Player Matchup

Arachne
Arachne
 
Arachne
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FormidableFox48
Cu Chulainn
Level 62
God Stats
22W - 31L
1,277 SR
Queue Stats
54W - 69L
1,165 Elo+
Party 1
Ra
Ra
evilone-14
Ra
Level 47
God Stats
12W - 18L
1,412 SR
Queue Stats
56W - 75L
1,228 Elo+
Party 1
Team Averages
Level 38
1,396 SR
1,298 Elo+

VS

Team Averages
Level 92
1,665 SR
1,622 Elo+
Kukulkan
Kukulkan
BootyBanditz
Kukulkan
Level 4
God Stats
4W - 1L
1,676 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Odin
Odin
Chepothy
Odin
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 53L
1,624 Elo+
Party 2
Achilles
Achilles
TheFeedLord1
Achilles
Level 121
God Stats
2W - 0L
1,819 SR
Queue Stats
21W - 8L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 4 / 2
7,121
712
7,714
13,146
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
FormidableFox48
Cu Chulainn
11
0 / 6 / 0
6,322
632
7,419
13,708
9,379
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 6 / 0
7,178
718
3,617
9,212
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BootyBanditz
Kukulkan
14
6 / 1 / 7
9,084
908
12,643
5,584
2,610
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
13
3 / 1 / 12
8,161
816
9,812
10,958
10,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
TheFeedLord1
Achilles
14
7 / 1 / 8
9,111
911
9,454
12,132
14,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
16
16
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
2
0.25
W
Kukulkan
BootyBanditz
Kukulkan
6
1
7
9.5
W
Odin
3
1
12
9
L
Cu Chulainn
FormidableFox48
Cu Chulainn
0
6
0
0
W
Achilles
TheFeedLord1
Achilles
7
1
8
11
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,750
Damage
31,909
36,066
Taken
28,674
19,974
Mitigated
27,484
7,956
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,714
5,016
0
3,946
13,146
6,045
0
4,947
7,549
0
25,758
W
Kukulkan
BootyBanditz
Kukulkan
12,643
1,807
0
0
5,584
2,610
946
959
4,610
49,960
0
W
Odin
9,812
2,169
0
720
10,958
10,387
101
1,783
9,110
0
22,070
L
Cu Chulainn
FormidableFox48
Cu Chulainn
7,419
1,195
0
1,552
13,708
9,379
0
5,530
7,362
0
18,939
W
Achilles
TheFeedLord1
Achilles
9,454
3,093
0
2,021
12,132
14,487
115
880
11,252
0
29,256
L
3,617
484
276
2,182
9,212
4,550
0
2,174
6,501
15,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,621
Gold Earned
26,356
109
Minions Killed
160
0
Camps Cleared
0
532,244
Distance Traveled
590,359
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,121
712
46
5
0
190,536
0
W
Kukulkan
9,084
908
96
10
0
184,870
0
W
Odin
8,161
816
25
3
0
198,772
0
L
Cu Chulainn
6,322
632
25
3
0
179,603
0
W
Achilles
9,111
911
39
4
0
206,717
0
L
Ra
7,178
718
38
4
0
162,105
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role