Player Matchup

Hades
Hades
JC 01022882
Hades
Level 20
God Stats
1W - 1L
1,583 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ares
Ares
VALERIALARATA
Ares
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,155 Elo+
Party 2
Rama
Rama
elhijodepenny
Rama
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Party 2
Team Averages
Level 45
1,528 SR
1,311 Elo+

VS

Team Averages
Level 113
1,448 SR
1,398 Elo+
Baron Samedi
Baron Samedi
FoxSuhpreme
Baron Samedi
Level 128
God Stats
50W - 37L
1,331 SR
Queue Stats
190W - 199L
1,486 Elo+
Party 1
Ares
Ares
Wolfs Demise
Ares
Level 106
God Stats
2W - 6L
1,514 SR
Queue Stats
144W - 159L
1,436 Elo+
Party 1
Chaac
Chaac
xXDartz5150Xx
Chaac
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 135L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,987
699
9,357
8,382
5,034
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
6,022
602
3,238
12,199
9,054
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 2 / 0
6,147
615
3,042
6,913
3,006
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FoxSuhpreme
Baron Samedi
11
3 / 1 / 3
7,408
741
10,214
9,383
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
3 / 1 / 3
7,233
723
9,374
9,381
8,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 4
7,101
710
2,265
5,852
2,833
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
6
6
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FoxSuhpreme
Baron Samedi
3
1
3
4.5
L
2
1
1
2.5
L
0
3
1
0.17
W
3
1
3
4.5
L
1
2
0
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,637
Damage
21,853
27,494
Taken
24,616
17,094
Mitigated
15,765
4,340
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FoxSuhpreme
Baron Samedi
10,214
1,148
1,480
4,025
9,383
4,204
66
6,613
2,770
28,254
1,101
L
9,357
834
199
2,255
8,382
5,034
0
5,885
2,479
26,453
0
L
3,238
380
0
1,886
12,199
9,054
0
7,605
4,577
10,930
0
W
9,374
1,413
0
1,871
9,381
8,728
0
4,363
5,018
15,031
2,009
L
3,042
2,262
0
0
6,913
3,006
56
5,540
1,339
0
11,194
W
2,265
272
0
1,706
5,852
2,833
0
1,761
4,091
0
25,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,156
Gold Earned
21,742
77
Minions Killed
110
0
Camps Cleared
0
479,943
Distance Traveled
504,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,408
741
37
4
0
157,340
0
L
Hades
6,987
699
55
6
0
152,411
0
L
Ares
6,022
602
8
1
0
174,619
0
W
Ares
7,233
723
16
2
0
187,579
0
L
Rama
6,147
615
14
1
0
152,913
0
W
Chaac
7,101
710
57
6
0
159,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role