Player Matchup

Terra
Terra
 
Terra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GamertagLoadin9
Neith
Level 68
God Stats
9W - 7L
1,517 SR
Queue Stats
239W - 217L
1,559 Elo+
Solo
Serqet
Serqet
Spooky3932
Serqet
Level 67
God Stats
4W - 5L
1,500 SR
Queue Stats
116W - 111L
1,413 Elo+
Solo
Anubis
Anubis
bmwoody616
Anubis
Level 47
God Stats
1W - 2L
1,293 SR
Queue Stats
51W - 48L
1,466 Elo+
Party 3
Hercules
Hercules
hulk2324
Hercules
Level 89
God Stats
19W - 15L
1,581 SR
Queue Stats
185W - 185L
1,490 Elo+
Party 3
Team Averages
Level 72
1,478 SR
1,485 Elo+

VS

Team Averages
Level 61
1,327 SR
1,431 Elo+
Fenrir
Fenrir
ButterBlop
Fenrir
Level 55
God Stats
1W - 2L
1,241 SR
Queue Stats
18W - 25L
1,363 Elo+
Party 2
Danzaburou
Danzaburou
I Hupi I
Danzaburou
Level 17
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 3L
1,421 Elo+
Party 1
Cerberus
Cerberus
RodriguezFamilyJ
Cerberus
Level 49
God Stats
32W - 11L
1,717 SR
Queue Stats
176W - 167L
1,496 Elo+
Solo
Scylla
Scylla
Siiinking
Scylla
Level 128
God Stats
0W - 1L
1,266 SR
Queue Stats
2W - 3L
1,494 Elo+
Party 1
Surtr
Surtr
bad_doodoo_brown
Surtr
Level 54
God Stats
1W - 4L
1,139 SR
Queue Stats
15W - 18L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 0 / 2
6,737
518
5,592
10,576
8,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 3
6,647
511
7,808
6,736
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Serqet
Spooky3932
Serqet
13
5 / 1 / 2
7,338
564
6,515
10,988
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
bmwoody616
Anubis
10
0 / 4 / 1
6,388
491
3,330
9,692
4,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
hulk2324
Hercules
13
3 / 0 / 1
7,737
595
8,060
15,261
10,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ButterBlop
Fenrir
12
2 / 1 / 0
6,349
488
5,665
9,155
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
I Hupi I
Danzaburou
10
0 / 3 / 0
5,562
428
3,252
8,753
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
6,089
468
4,704
12,351
9,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Siiinking
Scylla
13
3 / 1 / 1
7,142
549
4,916
5,124
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 1
6,004
462
6,549
14,903
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
5
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
2
2
L
Fenrir
ButterBlop
Fenrir
2
1
0
2
W
2
0
3
3.5
L
Danzaburou
I Hupi I
Danzaburou
0
3
0
0
L
0
2
0
0
L
Scylla
Siiinking
Scylla
3
1
1
3.5
W
Serqet
Spooky3932
Serqet
5
1
2
6
L
0
4
1
0.13
W
Anubis
bmwoody616
Anubis
0
4
1
0.13
W
Hercules
hulk2324
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,305
Damage
25,086
53,253
Taken
50,286
30,551
Mitigated
26,502
22,998
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,592
867
704
4,803
10,576
8,771
58
1,700
8,876
31,820
186
L
Fenrir
ButterBlop
Fenrir
5,665
2,448
0
1,128
9,155
4,723
0
601
8,554
0
44,890
W
7,808
3,245
0
2,004
6,736
2,280
471
2,152
4,584
0
48,371
L
Danzaburou
I Hupi I
Danzaburou
3,252
1,891
0
1,748
8,753
3,256
0
2,759
5,866
0
33,461
L
4,704
194
307
5,773
12,351
9,170
0
2,232
10,119
33,988
2,887
L
Scylla
Siiinking
Scylla
4,916
138
0
326
5,124
1,405
0
3,226
1,898
45,460
0
W
Serqet
Spooky3932
Serqet
6,515
1,475
0
5,294
10,988
4,269
0
364
10,415
0
47,471
L
6,549
1,321
0
4,921
14,903
7,948
0
0
14,287
103
33,251
W
Anubis
bmwoody616
Anubis
3,330
191
0
1,777
9,692
4,252
769
4,723
4,969
35,928
2,249
W
Hercules
hulk2324
Hercules
8,060
2,388
0
8,416
15,261
10,979
306
69
14,403
0
49,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,847
Gold Earned
31,146
337
Minions Killed
336
0
Camps Cleared
0
1,287,290
Distance Traveled
1,222,208
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,737
518
40
3
0
295,383
0
L
Fenrir
6,349
488
67
5
0
268,207
0
W
Neith
6,647
511
90
7
0
235,267
0
L
Danzaburou
5,562
428
57
4
0
234,714
0
L
Cerberus
6,089
468
68
5
0
229,293
0
L
Scylla
7,142
549
84
6
0
238,620
2
W
Serqet
7,338
564
80
6
0
316,847
0
L
Surtr
6,004
462
60
5
0
251,374
2
W
Anubis
6,388
491
52
4
0
200,204
0
W
Hercules
7,737
595
75
6
0
239,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role