Player Matchup

Geb
Geb
Gold IV
D1ST0RTED
Geb
Gold IV
Level 119
God Stats
9W - 8L
1,686 SR
Queue Stats
70W - 63L
1,723 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Gojjoh
Kukulkan
Gold IV
Level 191
God Stats
2W - 5L
1,511 SR
Queue Stats
215W - 223L
1,656 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
MeDDuLLa
Jing Wei
Platinum IV
Level 210
God Stats
0W - 2L
1,704 SR
Queue Stats
185W - 186L
1,654 MMR
Solo
Thor
Thor
Gold II
gRâssL
Thor
Gold II
Level 154
God Stats
2W - 3L
1,495 SR
Queue Stats
78W - 82L
1,694 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
k7rnage
Tsukuyomi
Platinum V
Level 149
God Stats
33W - 23L
1,690 SR
Queue Stats
292W - 292L
1,661 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 165
1,617 SR
1,678 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,599 SR
1,652 MMR
Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum III
ItzDope385
Bakasura
Platinum III
Level 95
God Stats
22W - 20L
1,635 SR
Queue Stats
188W - 192L
1,773 MMR
Solo
Poseidon
Poseidon
Platinum V
Perrobiejo
Poseidon
Platinum V
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
168W - 161L
1,758 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
StickosPure
Cu Chulainn
Gold I
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 120L
1,631 MMR
Solo
Anhur
Anhur
Silver I
xðxð
Anhur
Silver I
Level 142
God Stats
7W - 1L
1,859 SR
Queue Stats
20W - 10L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,569
476
9,386
20,211
13,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Gojjoh
Kukulkan
16
2 / 3 / 0
9,441
525
7,340
7,835
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
MeDDuLLa
Jing Wei
17
1 / 5 / 0
9,394
522
9,891
18,309
5,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
gRâssL
Thor
12
0 / 8 / 1
7,456
414
5,588
18,060
5,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
k7rnage
Tsukuyomi
16
1 / 4 / 1
10,190
566
10,113
18,691
16,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AthenaVamanaThanatosAo Kuang

VS

Bans
Bake KujiraSun WukongOsirisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 0 / 13
10,029
557
5,517
17,040
17,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
ItzDope385
Bakasura
19
6 / 1 / 6
10,880
604
11,298
17,921
10,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Perrobiejo
Poseidon
17
4 / 3 / 5
10,811
601
11,159
11,296
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
StickosPure
Cu Chulainn
17
2 / 0 / 6
10,794
600
11,796
14,494
16,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
xðxð
Anhur
20
12 / 2 / 8
12,760
709
25,137
20,032
9,093
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
6
Kills
27
27
Deaths
6
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
13
9.5
L
2
7
2
0.43
L
Kukulkan
Gojjoh
Kukulkan
2
3
0
0.67
W
Bakasura
ItzDope385
Bakasura
6
1
6
9
L
Jing Wei
MeDDuLLa
Jing Wei
1
5
0
0.2
W
Poseidon
Perrobiejo
Poseidon
4
3
5
2.17
W
Cu Chulainn
StickosPure
Cu Chulainn
2
0
6
5
L
Thor
gRâssL
Thor
0
8
1
0.06
L
Tsukuyomi
k7rnage
Tsukuyomi
1
4
1
0.38
W
Anhur
xðxð
Anhur
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,318
Damage
64,907
83,106
Taken
80,783
44,090
Mitigated
58,657
12,041
Healing
22,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,517
1,991
0
2,122
17,040
17,199
50
5,474
11,566
29,283
1,983
L
9,386
1,015
0
1,123
20,211
13,999
0
5,594
13,862
26,404
312
L
Kukulkan
Gojjoh
Kukulkan
7,340
43
0
248
7,835
2,960
0
3,233
3,932
82,684
0
W
Bakasura
ItzDope385
Bakasura
11,298
7,092
0
6,756
17,921
10,827
343
3,518
14,403
0
95,644
L
Jing Wei
MeDDuLLa
Jing Wei
9,891
6,534
0
3,610
18,309
5,354
0
1,185
16,774
0
93,642
W
Poseidon
Perrobiejo
Poseidon
11,159
1,774
0
374
11,296
5,140
380
4,101
7,195
97,056
774
W
Cu Chulainn
StickosPure
Cu Chulainn
11,796
1,542
0
4,436
14,494
16,398
73
776
13,718
14,218
70,296
L
Thor
gRâssL
Thor
5,588
1,143
0
5,069
18,060
5,639
0
4,692
12,816
0
58,179
L
Tsukuyomi
k7rnage
Tsukuyomi
10,113
1,192
0
1,991
18,691
16,138
26
3,135
13,706
1,415
84,901
W
Anhur
xðxð
Anhur
25,137
17,095
0
8,759
20,032
9,093
4,341
3,349
16,683
0
131,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,050
Gold Earned
55,274
552
Minions Killed
692
0
Camps Cleared
0
1,742,233
Distance Traveled
1,894,097
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,029
557
30
2
0
410,246
5
L
Geb
8,569
476
19
1
0
387,067
6
L
Kukulkan
9,441
525
148
8
0
334,039
0
W
Bakasura
10,880
604
153
9
0
432,600
0
L
Jing Wei
9,394
522
155
9
0
345,148
4
W
Poseidon
10,811
601
178
10
0
367,700
2
W
Cu Chulainn
10,794
600
146
8
0
359,844
1
L
Thor
7,456
414
89
5
0
357,642
0
L
Tsukuyomi
10,190
566
141
8
0
318,337
0
W
Anhur
12,760
709
185
10
0
323,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role