Player Matchup

The Morrigan
The Morrigan
IceyAqua
The Morrigan
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 51L
1,303 Elo+
Solo
Chaac
Chaac
L2S_Faithe
Chaac
Level 21
God Stats
23W - 17L
1,560 SR
Queue Stats
236W - 254L
1,275 Elo+
Party 1
Sol
Sol
MysticalRift
Sol
Level 35
God Stats
4W - 5L
1,511 SR
Queue Stats
34W - 49L
1,380 Elo+
Party 3
Ares
Ares
TheRealJester
Ares
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 67L
1,376 Elo+
Party 3
Mercury
Mercury
purplecrayonzz77
Mercury
Level 67
God Stats
1W - 3L
1,202 SR
Queue Stats
248W - 242L
1,378 Elo+
Party 1
Team Averages
Level 42
1,455 SR
1,342 Elo+

VS

Team Averages
Level 62
1,434 SR
1,436 Elo+
Nut
Nut
BeeyeaBB
Nut
Level 24
God Stats
3W - 6L
1,386 SR
Queue Stats
32W - 32L
1,435 Elo+
Party 2
Chiron
Chiron
PaulNegus
Chiron
Level 66
God Stats
0W - 7L
1,184 SR
Queue Stats
92W - 95L
1,480 Elo+
Party 2
Maui
Maui
SampleTextExe
Maui
Level 87
God Stats
4W - 2L
1,767 SR
Queue Stats
62W - 61L
1,427 Elo+
Party 2
Hercules
Hercules
SpAcEcAkEs657
Hercules
Level 35
God Stats
22W - 32L
1,462 SR
Queue Stats
178W - 198L
1,396 Elo+
Solo
Serqet
Serqet
Trusty0418
Serqet
Level 97
God Stats
5W - 9L
1,371 SR
Queue Stats
111W - 103L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IceyAqua
The Morrigan
11
3 / 1 / 1
7,250
518
8,648
7,404
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
14
3 / 0 / 1
8,191
585
8,015
10,259
11,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
3 / 0 / 0
7,492
535
6,748
7,009
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 1 / 3
7,511
537
6,511
11,109
9,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 3
7,157
511
6,808
11,364
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,610
472
6,274
8,859
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chiron
PaulNegus
Chiron
11
1 / 2 / 0
6,244
446
6,882
10,669
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 1
5,833
417
2,807
9,453
6,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
SpAcEcAkEs657
Hercules
10
1 / 4 / 1
6,039
431
5,118
13,301
7,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Trusty0418
Serqet
10
1 / 3 / 3
5,983
427
5,792
12,720
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
13
Kills
5
5
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
The Morrigan
IceyAqua
The Morrigan
3
1
1
3.5
W
Chaac
3
0
1
3.5
W
3
0
0
3
L
Chiron
PaulNegus
Chiron
1
2
0
0.5
L
0
3
1
0.17
L
Hercules
SpAcEcAkEs657
Hercules
1
4
1
0.38
W
2
1
3
3.5
L
Serqet
Trusty0418
Serqet
1
3
3
0.83
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,730
Damage
26,873
47,145
Taken
55,002
30,706
Mitigated
25,573
10,274
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,274
3,096
0
1,135
8,859
3,472
0
5,561
3,298
0
52,584
W
The Morrigan
IceyAqua
The Morrigan
8,648
1,753
0
250
7,404
2,784
0
506
6,873
33,679
3,624
W
Chaac
8,015
1,626
0
2,423
10,259
11,231
0
0
9,841
1,666
64,724
W
6,748
1,947
0
4,085
7,009
2,416
563
487
6,522
63,054
8,451
L
Chiron
PaulNegus
Chiron
6,882
3,056
227
5,289
10,669
4,232
0
7,335
3,334
0
51,222
L
2,807
961
0
1,228
9,453
6,041
0
5,823
3,630
17,493
0
L
Hercules
SpAcEcAkEs657
Hercules
5,118
3,736
0
2,030
13,301
7,111
0
423
12,878
0
39,588
W
6,511
871
0
3,033
11,109
9,451
0
1,814
9,295
23,117
227
L
Serqet
Trusty0418
Serqet
5,792
1,811
0
4,182
12,720
4,717
0
1,830
10,763
0
28,421
W
6,808
4,707
0
483
11,364
4,824
0
0
11,028
0
54,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,601
Gold Earned
30,709
381
Minions Killed
285
0
Camps Cleared
0
1,371,952
Distance Traveled
1,266,114
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,610
472
80
6
0
238,019
1
W
The Morrigan
7,250
518
52
4
0
272,782
0
W
Chaac
8,191
585
110
8
0
259,074
2
W
Sol
7,492
535
122
9
0
272,052
2
L
Chiron
6,244
446
76
5
0
252,164
0
L
Maui
5,833
417
28
2
0
234,471
2
L
Hercules
6,039
431
57
4
0
233,448
3
W
Ares
7,511
537
23
2
0
292,146
3
L
Serqet
5,983
427
44
3
0
308,012
0
W
Mercury
7,157
511
74
5
0
275,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role