Player Matchup

Bastet
Bastet
Gold III
Edgorilla0913
Bastet
Gold III
Level 128
God Stats
7W - 4L
1,867 SR
Queue Stats
120W - 113L
1,563 MMR
Solo
Ra
Ra
Bronze IV
NinjaD
Ra
Bronze IV
Level 127
God Stats
1W - 5L
1,226 SR
Queue Stats
7W - 17L
1,187 MMR
Solo
Vamana
Vamana
Platinum III
ThatsPoggersBro
Vamana
Platinum III
Level 105
God Stats
4W - 3L
1,683 SR
Queue Stats
83W - 74L
1,799 MMR
Solo
Sobek
Sobek
Silver IV
TheGaymer_GG
Sobek
Silver IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,299 MMR
Solo
Hachiman
Hachiman
Silver I
staXisAl00n
Hachiman
Silver I
Level 126
God Stats
19W - 16L
1,608 SR
Queue Stats
132W - 141L
1,266 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,577 SR
1,423 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,565 SR
1,422 MMR
Danzaburou
Danzaburou
Gold I
MikE izZ FtW
Danzaburou
Gold I
Level 158
God Stats
35W - 21L
1,913 SR
Queue Stats
399W - 398L
1,722 MMR
Solo
Loki
Loki
Gold V
OG Soni S
Loki
Gold V
Level 192
God Stats
7W - 5L
1,621 SR
Queue Stats
41W - 38L
1,550 MMR
Solo
Ganesha
Ganesha
Silver II
OhNoYouDidnt98
Ganesha
Silver II
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
46W - 67L
1,085 MMR
Solo
Fenrir
Fenrir
Silver I
RamThaGoat
Fenrir
Silver I
Level 156
God Stats
10W - 12L
1,330 SR
Queue Stats
49W - 62L
1,191 MMR
Party 1
Ix Chel
Ix Chel
Gold II
pikachusfaded25
Ix Chel
Gold II
Level 179
God Stats
3W - 6L
1,463 SR
Queue Stats
137W - 140L
1,563 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
6,969
536
8,216
13,318
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
10
0 / 9 / 2
6,372
490
2,994
11,188
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 0
8,385
645
7,373
9,101
8,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 4 / 0
5,597
431
2,020
8,127
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
staXisAl00n
Hachiman
13
1 / 4 / 1
7,336
564
6,550
9,714
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AwilixBellonaThanatosThor

VS

Bans
KukulkanBake KujiraAthenaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MikE izZ FtW
Danzaburou
13
4 / 1 / 4
8,136
626
7,717
7,118
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
1 / 1 / 0
7,876
606
4,198
9,704
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 2 / 13
7,673
590
4,860
11,440
8,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
RamThaGoat
Fenrir
15
8 / 0 / 3
8,265
636
7,437
12,196
6,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
9 / 2 / 2
8,154
627
9,887
7,329
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
22
22
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Danzaburou
MikE izZ FtW
Danzaburou
4
1
4
6
L
Ra
0
9
2
0.11
W
Loki
1
1
0
1
W
0
2
13
3.25
W
Fenrir
RamThaGoat
Fenrir
8
0
3
9.5
L
1
0
0
1
L
1
4
0
0.25
W
9
2
2
5
L
Hachiman
staXisAl00n
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,153
Damage
34,099
51,448
Taken
47,787
26,537
Mitigated
23,635
11,066
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,216
1,918
0
3,319
13,318
4,456
0
1,973
11,262
0
43,743
W
Danzaburou
MikE izZ FtW
Danzaburou
7,717
4,746
0
2,523
7,118
2,758
452
473
6,602
0
65,325
L
Ra
2,994
608
216
1,306
11,188
3,806
18
6,250
4,673
41,342
0
W
Loki
4,198
770
0
975
9,704
3,437
0
0
8,951
0
67,656
W
4,860
525
2,016
3,148
11,440
8,264
287
1,038
10,402
20,079
2,260
W
Fenrir
RamThaGoat
Fenrir
7,437
2,368
0
2,129
12,196
6,330
285
1,368
10,734
0
64,563
L
7,373
2,565
0
2,962
9,101
8,821
0
255
8,846
0
65,285
L
2,020
398
0
884
8,127
6,239
0
3,753
4,272
6,539
0
W
9,887
1,673
664
1,991
7,329
2,846
850
2,135
5,194
51,772
641
L
Hachiman
staXisAl00n
Hachiman
6,550
3,545
0
2,379
9,714
3,215
0
1,694
7,995
0
63,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,659
Gold Earned
40,104
380
Minions Killed
440
0
Camps Cleared
0
1,165,171
Distance Traveled
1,347,043
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,969
536
70
5
0
287,874
0
W
Danzaburou
8,136
626
125
10
0
268,809
1
L
Ra
6,372
490
71
5
0
206,628
0
W
Loki
7,876
606
124
10
0
270,511
0
W
Ganesha
7,673
590
4
0
0
281,791
4
W
Fenrir
8,265
636
82
6
0
296,917
2
L
Vamana
8,385
645
132
10
0
258,413
0
L
Sobek
5,597
431
4
0
0
173,644
1
W
Ix Chel
8,154
627
105
8
0
229,015
1
L
Hachiman
7,336
564
103
8
0
238,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role