Player Matchup

Susano
Susano
 
Susano
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
RyuginTempest
Ra
Level 110
God Stats
15W - 11L
1,500 SR
Queue Stats
176W - 151L
1,557 Elo+
Solo
Danzaburou
Danzaburou
SinghamBajirao
Danzaburou
Level 33
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 31L
1,442 Elo+
Party 2
Lancelot
Lancelot
SpaceMonkey123
Lancelot
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 131L
1,373 Elo+
Party 2
Bake Kujira
Bake Kujira
predawn2
Bake Kujira
Level 108
God Stats
0W - 3L
1,259 SR
Queue Stats
166W - 172L
1,318 Elo+
Party 2
Team Averages
Level 80
1,452 SR
1,438 Elo+

VS

Team Averages
Level 79
1,551 SR
1,681 Elo+
Jormungandr
Jormungandr
Crusader2258
Jormungandr
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 21L
1,562 Elo+
Party 1
Merlin
Merlin
Kickflipper7
Merlin
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,763 Elo+
Party 1
Charon
Charon
Kiddlemon
Charon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,763 Elo+
Party 1
Xbalanque
Xbalanque
NateTheGreatest
Xbalanque
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,556 Elo+
Party 1
Serqet
Serqet
PopShuver34
Serqet
Level 106
God Stats
2W - 0L
1,757 SR
Queue Stats
3W - 4L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 4 / 3
7,555
444
4,132
13,597
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 5 / 2
9,050
532
9,365
10,816
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SinghamBajirao
Danzaburou
13
1 / 2 / 0
7,853
462
5,071
9,698
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
13
1 / 8 / 3
7,960
468
11,181
16,308
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
predawn2
Bake Kujira
11
1 / 6 / 3
7,437
437
6,754
17,801
14,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crusader2258
Jormungandr
16
14 / 0 / 3
10,935
643
17,590
15,995
14,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
14
2 / 3 / 6
8,187
482
6,111
8,948
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charon
Kiddlemon
Charon
13
3 / 1 / 6
8,578
505
6,221
12,277
11,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
NateTheGreatest
Xbalanque
13
2 / 3 / 8
7,882
464
11,796
11,778
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
16
4 / 2 / 3
9,127
537
6,043
13,726
6,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
8
Kills
25
25
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
4
3
0.63
W
Jormungandr
Crusader2258
Jormungandr
14
0
3
15.5
W
Merlin
2
3
6
1.67
W
Charon
Kiddlemon
Charon
3
1
6
6
W
Xbalanque
NateTheGreatest
Xbalanque
2
3
8
2
W
Serqet
4
2
3
2.75
L
4
5
2
1
L
Danzaburou
SinghamBajirao
Danzaburou
1
2
0
0.5
L
Lancelot
1
8
3
0.31
L
Bake Kujira
predawn2
Bake Kujira
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,503
Damage
47,761
68,220
Taken
62,724
39,608
Mitigated
41,084
14,539
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,132
855
0
4,804
13,597
5,526
1,045
3,026
10,308
0
53,384
W
Jormungandr
Crusader2258
Jormungandr
17,590
4,562
0
3,590
15,995
14,273
218
2,601
12,707
68,856
1,460
W
Merlin
6,111
466
0
1,375
8,948
3,864
0
3,770
5,082
47,696
0
W
Charon
Kiddlemon
Charon
6,221
1,385
2,028
2,856
12,277
11,298
238
2,027
10,250
23,501
1,477
W
Xbalanque
NateTheGreatest
Xbalanque
11,796
6,657
0
2,422
11,778
4,970
61
2,591
9,044
0
57,840
W
Serqet
6,043
1,620
0
989
13,726
6,679
0
4,525
9,037
0
83,928
L
9,365
527
500
1,706
10,816
4,347
272
4,525
5,744
62,874
1,092
L
Danzaburou
SinghamBajirao
Danzaburou
5,071
2,350
0
2,427
9,698
4,053
224
4,656
5,002
0
55,218
L
Lancelot
11,181
1,715
0
3,008
16,308
11,332
0
9,787
6,473
106
59,844
L
Bake Kujira
predawn2
Bake Kujira
6,754
2,877
0
2,094
17,801
14,350
0
6,012
11,502
33,833
1,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
44,709
401
Minions Killed
416
0
Camps Cleared
0
1,619,966
Distance Traveled
1,603,619
21
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,555
444
69
4
0
362,853
10
W
Jormungandr
10,935
643
110
6
0
318,544
0
W
Merlin
8,187
482
86
5
0
289,344
0
W
Charon
8,578
505
20
1
0
297,925
0
W
Xbalanque
7,882
464
79
5
0
300,628
0
W
Serqet
9,127
537
121
7
0
397,178
0
L
Ra
9,050
532
116
7
0
337,035
1
L
Danzaburou
7,853
462
96
6
0
271,887
4
L
Lancelot
7,960
468
79
5
0
318,658
2
L
Bake Kujira
7,437
437
41
2
0
329,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role