 Elo+
Solo
Sobek
Sobek
Rubbo_
Sobek
Level 102
God Stats
0W - 2L
1,299 SR
Queue Stats
57W - 51L
1,462 Elo+
Solo
Lancelot
Lancelot
Scissus
Lancelot
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,461 Elo+
Party 1
Team Averages
Level 109
1,539 SR
1,468 Elo+

VS

Team Averages
Level 105
1,445 SR
1,486 Elo+
Yu Huang
Yu Huang
LinkBB
Yu Huang
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 53L
1,392 Elo+
Solo
Chiron
Chiron
Mandragorra
Chiron
Level 85
God Stats
2W - 1L
1,428 SR
Queue Stats
23W - 23L
1,528 Elo+
Solo
Izanami
Izanami
YunG_DopEboY_
Izanami
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Ra
Ra
daxon574
Ra
Level 127
God Stats
3W - 4L
1,298 SR
Queue Stats
254W - 246L
1,448 Elo+
Solo
Danzaburou
Danzaburou
drive3928
Danzaburou
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
324W - 333L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 2 / 1
7,753
775
13,880
8,504
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Arya-22
Cabrakan
11
0 / 4 / 3
6,774
677
3,912
9,780
11,791
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 1 / 1
7,522
752
4,455
15,433
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sobek
Rubbo_
Sobek
12
0 / 4 / 4
7,420
742
5,504
15,267
13,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Scissus
Lancelot
12
2 / 5 / 1
7,239
724
6,237
10,029
7,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
LinkBB
Yu Huang
14
1 / 1 / 11
7,616
762
7,892
5,711
2,817
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
3 / 1 / 5
7,739
774
8,525
8,577
3,845
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
12
2 / 1 / 11
7,291
729
9,498
6,291
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 1 / 8
8,222
822
10,654
10,078
5,109
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
drive3928
Danzaburou
15
5 / 1 / 9
8,514
851
12,067
7,534
3,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
5
Kills
16
16
Deaths
5
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
1
1.25
L
Cabrakan
Arya-22
Cabrakan
0
4
3
0.38
L
1
1
1
1.5
W
Yu Huang
LinkBB
Yu Huang
1
1
11
6.5
W
Chiron
3
1
5
5.5
L
Sobek
Rubbo_
Sobek
0
4
4
0.5
L
Lancelot
Scissus
Lancelot
2
5
1
0.5
W
Izanami
2
1
11
7.5
W
5
1
8
9
W
Danzaburou
drive3928
Danzaburou
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,988
Damage
48,636
59,013
Taken
38,191
50,537
Mitigated
18,503
23,741
Healing
20,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,880
44
470
1,481
8,504
4,715
0
3,591
4,826
35,143
0
L
Cabrakan
Arya-22
Cabrakan
3,912
162
323
430
9,780
11,791
0
3,885
5,895
6,901
691
L
4,455
1,713
6,666
8,862
15,433
12,344
0
3,761
11,580
0
5,125
W
Yu Huang
LinkBB
Yu Huang
7,892
1,129
684
327
5,711
2,817
0
2,345
3,366
16,361
0
W
Chiron
8,525
2,949
1,219
3,237
8,577
3,845
33
4,683
3,894
0
14,645
L
Sobek
Rubbo_
Sobek
5,504
64
2,031
3,478
15,267
13,872
0
3,159
12,002
7,527
1,443
L
Lancelot
Scissus
Lancelot
6,237
703
0
0
10,029
7,815
0
3,744
6,164
0
13,121
W
Izanami
9,498
7,475
0
1,266
6,291
2,883
58
3,547
2,744
0
16,877
W
10,654
1,211
5,781
4,737
10,078
5,109
0
6,877
3,201
20,153
0
W
Danzaburou
drive3928
Danzaburou
12,067
5,312
777
2,225
7,534
3,849
314
4,491
3,043
0
26,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
39,382
85
Minions Killed
123
0
Camps Cleared
0
851,257
Distance Traveled
901,561
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,753
775
44
4
0
193,278
0
L
Cabrakan
6,774
677
13
1
0
86,975
0
L
Horus
7,522
752
1
0
0
222,968
0
W
Yu Huang
7,616
762
22
2
0
177,599
0
W
Chiron
7,739
774
18
2
0
187,214
0
L
Sobek
7,420
742
10
1
0
206,094
0
L
Lancelot
7,239
724
17
2
0
141,942
0
W
Izanami
7,291
729
26
3
0
165,775
0
W
Ra
8,222
822
28
3
0
180,537
0
W
Danzaburou
8,514
851
29
3
0
190,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role