Player Matchup

Nut
Nut
 
Nut
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
JheDai
Terra
Level 154
God Stats
5W - 8L
1,119 SR
Queue Stats
572W - 578L
1,470 Elo+
Solo
Hercules
Hercules
Recktification
Hercules
Level 42
God Stats
2W - 0L
1,715 SR
Queue Stats
28W - 33L
1,507 Elo+
Party 1
Hun Batz
Hun Batz
ShadowQcu
Hun Batz
Level 136
God Stats
3W - 1L
1,506 SR
Queue Stats
44W - 46L
1,520 Elo+
Party 1
Team Averages
Level 104
1,468 SR
1,499 Elo+

VS

Team Averages
Level 82
1,500 SR
1,451 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
FibreMousse4142
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,333 Elo+
Party 3
Charybdis
Charybdis
Saif1297
Charybdis
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 57L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yeetepicswag
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
8 / 3 / 10
9,410
855
16,388
9,800
5,221
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shiva
 
Shiva
15
3 / 2 / 19
8,785
799
8,885
12,505
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
JheDai
Terra
16
1 / 1 / 20
8,540
776
4,877
17,643
13,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
16
4 / 1 / 16
8,919
811
7,977
17,360
14,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
ShadowQcu
Hun Batz
16
7 / 2 / 13
9,855
896
14,856
10,943
6,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 4 / 1
8,916
811
19,649
9,028
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
 
Da Ji
12
1 / 6 / 5
7,037
640
3,828
9,067
4,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 6
6,859
624
5,429
15,302
13,541
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Saif1297
Charybdis
14
1 / 4 / 5
7,346
668
9,366
9,682
4,436
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Yeetepicswag
Cu Chulainn
14
1 / 4 / 6
8,519
774
10,509
13,504
18,612
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
23
Kills
8
9
Deaths
23
78
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
8
3
10
4.33
W
Shiva
 
Shiva
3
2
19
6.25
L
Morgan Le Fay
 
Morgan Le Fay
5
4
1
1.38
L
Da Ji
 
Da Ji
1
6
5
0.58
L
0
5
6
0.6
W
Terra
JheDai
Terra
1
1
20
11
W
Hercules
4
1
16
12
L
Charybdis
Saif1297
Charybdis
1
4
5
0.88
W
Hun Batz
ShadowQcu
Hun Batz
7
2
13
6.75
L
Cu Chulainn
Yeetepicswag
Cu Chulainn
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,983
Damage
48,781
68,251
Taken
56,583
55,131
Mitigated
46,275
33,163
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
16,388
11,331
1,314
746
9,800
5,221
1,139
4,561
5,239
0
36,919
W
Shiva
 
Shiva
8,885
453
1,998
2,347
12,505
15,237
29
3,866
8,639
0
15,637
L
Morgan Le Fay
 
Morgan Le Fay
19,649
2,945
159
936
9,028
4,702
0
695
8,156
38,511
0
L
Da Ji
 
Da Ji
3,828
399
330
844
9,067
4,984
0
559
8,181
0
5,829
L
5,429
1,872
3,043
4,101
15,302
13,541
0
1,300
13,230
2,570
6,220
W
Terra
JheDai
Terra
4,877
446
5,152
8,953
17,643
13,949
0
4,942
12,701
11,938
1,606
W
Hercules
7,977
2,691
1,502
9,353
17,360
14,323
458
6,971
10,389
0
11,705
L
Charybdis
Saif1297
Charybdis
9,366
3,280
961
1,706
9,682
4,436
0
1,253
8,348
0
19,504
W
Hun Batz
ShadowQcu
Hun Batz
14,856
2,596
242
1,556
10,943
6,401
684
3,040
7,903
0
27,076
L
Cu Chulainn
Yeetepicswag
Cu Chulainn
10,509
708
1,323
2,518
13,504
18,612
0
810
11,844
2,528
15,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,509
Gold Earned
38,677
130
Minions Killed
89
0
Camps Cleared
0
1,091,888
Distance Traveled
956,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,410
855
49
4
0
176,467
0
W
Shiva
8,785
799
24
2
0
232,864
0
L
Morgan Le Fay
8,916
811
36
3
0
209,517
0
L
Da Ji
7,037
640
2
0
0
165,903
0
L
Horus
6,859
624
10
1
0
202,580
0
W
Terra
8,540
776
10
1
0
234,178
0
W
Hercules
8,919
811
14
1
0
226,383
0
L
Charybdis
7,346
668
23
2
0
167,843
0
W
Hun Batz
9,855
896
33
3
0
221,996
0
L
Cu Chulainn
8,519
774
18
2
0
210,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role