Player Matchup

Thanatos
Thanatos
Mdias192
Thanatos
Level 120
God Stats
2W - 1L
1,264 SR
Queue Stats
248W - 251L
1,550 Elo+
Party 2
Achilles
Achilles
bmwoody616
Achilles
Level 48
God Stats
28W - 13L
1,642 SR
Queue Stats
51W - 48L
1,476 Elo+
Party 3
Hera
Hera
gabosa567
Hera
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 111L
1,505 Elo+
Party 2
Hercules
Hercules
hulk2324
Hercules
Level 89
God Stats
19W - 15L
1,598 SR
Queue Stats
185W - 185L
1,498 Elo+
Party 3
Sol
Sol
lll_PALMA_lll
Sol
Level 86
God Stats
14W - 9L
1,643 SR
Queue Stats
203W - 202L
1,473 Elo+
Party 2
Team Averages
Level 94
1,529 SR
1,500 Elo+

VS

Team Averages
Level 41
1,490 SR
1,462 Elo+
Apollo
Apollo
 
Apollo
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ANBU_KiIISwitch
Thanatos
Level 59
God Stats
27W - 19L
1,576 SR
Queue Stats
135W - 130L
1,458 Elo+
Party 4
Gilgamesh
Gilgamesh
AnbuBlackStar
Gilgamesh
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 118L
1,465 Elo+
Party 4
Athena
Athena
ShowMeYuHuang
Athena
Level 47
God Stats
10W - 11L
1,552 SR
Queue Stats
71W - 95L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
weadmansmxty
Kukulkan
Level 51
God Stats
3W - 6L
1,324 SR
Queue Stats
6W - 6L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mdias192
Thanatos
12
7 / 2 / 3
7,593
584
7,326
9,196
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
bmwoody616
Achilles
12
1 / 2 / 6
7,293
561
5,516
11,375
8,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
14
2 / 1 / 3
7,901
608
4,900
5,536
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
hulk2324
Hercules
13
1 / 0 / 3
7,967
613
5,525
10,541
8,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 5 / 1
7,440
572
10,640
10,278
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
5 / 4 / 3
7,023
540
10,461
12,272
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
11
2 / 5 / 2
6,367
490
4,818
14,165
5,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
AnbuBlackStar
Gilgamesh
12
0 / 1 / 0
6,152
473
4,446
11,741
10,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 3 / 5
6,789
522
5,094
13,237
12,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
weadmansmxty
Kukulkan
3
0 / 4 / 1
4,338
334
493
3,477
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
16
Kills
9
10
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
4
3
1.63
L
Thanatos
2
5
2
0.6
L
Gilgamesh
AnbuBlackStar
Gilgamesh
0
1
0
0
W
Thanatos
Mdias192
Thanatos
7
2
3
4.25
L
2
3
5
1.5
W
Achilles
bmwoody616
Achilles
1
2
6
2
W
Hera
2
1
3
3.5
W
Hercules
hulk2324
Hercules
1
0
3
2.5
W
5
5
1
1.1
L
Kukulkan
weadmansmxty
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,907
Damage
25,312
46,926
Taken
54,892
25,186
Mitigated
34,973
16,128
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,461
5,842
0
2,706
12,272
4,597
0
4,463
7,809
0
42,653
L
Thanatos
4,818
1,218
0
7,487
14,165
5,970
0
2,744
11,421
0
49,778
L
Gilgamesh
AnbuBlackStar
Gilgamesh
4,446
1,285
0
2,414
11,741
10,926
0
1,193
10,548
0
38,674
W
Thanatos
Mdias192
Thanatos
7,326
2,471
0
6,317
9,196
3,860
0
445
8,703
0
37,786
L
5,094
1,749
0
1,278
13,237
12,613
0
5,196
8,041
20,024
0
W
Achilles
bmwoody616
Achilles
5,516
1,970
0
649
11,375
8,080
0
2,686
8,689
0
22,504
W
Hera
4,900
1,502
0
750
5,536
1,891
906
266
5,270
57,231
5,775
W
Hercules
hulk2324
Hercules
5,525
1,469
0
6,155
10,541
8,232
0
948
9,143
0
53,287
W
10,640
4,560
0
2,257
10,278
3,123
903
1,242
9,036
38,982
11,484
L
Kukulkan
weadmansmxty
Kukulkan
493
36
0
0
3,477
867
0
675
2,802
3,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,194
Gold Earned
30,669
359
Minions Killed
235
0
Camps Cleared
0
1,328,775
Distance Traveled
1,123,738
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,023
540
68
5
0
248,826
0
L
Thanatos
6,367
490
70
5
0
279,354
0
L
Gilgamesh
6,152
473
72
6
0
228,395
0
W
Thanatos
7,593
584
60
5
0
309,956
0
L
Athena
6,789
522
23
2
0
277,393
2
W
Achilles
7,293
561
26
2
0
271,749
0
W
Hera
7,901
608
103
8
0
239,866
0
W
Hercules
7,967
613
97
7
0
244,014
0
W
Sol
7,440
572
73
6
0
263,190
0
L
Kukulkan
4,338
334
2
0
0
89,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role