Player Matchup

Cliodhna
Cliodhna
Adellai
Cliodhna
Level 13
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 3
Gilgamesh
Gilgamesh
DatBaz
Gilgamesh
Level 44
God Stats
0W - 1L
1,885 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 3
Nu Wa
Nu Wa
PewPewQuChu
Nu Wa
Level 29
God Stats
12W - 9L
1,698 SR
Queue Stats
265W - 235L
1,591 Elo+
Party 1
Maui
Maui
Uebie
Maui
Level 18
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 3
Danzaburou
Danzaburou
snipetwinegetvag
Danzaburou
Level 111
God Stats
2W - 3L
1,484 SR
Queue Stats
589W - 558L
1,461 Elo+
Party 1
Team Averages
Level 43
1,570 SR
1,427 Elo+

VS

Team Averages
Level 139
1,433 SR
1,454 Elo+
Serqet
Serqet
Atkinson VII
Serqet
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 135L
1,436 Elo+
Party 2
Erlang Shen
Erlang Shen
Kxng_Xrio
Erlang Shen
Level 155
God Stats
8W - 11L
1,411 SR
Queue Stats
301W - 331L
1,514 Elo+
Party 4
Sol
Sol
Rudy2Smooth
Sol
Level 61
God Stats
5W - 8L
1,330 SR
Queue Stats
270W - 280L
1,410 Elo+
Party 4
Vulcan
Vulcan
UTHERS117
Vulcan
Level 159
God Stats
3W - 4L
1,806 SR
Queue Stats
63W - 60L
1,480 Elo+
Party 2
Awilix
Awilix
davidreadfiel
Awilix
Level 159
God Stats
7W - 7L
1,117 SR
Queue Stats
92W - 104L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Adellai
Cliodhna
9
1 / 4 / 1
5,916
394
2,145
9,436
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Gilgamesh
DatBaz
Gilgamesh
11
0 / 3 / 1
6,139
409
5,833
14,407
16,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 2
7,258
484
7,167
8,454
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Uebie
Maui
8
0 / 2 / 0
5,667
378
2,174
9,188
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
snipetwinegetvag
Danzaburou
13
2 / 4 / 1
7,545
503
6,407
12,961
5,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
2 / 0 / 4
7,330
489
2,502
9,782
8,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erlang Shen
Kxng_Xrio
Erlang Shen
15
5 / 0 / 3
9,537
636
12,252
14,703
15,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 1
8,017
534
9,003
9,039
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
UTHERS117
Vulcan
14
3 / 2 / 0
8,482
565
5,780
6,104
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 2 / 2
8,046
536
7,205
11,084
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
17
17
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Adellai
Cliodhna
1
4
1
0.38
W
Serqet
2
0
4
4
L
Gilgamesh
DatBaz
Gilgamesh
0
3
1
0.17
W
Erlang Shen
Kxng_Xrio
Erlang Shen
5
0
3
6.5
L
1
4
2
0.5
W
2
1
1
2.5
W
Vulcan
UTHERS117
Vulcan
3
2
0
1.5
L
Maui
Uebie
Maui
0
2
0
0
W
5
2
2
3
L
Danzaburou
snipetwinegetvag
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,726
Damage
36,742
54,446
Taken
50,712
35,460
Mitigated
34,496
8,500
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Adellai
Cliodhna
2,145
439
0
653
9,436
3,134
0
817
8,599
0
22,560
W
Serqet
2,502
327
0
2,972
9,782
8,367
146
2,092
7,690
69
29,990
L
Gilgamesh
DatBaz
Gilgamesh
5,833
2,399
0
2,825
14,407
16,995
0
38
14,369
0
40,049
W
Erlang Shen
Kxng_Xrio
Erlang Shen
12,252
7,388
0
7,236
14,703
15,366
39
809
13,894
38
74,106
L
7,167
968
0
1,210
8,454
2,934
0
4,623
3,743
54,136
0
W
9,003
2,381
0
6,171
9,039
3,143
3,080
2,091
6,948
62,415
4,378
W
Vulcan
UTHERS117
Vulcan
5,780
2,040
0
290
6,104
2,372
550
2,693
3,411
63,323
3,083
L
Maui
Uebie
Maui
2,174
569
0
744
9,188
7,388
0
3,133
5,477
10,814
1,314
W
7,205
2,678
0
1,488
11,084
5,248
42
1,622
9,462
0
71,878
L
Danzaburou
snipetwinegetvag
Danzaburou
6,407
2,714
0
3,068
12,961
5,009
0
5,529
7,348
0
53,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,525
Gold Earned
41,412
280
Minions Killed
472
0
Camps Cleared
0
1,307,825
Distance Traveled
1,358,706
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,916
394
37
2
0
265,811
0
W
Serqet
7,330
489
46
3
0
307,978
7
L
Gilgamesh
6,139
409
52
3
0
255,830
0
W
Erlang Shen
9,537
636
109
7
0
233,413
1
L
Nu Wa
7,258
484
78
5
0
263,528
3
W
Sol
8,017
534
98
7
0
255,913
0
W
Vulcan
8,482
565
106
7
0
233,889
2
L
Maui
5,667
378
14
1
0
279,173
0
W
Awilix
8,046
536
113
8
0
327,513
0
L
Danzaburou
7,545
503
99
7
0
243,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role