Player Matchup

Ne Zha
Ne Zha
BLZD William
Ne Zha
Level 147
God Stats
2W - 3L
1,356 SR
Queue Stats
28W - 22L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
Babyassassin584
Danzaburou
Level 107
God Stats
10W - 8L
1,196 SR
Queue Stats
124W - 127L
1,444 Elo+
Solo
Chaac
Chaac
Prince Ellis 1
Chaac
Level 79
God Stats
4W - 4L
1,423 SR
Queue Stats
20W - 28L
1,373 Elo+
Party 2
Charon
Charon
StufCrust365
Charon
Level 109
God Stats
1W - 2L
1,808 SR
Queue Stats
39W - 39L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
Thatbubblekid
Kukulkan
Level 81
God Stats
14W - 11L
1,539 SR
Queue Stats
30W - 34L
1,420 Elo+
Party 2
Team Averages
Level 105
1,464 SR
1,439 Elo+

VS

Team Averages
Level 102
1,518 SR
1,497 Elo+
Anubis
Anubis
B4ZZAR
Anubis
Level 86
God Stats
5W - 3L
1,663 SR
Queue Stats
54W - 46L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
GirthyVeins
Tsukuyomi
Level 105
God Stats
1W - 0L
1,047 SR
Queue Stats
82W - 73L
1,454 Elo+
Solo
Olorun
Olorun
GorillaGodking
Olorun
Level 129
God Stats
16W - 13L
1,645 SR
Queue Stats
87W - 77L
1,544 Elo+
Party 1
Chaac
Chaac
MrToast1996
Chaac
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 138L
1,439 Elo+
Solo
Horus
Horus
ehuhair
Horus
Level 63
God Stats
20W - 11L
1,734 SR
Queue Stats
73W - 67L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
0 / 0 / 0
3,445
574
1,807
4,580
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Babyassassin584
Danzaburou
3
0 / 2 / 0
2,858
476
1,684
3,263
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 0
3,358
560
1,530
5,599
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
6
0 / 0 / 0
3,664
611
2,290
4,182
2,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Thatbubblekid
Kukulkan
7
0 / 0 / 0
3,725
621
131
1,526
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B4ZZAR
Anubis
7
0 / 0 / 0
3,882
647
2,075
1,892
584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
GirthyVeins
Tsukuyomi
7
0 / 0 / 0
3,519
587
782
3,717
1,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
1 / 0 / 1
3,937
656
1,960
2,625
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
1 / 0 / 0
4,055
676
4,255
5,401
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
ehuhair
Horus
6
1 / 0 / 1
3,995
666
2,563
4,709
2,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
B4ZZAR
Anubis
0
0
0
0
L
Ne Zha
0
0
0
0
L
Danzaburou
Babyassassin584
Danzaburou
0
2
0
0
W
Tsukuyomi
GirthyVeins
Tsukuyomi
0
0
0
0
W
1
0
1
1.5
W
1
0
0
1
L
0
1
0
0
L
Charon
0
0
0
0
L
Kukulkan
Thatbubblekid
Kukulkan
0
0
0
0
W
Horus
ehuhair
Horus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,442
Damage
11,635
19,150
Taken
18,344
7,581
Mitigated
7,807
6,276
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
B4ZZAR
Anubis
2,075
0
0
1,263
1,892
584
0
131
1,761
28,552
500
L
Ne Zha
1,807
780
0
772
4,580
1,523
0
480
4,100
0
19,304
L
Danzaburou
Babyassassin584
Danzaburou
1,684
712
0
1,193
3,263
914
0
1,128
2,135
0
9,662
W
Tsukuyomi
GirthyVeins
Tsukuyomi
782
51
0
2,269
3,717
1,053
0
57
3,660
0
18,117
W
1,960
925
297
943
2,625
879
0
978
1,647
18,842
3,638
W
4,255
775
0
2,820
5,401
2,358
0
0
5,401
0
22,580
L
1,530
566
0
2,420
5,599
2,344
0
464
5,135
0
15,769
L
Charon
2,290
463
0
1,432
4,182
2,519
0
677
3,505
10,995
0
L
Kukulkan
Thatbubblekid
Kukulkan
131
37
0
459
1,526
281
0
1,062
464
21,907
104
W
Horus
ehuhair
Horus
2,563
1,344
360
2,398
4,709
2,933
0
1,255
3,454
0
7,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,050
Gold Earned
19,388
122
Minions Killed
182
0
Camps Cleared
0
547,917
Distance Traveled
598,207
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,882
647
50
8
0
115,852
0
L
Ne Zha
3,445
574
39
7
0
153,427
0
L
Danzaburou
2,858
476
14
2
0
53,246
0
W
Tsukuyomi
3,519
587
42
7
0
144,751
0
W
Olorun
3,937
656
44
7
0
103,053
0
W
Chaac
4,055
676
37
6
0
113,325
0
L
Chaac
3,358
560
20
3
0
118,476
0
L
Charon
3,664
611
6
1
0
107,743
0
L
Kukulkan
3,725
621
43
7
0
115,025
1
W
Horus
3,995
666
9
2
0
121,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role