Player Matchup

Janus
Janus
FakeEbby
Janus
Level 154
God Stats
1W - 1L
1,325 SR
Queue Stats
94W - 74L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HondaCR5
Ah Muzen Cab
Level 69
God Stats
3W - 0L
1,752 SR
Queue Stats
236W - 217L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
LazyVtorino
Sylvanus
Level 153
God Stats
2W - 1L
1,495 SR
Queue Stats
127W - 108L
1,490 Elo+
Solo
Da Ji
Da Ji
LoneEdman
Da Ji
Level 152
God Stats
2W - 5L
1,175 SR
Queue Stats
103W - 88L
1,519 Elo+
Party 1
Bacchus
Bacchus
xlYuyinlx
Bacchus
Level 154
God Stats
4W - 3L
1,313 SR
Queue Stats
412W - 419L
1,447 Elo+
Solo
Team Averages
Level 136
1,412 SR
1,513 Elo+

VS

Team Averages
Level 133
1,458 SR
1,509 Elo+
Ymir
Ymir
K_Marcotte
Ymir
Level 129
God Stats
0W - 3L
1,290 SR
Queue Stats
209W - 220L
1,554 Elo+
Solo
Ra
Ra
SLIENT MAN
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,620 Elo+
Solo
Hun Batz
Hun Batz
VexedGanker
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 113L
1,523 Elo+
Solo
Izanami
Izanami
jfcc69
Izanami
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,266 Elo+
Solo
Artemis
Artemis
papaletal
Artemis
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
203W - 211L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FakeEbby
Janus
14
0 / 3 / 15
8,418
765
19,069
9,016
4,041
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
HondaCR5
Ah Muzen Cab
16
2 / 0 / 15
8,906
810
14,529
11,370
6,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sylvanus
LazyVtorino
Sylvanus
16
5 / 1 / 13
9,998
909
11,726
16,900
14,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Da Ji
LoneEdman
Da Ji
17
10 / 1 / 8
9,975
907
12,394
12,452
8,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
xlYuyinlx
Bacchus
16
4 / 1 / 16
9,880
898
12,117
16,638
25,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
8,692
790
7,338
21,754
17,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 5 / 6
7,659
696
10,443
11,580
5,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
VexedGanker
Hun Batz
14
1 / 2 / 3
8,111
737
8,805
17,637
11,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
jfcc69
Izanami
13
0 / 5 / 3
7,159
651
8,353
11,139
4,132
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
papaletal
Artemis
14
2 / 5 / 3
7,891
717
14,308
12,152
5,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
21
Kills
6
6
Deaths
21
67
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
FakeEbby
Janus
0
3
15
2.5
W
Ah Muzen Cab
HondaCR5
Ah Muzen Cab
2
0
15
9.5
L
3
4
2
1
W
Sylvanus
LazyVtorino
Sylvanus
5
1
13
11.5
W
Da Ji
LoneEdman
Da Ji
10
1
8
14
L
0
5
6
0.6
L
Hun Batz
VexedGanker
Hun Batz
1
2
3
1.25
L
Izanami
jfcc69
Izanami
0
5
3
0.3
L
Artemis
papaletal
Artemis
2
5
3
0.7
W
Bacchus
xlYuyinlx
Bacchus
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,835
Damage
49,247
66,376
Taken
74,262
59,110
Mitigated
44,126
36,326
Healing
28,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
FakeEbby
Janus
19,069
703
429
612
9,016
4,041
468
1,372
7,594
30,142
1,448
W
Ah Muzen Cab
HondaCR5
Ah Muzen Cab
14,529
5,916
999
1,847
11,370
6,183
2,052
4,299
6,833
0
37,170
L
7,338
908
425
6,389
21,754
17,945
0
12,402
9,162
18,099
1,830
W
Sylvanus
LazyVtorino
Sylvanus
11,726
2,602
11,097
8,567
16,900
14,902
959
3,220
13,680
21,082
0
W
Da Ji
LoneEdman
Da Ji
12,394
1,779
3,305
1,550
12,452
8,043
236
3,290
9,049
0
14,723
L
10,443
897
6,794
3,287
11,580
5,021
0
6,444
5,105
18,395
0
L
Hun Batz
VexedGanker
Hun Batz
8,805
162
1,434
6,467
17,637
11,895
0
7,928
9,620
0
16,239
L
Izanami
jfcc69
Izanami
8,353
4,621
0
635
11,139
4,132
0
6,796
4,266
0
19,742
L
Artemis
papaletal
Artemis
14,308
5,752
1,107
2,060
12,152
5,133
0
7,228
4,812
0
23,362
W
Bacchus
xlYuyinlx
Bacchus
12,117
588
3,049
4,871
16,638
25,941
96
4,030
12,526
18,174
1,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,177
Gold Earned
39,512
116
Minions Killed
151
0
Camps Cleared
0
1,139,881
Distance Traveled
980,922
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,418
765
44
4
0
224,878
0
W
Ah Muzen Cab
8,906
810
42
4
0
234,843
0
L
Ymir
8,692
790
20
2
0
188,866
0
W
Sylvanus
9,998
909
15
1
0
180,824
0
W
Da Ji
9,975
907
3
0
0
253,353
1
L
Ra
7,659
696
37
3
0
189,919
0
L
Hun Batz
8,111
737
23
2
0
242,057
0
L
Izanami
7,159
651
35
3
0
192,685
0
L
Artemis
7,891
717
36
3
0
167,395
0
W
Bacchus
9,880
898
12
1
0
245,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role