Player Matchup

Cthulhu
Cthulhu
Jisso
Cthulhu
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
368W - 363L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kansas_Returns
Kumbhakarna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 2
Thoth
Thoth
ShadowWalker188
Thoth
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 53L
1,474 Elo+
Solo
Olorun
Olorun
mchastert
Olorun
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,669 Elo+
Party 2
Neith
Neith
sorausagui
Neith
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 87L
1,457 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,567 Elo+

VS

Team Averages
Level 98
1,419 SR
1,508 Elo+
Charybdis
Charybdis
Goruke
Charybdis
Level 89
God Stats
1W - 3L
1,251 SR
Queue Stats
85W - 75L
1,587 Elo+
Party 1
Jormungandr
Jormungandr
Kánra
Jormungandr
Level 129
God Stats
1W - 2L
1,329 SR
Queue Stats
375W - 384L
1,629 Elo+
Party 1
Chiron
Chiron
SharpFiddle
Chiron
Level 143
God Stats
14W - 11L
1,500 SR
Queue Stats
420W - 403L
1,514 Elo+
Solo
Scylla
Scylla
koiii7
Scylla
Level 106
God Stats
3W - 1L
1,516 SR
Queue Stats
47W - 35L
1,542 Elo+
Party 1
Cupid
Cupid
lilwhit8
Cupid
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jisso
Cthulhu
17
5 / 5 / 4
9,971
767
14,560
19,982
24,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
Kansas_Returns
Kumbhakarna
12
0 / 6 / 2
7,517
578
2,250
11,092
5,533
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 4
9,166
705
13,611
11,761
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
mchastert
Olorun
13
1 / 7 / 3
8,406
647
5,288
16,221
7,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
16
3 / 5 / 5
9,634
741
13,475
11,826
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Goruke
Charybdis
18
10 / 3 / 14
11,346
873
13,580
14,398
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Kánra
Jormungandr
18
6 / 4 / 17
10,830
833
17,544
17,545
19,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
17
5 / 3 / 11
10,394
800
11,192
13,568
6,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
koiii7
Scylla
15
1 / 3 / 11
9,676
744
7,418
9,422
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
lilwhit8
Cupid
18
5 / 3 / 17
11,014
847
16,286
15,064
7,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
97
11
Kills
27
27
Deaths
16
18
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Goruke
Charybdis
10
3
14
5.67
L
Cthulhu
Jisso
Cthulhu
5
5
4
1.4
L
Kumbhakarna
Kansas_Returns
Kumbhakarna
0
6
2
0.17
W
Jormungandr
Kánra
Jormungandr
6
4
17
3.63
L
2
4
4
1
W
Chiron
5
3
11
3.5
W
Scylla
koiii7
Scylla
1
3
11
2.17
W
Cupid
lilwhit8
Cupid
5
3
17
4.5
L
Olorun
mchastert
Olorun
1
7
3
0.36
L
Neith
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,184
Damage
66,020
70,882
Taken
69,997
47,865
Mitigated
44,350
15,053
Healing
30,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Goruke
Charybdis
13,580
6,194
817
3,791
14,398
7,380
2,126
6,463
7,660
0
30,719
L
Cthulhu
Jisso
Cthulhu
14,560
344
973
2,258
19,982
24,496
0
5,275
14,266
29,536
1,878
L
Kumbhakarna
Kansas_Returns
Kumbhakarna
2,250
0
414
272
11,092
5,533
0
2,874
8,132
7,300
573
W
Jormungandr
Kánra
Jormungandr
17,544
1,891
2,434
4,126
17,545
19,799
321
4,719
12,591
32,216
734
L
13,611
200
430
3,498
11,761
4,711
0
5,923
5,198
29,857
570
W
Chiron
11,192
1,093
3,591
4,211
13,568
6,320
2,232
7,652
5,686
0
24,096
W
Scylla
koiii7
Scylla
7,418
264
1,229
1,650
9,422
3,575
1,210
5,031
4,217
23,044
275
W
Cupid
lilwhit8
Cupid
16,286
10,670
2,453
5,985
15,064
7,276
2,213
7,934
6,890
0
28,026
L
Olorun
mchastert
Olorun
5,288
1,766
1,493
3,504
16,221
7,377
0
4,804
10,955
9,818
353
L
Neith
13,475
3,374
466
1,745
11,826
5,748
0
3,898
7,714
0
22,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,694
Gold Earned
53,260
119
Minions Killed
156
0
Camps Cleared
0
1,002,451
Distance Traveled
1,210,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,346
873
40
3
0
235,918
0
L
Cthulhu
9,971
767
28
2
0
224,741
0
L
Kumbhakarna
7,517
578
13
1
0
160,408
0
W
Jormungandr
10,830
833
24
2
0
230,276
0
L
Thoth
9,166
705
38
3
0
225,515
0
W
Chiron
10,394
800
32
2
0
255,466
0
W
Scylla
9,676
744
36
3
0
230,508
0
W
Cupid
11,014
847
24
2
0
258,579
0
L
Olorun
8,406
647
11
1
0
188,394
0
L
Neith
9,634
741
29
2
0
203,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role