Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Andreiv00
Gilgamesh
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 81L
1,330 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
August steel
Morgan Le Fay
Level 68
God Stats
3W - 0L
1,835 SR
Queue Stats
197W - 201L
1,471 Elo+
Solo
Izanami
Izanami
Rocksterx28
Izanami
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 81L
1,330 Elo+
Party 3
Vulcan
Vulcan
ThePaintSection
Vulcan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,351 Elo+
Solo
Team Averages
Level 87
1,567 SR
1,397 Elo+

VS

Team Averages
Level 97
1,464 SR
1,367 Elo+
Bellona
Bellona
AMOREAN
Bellona
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,316 Elo+
Party 2
Tiamat
Tiamat
CyRageBlaze
Tiamat
Level 57
God Stats
1W - 3L
1,505 SR
Queue Stats
205W - 199L
1,447 Elo+
Solo
Merlin
Merlin
L R0N H0YABEMBE
Merlin
Level 121
God Stats
1W - 1L
1,733 SR
Queue Stats
10W - 21L
1,217 Elo+
Party 1
Hercules
Hercules
Masculine D
Hercules
Level 126
God Stats
1W - 3L
1,285 SR
Queue Stats
34W - 37L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
PKILLERFOX
Jing Wei
Level 142
God Stats
0W - 2L
1,297 SR
Queue Stats
28W - 48L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 1 / 7
8,667
867
7,779
14,368
13,427
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Andreiv00
Gilgamesh
13
2 / 4 / 5
8,189
819
7,240
12,175
10,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
August steel
Morgan Le Fay
14
1 / 4 / 7
8,430
843
8,883
9,605
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Rocksterx28
Izanami
15
4 / 3 / 6
9,116
912
10,464
9,667
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 4
9,980
998
12,253
3,581
2,158
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AMOREAN
Bellona
13
4 / 5 / 4
7,585
759
6,543
13,090
14,169
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tiamat
1
0 / 0 / 0
2,608
261
0
0
0
16
3 / 4 / 5
8,061
806
10,462
8,325
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Masculine D
Hercules
17
3 / 1 / 6
8,757
876
7,370
21,055
14,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Jing Wei
PKILLERFOX
Jing Wei
16
2 / 3 / 8
7,663
766
9,030
10,014
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
13
Kills
12
12
Deaths
13
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
7
4.5
L
Bellona
AMOREAN
Bellona
4
5
4
1.2
W
Gilgamesh
Andreiv00
Gilgamesh
2
4
5
1.13
W
Morgan Le Fay
August steel
Morgan Le Fay
1
4
7
1.13
L
Tiamat
0
0
0
0
L
3
4
5
1.38
L
Hercules
Masculine D
Hercules
3
1
6
6
L
Jing Wei
PKILLERFOX
Jing Wei
2
3
8
2
W
Izanami
Rocksterx28
Izanami
4
3
6
2.33
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,619
Damage
33,405
49,396
Taken
52,484
35,419
Mitigated
37,103
17,620
Healing
21,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,779
1,056
1,155
7,465
14,368
13,427
409
1,552
12,816
0
20,641
L
Bellona
AMOREAN
Bellona
6,543
1,384
68
943
13,090
14,169
0
3,682
9,200
0
12,737
W
Gilgamesh
Andreiv00
Gilgamesh
7,240
1,435
289
1,232
12,175
10,523
270
2,274
9,901
0
12,468
W
Morgan Le Fay
August steel
Morgan Le Fay
8,883
377
1,146
908
9,605
4,796
523
2,857
6,748
18,697
0
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
10,462
448
89
1,203
8,325
3,830
0
4,524
3,756
29,739
156
L
Hercules
Masculine D
Hercules
7,370
896
1,284
14,080
21,055
14,355
0
9,120
11,479
0
13,324
L
Jing Wei
PKILLERFOX
Jing Wei
9,030
6,125
780
2,972
10,014
4,749
0
3,750
6,033
0
23,287
W
Izanami
Rocksterx28
Izanami
10,464
8,197
560
2,884
9,667
4,515
3,026
3,136
6,531
0
24,971
W
12,253
4,303
618
1,363
3,581
2,158
661
643
2,938
17,424
329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,382
Gold Earned
34,674
123
Minions Killed
105
0
Camps Cleared
0
1,055,397
Distance Traveled
808,274
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,667
867
25
3
0
233,260
0
L
Bellona
7,585
759
9
1
0
190,479
0
W
Gilgamesh
8,189
819
14
1
0
216,294
0
W
Morgan Le Fay
8,430
843
29
3
0
194,643
0
L
Tiamat
2,608
261
0
0
0
0
0
L
Merlin
8,061
806
43
4
0
176,434
0
L
Hercules
8,757
876
12
1
0
245,578
3
L
Jing Wei
7,663
766
41
4
0
195,783
0
W
Izanami
9,116
912
40
4
0
173,110
0
W
Vulcan
9,980
998
15
2
0
238,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role